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EM Ancient Technology
   
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Mar 30, 2018 @ 1:43pm
Apr 21, 2018 @ 5:29am
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EM Ancient Technology

In 1 collection by u wot u wot
Early Man Tribal Content
8 items
Description
The outlanders took to the skies and brought back wonders, meanwhile we took to remembering what was lost to the planet beneath us - what they call mechanites we simply call magic.

Build powerful defenses to defend your tribe from attack, craft strange lost weaponry and armour, using nothing but blood and secrets lost to time...

Excavate earth and discover fragments of technology long lost, break down (or have someone donate!) blood into powerful mechanites to be kept in specialist crops. Research the ability to build rudimentary autonomous defenses (outlanders call these things "turrets"), and craft strange and powerful weapons.


This mod is intended to add depth to early/tribal gameplay by offering a set of defenses and some cool weapons - these are in no way balanced for just tribal content but maybe gives you an opportunity to play a more advanced colony without progressing into industrial tech.

Adds:
Buildings
Excavation - miners produce [Dirt Pile] which is used with-
Mechanists Table - have a researcher sort through dirt piles to create various [Mechanisms]
Mechanite Grave - Disposes of corpses and provides [Blood] and [Skulls], but to do so you need to grow-

Plants
Bottle Gourd - inedible plant that is used to bottle blood and keep it fresh for much longer

These things along with normal materials build the following:

Turrets
Fear Effigy/Totem - fast rate of fire, low damage, causes debuff on target
Dart Trap/Turret - fast rate of fire, low damage, area denial for small areas, good for groups
Acid Launcher - slow rate of fire, long range explosive, low damage but causes major debuffs
Rock Launcher - slow rate of fire, minimum range, large range, high damage but hard to hit specific targets

Armour
Helmets - three different helmets with various bonuses, needs [Mechanoid Skin] which you can get through disassembling or [Butcher Mechanoid] if you are a lower tech level

Weapons
Melee - six melee weapons, 3 low tier, 3 higher tier
noxious shiv - poison, searing club - burn, singing spear - blood pumping debuff
mechanoid Lsword - bleeding and fear, sledgemace - slow high damage, ceremonial blades - fast and slow debuff

Guns - six guns, 3 lower tier, 3 higher - as melee all are fairly novel in what they do
shotstaff - very short range mass shotgun, chemical charges - blunt force grenades, bowsling - arrow machinegun
ripper - low range bleed machingun, bomb javelin - med range high damage and extremely hot, evil eye - v long range low power slow debuff

All arranged into 3 specialisations that unlock different guns/armour

Some new damage types such as:
fear - lowers manipulation and mood
slow - lowers consciousness, low/no damage
acid - lowers speed and burns

If you like this then check out the other mods in the Early Man pack for tribal fun and frolicks!
https://steamcommunity.com/sharedfiles/filedetails/?id=1342138383
21 Comments
Mlie Aug 7, 2021 @ 2:28pm 
Made an update of this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2568842105
Hope it helps anyone!
tkgamer77 Oct 19, 2020 @ 4:20pm 
Man, I've been looking for something like this for my tribal Ghoul playthrough....I wish someone would bring it up to 1.2
Friendly Noob Feb 19, 2019 @ 9:48am 
1.0 pls
germnbarb Feb 17, 2019 @ 3:05pm 
@u wot u wot - could you please update the early man series to 1.0?
ArmoredStone Sep 9, 2018 @ 12:02pm 
I hope you're going to keep supporting this mod ^^ I miss it!
laura.anne4242 Aug 14, 2018 @ 6:10pm 
Maybe I'm just an idiot but when I harvest bottle gourds I can't store them in the stockpiles. I have designated "Allow all" and nothing happens. My poor gourds are deteriorating as we speak. Help??
u wot u wot  [author] Apr 21, 2018 @ 4:37pm 
Oh I didn't realise they were also called pile of dirt - I'll update mine to something different because they aren't compatible, no.
ArmoredStone Apr 21, 2018 @ 2:51pm 
So is your Pile of Dirt compatible with Vegetable Garden's Pile of Dirt? I know I'm going to get confused if not lol
u wot u wot  [author] Apr 21, 2018 @ 5:30am 
Now only tough enemies (such as pirate bosses or tribal chiefs) will use ancient weaponry - also the tribes from my einan mod will too.
u wot u wot  [author] Apr 21, 2018 @ 5:13am 
You collect blood by growing bottle gourds and building a mechanite grave - then it takes a humanoid corpse and some gourds to make blood.