Transport Fever

Transport Fever

58 ratings
CC Johnson's Tracks - Speed Limits, Catenary Pole Distances and multiple poles all in one
   
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Track/Street: Track
Misc: Script Mod
File Size
Posted
Updated
5.489 MB
May 5, 2018 @ 5:56pm
May 8, 2018 @ 1:33pm
2 Change Notes ( view )

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CC Johnson's Tracks - Speed Limits, Catenary Pole Distances and multiple poles all in one

Description
Adds many new types of track with distances between poles from 20m to 60m and max speeds from 20kmh to 400kmh
58 Comments
thielsch.alex331984 Mar 16, 2019 @ 6:17am 
Guten Tag lieber @CC Johnson (Alex).

Ich hab im Spiel deine Track-Mod schon lang drin.
Mir ist jetzt erst aufgefallen, dass ein riesiger Sprung von Track mit 160 km/h bis Track mit 400 km/h ist.

Ist es möglich 3 weitere Tracks zu erstellen, wo 200 km/h, 250 km/h und 300 km/h dabei ist?
Diese fehlen im Set. :D

Freundlicher Gruß von Alex :)

EradicationGod Mar 15, 2019 @ 11:11am 
Alright sir, I'm sorry for the disturbance. It was meant as an add-on, no need to replace anything. You've made a perfectly nice and good working mod. I will see what I can do and let you know in due time... Thank you for your help so far and have a nice weekend and a good sleep... ;-)
CC Johnson  [author] Mar 15, 2019 @ 3:54am 
Im not too happy with the thought of a replacement mod. If you just do an add-on, thats dependent on this one, thats fine. As for the how, Im really sorry, but Im awake since yesterday for reasons and have explained all below as well as Im able to right know. For further help, please refer to the lexicon at transportfever.net , or open a thread. Yes, the site is mostly german, but it has multilingual setups and the people also do speak english very often. Im really sorry. Good luck.
EradicationGod Mar 15, 2019 @ 3:40am 
You may add me in Steam if you want to discuss this more privately.. ;-)
EradicationGod Mar 15, 2019 @ 3:40am 
Would you mind if I have a go at it to add it to your mod? Can you tell me what I need to do in order to start creating new files for this? I don't mind the work and it would be good practise for me. Ofcourse nothing will be public without your consent... so don't worry for that. I also hate people who 'steal' or 'claim' mods as their own...
CC Johnson  [author] Mar 15, 2019 @ 3:36am 
Youre welcome. As I said, its not complicated, once one knows how to do it. But adding another pole distance version for all the speed is just a lot of work I dont wanna do at the moment. And just renaming the files does nothing, you have to change the value in the files as I discribed below: t.catenaryPoleDistance = 60.0 to t.catenaryPoleDistance = 70.0. Thats all, it should work then,
EradicationGod Mar 15, 2019 @ 3:34am 
By the way I never thanked you properly for this awesome mod, it's just that I'm kinda OCD when it comes to getting as real as it can get....so I thought this would be a nice final addition to this mod to add 70m for those who also are looking for this.
Again thank you, I'm not trying to be ungrateful, because I am not, I really thought it would give it a nice final touch....(part2)
EradicationGod Mar 15, 2019 @ 3:31am 
Lets try this in english then, because I didnt fully understood your answer too, sir... lol
I copied all 60m lua's from your mod into a different location and changed all file names from (z.B) \zzz_cj_hs_080_60.lua to \zzz_cj_hs_080_70.lua for all the speeds...and changed the t.cataneryPoleDistance to 70.0 using Notepad++. Then I copied all the (extra) files back into the mod folder. All the mod items show up in game, but my 70m adaption shows only as a blue square, while thats not a real issue and easily fixed, when I use the mod in-game, the original 60m of your mod and my adaptation of 70m are equal in pole distance, its not 70m but still showing 60m distances between poles. I am a noob-modder and just started to try and create my own or start 'fixing' (if you will) existing mods to be more to my liking...
I must have done something wrong or missed something crucial to make it work properly.
Perhaps you can spare a few minutes to help me out...(part1)
CC Johnson  [author] Mar 15, 2019 @ 3:12am 
Um den Abstand zu ändern, muss man den Dateinamen nicht verändern. Wenn man das aber tut, muss das Vorschaubild exakt den selben Namen haben, sonst ist es blau. Wirkt sich auf die Funktion aber überhaupt nicht aus. Den Rest des Problems habe ich jetzt leider nicht verstanden. Ansonsten sprech ich auch English. Und die Abstände werden vom Spiel nicht immer wie gewollt eingesetzt, da braucht es einen Trennpunkt, z.B. eine Brücke, wie auf dem 4. Bild.
EradicationGod Mar 15, 2019 @ 3:03am 
Ich habe es versuch, alle dateien von 60m lua's zu kopieren und dann die abstand nach 70m gemacht. und dann alle dateien wieder im ordner gesteckt(extra dateien, da ich nicht ihrem original beschadigen mochtes)...aber dass geht nicht so im spiel. Im spiel zeigt er ihren original und dann fur 70m mit ein blaues quer im ui-bar im spiel, weil da keine ui-abbildung fur ist, dass ist mir klar.
Wenn ich dem verwenden im spiel ist der abstand von 60m gleich an 70m (selbs gebasselt dateien)...Danke fur ihre antword, vielleicht mochtes ihn mich helfen damit?
Ich mach etwas falsches oder vergesse etwas zu machen mit die dateien..??
(Ich bin Hollander, so wieder entschuldigung fur mein Deutsch)