ARK: Survival Evolved

ARK: Survival Evolved

1,225 ratings
Additional Lighting
Content Types: Mod, Structures, Weapons
File Size
240.404 MB
May 7, 2018 @ 6:23pm
Apr 15 @ 6:10am
23 Change Notes ( view )

Subscribe to download
Additional Lighting

In 1 collection by reinerSCT
9 items
Mod ID: 1380777369
Type: Stackable

This mod adds 91 different lights.
  • Toggle the need for fuel/electricity. (Disabled by default)
  • Daylight sensor(Auto On/Off)
  • Paintable (Region 6 is used for the lightcolor)
  • Adjust light intensity, radius, color strength
  • 12 handheld lights most with custom animations
  • Adjust the height of ceiling lights
  • Remote Controller to quickly recieve/apply settings
  • Position Controller to get rid of ugly gaps
  • Two types of Light switches

Everything is made in the Light Construction Table.
Spawncodes can be found here
Ini Options and Engram Overrides can be found here

If you like my mod, please

This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. []

Join my Discord, if you're interested in what's coming up, or need faster support.

If you're looking for a good and stable server, consider Nitrado using the link below.

Check out my other mods

Popular Discussions View All (20)
May 8 @ 6:44am
PINNED: Bug Reports
Mar 13 @ 9:48pm
PINNED: Suggestions/Ideas
May 25 @ 12:11am
PINNED: Servers Using This Mod
< >
Shayoden May 16 @ 5:07pm 
Hi, thank you for your mod, my house is full of your lights and your switches.
But I have a bug: every time I load my save, the lenght of the Dock Ceiling Lantern returns to Short.
Kasarov May 8 @ 6:06pm 
Our server loves this mod! The models are beautiful and fit right in with the game. Are you still taking suggestions? I was wondering if there are any plans to add additional sources of charge light for aberration.
reinerSCT  [author] Apr 27 @ 9:13am 
@VioletValkyrie If you paint region6 it should change the light color.

@Thelostmind The handhelds use the AltFire key event to change the intensity.
AltFire is mapped to LftCtl by default. Crouch is mapped to the C key.
Never had any problems. Dino attack keys are LeftMouse, RightMouse and C.
I only use KeyEvents that vanilla weapons also use. AltFire(LftCtl) and ToggleWeaponAttachment(N)
Thelostmind Apr 27 @ 8:56am 
Why is this mod using the same key as crouch? Cant use my dinos attack because they i change the intensity of the torch....
VioletValkyrie Apr 26 @ 3:36am 
Hi, is it still possible to change the colour of the light source on the chandeliers? I have tried putting dye in the inventory and painting with a paintbrush but nothing seems to colour but in your pictures there's different colours. thanks
mayu2may15 Apr 15 @ 12:21pm 
Thank you for your reply. I am a Mac user. No matter how many times I register, "Linux No Editor" will not be installed. Is it because of STEAM?
reinerSCT  [author] Apr 15 @ 12:02pm 
@mayu2may15 Nothing was removed from the mod. However, if you started your singleplayer game while the mod was still installing the update, the game will start without the mod, resulting in all structures and items being removed.
mayu2may15 Apr 15 @ 11:35am 
The craft table and all the lights (handheld, buildings) that I liked and used were removed.
Chaplynn Apr 13 @ 2:24am 
Alright, thanks for the quick answer. We'll try to penetrate the floor with the S+ demo gun until we hit the invisible stone disc. Hopefully that's gonna work ^^
I'll keep you updated if we find anything else that got corrupted by the latest Update.

Thanks for the great mod and happy easter! :)
reinerSCT  [author] Apr 12 @ 1:03pm 
@Chaplynn Looks like the static mesh of RingOfFire and Glowbugs weren't added to the mod files in the last update. There's ususally a small stone object in the center.

I'll try to get it fixed when the DevKit update is out (another one).
You would need to remove them with admin commands for now.