RimWorld

RimWorld

658 ratings
Snowy Trees
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.012 MB
Mar 6, 2018 @ 3:27am
May 16, 2024 @ 10:37pm
17 Change Notes ( view )

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Snowy Trees

Description
Original mod by Nandonalt[ludeon.com], updated to Harmony/a17 by Tejko[ludeon.com]
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Description:
Makes plants snowy when they are covered by snow.

Credits:
Orange Peel Assassin
Purple Gator Ninja
Nandonalt
Tejko

Github link for non-steam users[github.com]
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Q: Is it save game compatible?
A: Let it henceforth be engraved in silicon and copper, so that it may be known to all who will ignore this part and ask anyway: this mod is saved game compatible.

Q: I found a bug, where should I report that?
A: I have a discussions page just for that, it's pinned, but here's the link anyway:
Bug Reports

Q: I want remain on an old version on the game, why don't you have old versions of the mod on the workshop?
A: I do in-place updates because as a modder maintaining multiple versions on the workshop is annoying and as a player having to go through your mod list and hunt down the new version for every mod on the list is a royal pain. Additionally, I already have a system in place for distributing old versions of the mod on my github[github.com], all you need to do is download the mod that corresponds to your game version, extract the zip to your RimWorld mods directory (see the included readme for additional help), and it should show up in your mod list with a folder icon next to it.

Q: Will XYZ plant mod be snow-ified?
A: Highly unlikely, at least on my end. While the Snowy Trees code is capable of handling other mods, the art is an entirely different story. Under the hood, Snowy Trees requires a modified graphic to function, given that plants have have a number of visual states (immature, default, leafless, and potentially polluted), the extra work stacks up rather quickly. Furthermore, while the modding community for RimWorld is utterly phenomenal about open source projects and publicly posting source code, it's not nearly as common to include the source files for art assets. It's understandable and I totally get it, but it makes snow-ifying plants way more work than it needs to be. Especially given that I already struggle to keep up with the vanilla art, which the Ludeon team is kind enough to post source files for. From a time value perspective, I get way more enjoyment from programming than I do from mucking around in photoshop/ illustrator to produce art. In short, my burning passions are in Intellectual (and crafting to some extent) and not Artistic.
Popular Discussions View All (1)
27
Aug 23, 2021 @ 10:28am
PINNED: Bug Reports
Alias
171 Comments
SiaNKs Jan 26 @ 7:47am 
Vanilla expanded 😭
Double Scotch Jan 12 @ 4:49pm 
Im currently working on a patch to combine Majestic Foliage Framework and Djeeshka's CMT rextexture with Snowy tree feature. From my testing its seems to work well, i just need to create the textures. In first time in going to create the textures for Regrowth : Aspen forest biome and vanilla boreal forest, tundra, and temperate forest biomes, as thees are the ones i use the most, but with some time im probably going to create the snowy retexture for every textures included in Djeeshka's CMT texture pack.
JotNyangE Sep 12, 2024 @ 8:43pm 
beautiful
Lance Axiom May 26, 2024 @ 12:03pm 
this is one of the handful of mods i always use thank you for that
d_valroth May 21, 2024 @ 6:24pm 
Still love this mod.
Pinenuts May 20, 2024 @ 10:07am 
What a legend
Alias  [author] May 16, 2024 @ 10:40pm 
Update! New textures commissioned from Orange Peel Assassin. Let me know if you can spot them
michallenik8 May 14, 2024 @ 5:49am 
I dont know why that isnt a vanilla feature. I would be happy to use this mod, but then I would have to stop using regrowth mods.
EnderMelody Apr 29, 2024 @ 5:04pm 
thank you for keeping this mod up to date, dont know why it isnt in vanilla already
Selfarion Apr 29, 2024 @ 12:41am 
Thanks for update! :lunar2020contentsnake: