RimWorld

RimWorld

685 ratings
Snowy Trees
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
9.792 MB
Mar 6, 2018 @ 3:27am
Jul 21 @ 7:10pm
18 Change Notes ( view )

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Snowy Trees

Description
Original mod by Nandonalt[ludeon.com], updated to Harmony/a17 by Tejko[ludeon.com]
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Description:
Makes plants snowy when they are covered by snow.

Credits:
Orange Peel Assassin
Purple Gator Ninja
Nandonalt
Tejko

Github link for non-steam users[github.com]
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Q: Is it save game compatible?
A: Let it henceforth be engraved in silicon and copper, so that it may be known to all who will ignore this part and ask anyway: this mod is saved game compatible.

Q: I found a bug, where should I report that?
A: I have a discussions page just for that, it's pinned, but here's the link anyway:
Bug Reports

Q: I want remain on an old version on the game, why don't you have old versions of the mod on the workshop?
A: I do in-place updates because as a modder maintaining multiple versions on the workshop is annoying and as a player having to go through your mod list and hunt down the new version for every mod on the list is a royal pain. Additionally, I already have a system in place for distributing old versions of the mod on my github[github.com], all you need to do is download the mod that corresponds to your game version, extract the zip to your RimWorld mods directory (see the included readme for additional help), and it should show up in your mod list with a folder icon next to it.

Q: Will XYZ plant mod be snow-ified?
A: Highly unlikely, at least on my end. While the Snowy Trees code is capable of handling other mods, the art is an entirely different story. Under the hood, Snowy Trees requires a modified graphic to function, given that plants have have a number of visual states (immature, default, leafless, and potentially polluted), the extra work stacks up rather quickly. Furthermore, while the modding community for RimWorld is utterly phenomenal about open source projects and publicly posting source code, it's not nearly as common to include the source files for art assets. It's understandable and I totally get it, but it makes snow-ifying plants way more work than it needs to be. Especially given that I already struggle to keep up with the vanilla art, which the Ludeon team is kind enough to post source files for. From a time value perspective, I get way more enjoyment from programming than I do from mucking around in photoshop/ illustrator to produce art. In short, my burning passions are in Intellectual (and crafting to some extent) and not Artistic.
Popular Discussions View All (1)
27
Aug 23, 2021 @ 10:28am
PINNED: Bug Reports
Alias
216 Comments
Franks Sep 14 @ 7:52am 
o7
Harry Sep 8 @ 3:40pm 
o7
o0Zeke0o Sep 5 @ 8:06pm 
o7 (now in vanilla guys)
Braindamaged fox Sep 4 @ 7:57am 
o7
Robert Sep 4 @ 1:15am 
o7
Raruke Sep 2 @ 1:23pm 
o7
Azerbaijan_Technology Aug 30 @ 9:26am 
An actual o7 momento, no way
Nikuksis Aug 30 @ 4:21am 
o7
Seiunsu Aug 29 @ 7:12pm 
o7
Samaj Aug 29 @ 2:14pm 
o7