Space Engineers

Space Engineers

191 ratings
Frozen Lake
   
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Type: Blueprint
File Size
Posted
Updated
2.617 MB
Feb 8, 2018 @ 3:12am
Sep 28, 2018 @ 12:57pm
8 Change Notes ( view )

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Frozen Lake

Description
Frozen Lake
it is exclusively civilian ship for one person
for space, but can landing on planets
no mods

a lot of bugs scripts complicate simplify its use
almost 6000 blocks



Automatic escape gravity
with maximum hydrogen savings. Dangerous thing, can broke rotors when landing gears unlocking )) Carefully with the load game in progress

Landing script
best way to landing on planet. Enter in gravity field of planet, use camera and gravity aligner to find flat landing surface (mostly recommended frozen lake) and use this script. Carefully with the load game in progress

Gravity aligner
turn off after load game, adds some bugs but nice script.
turn on, turn off after load game

MArmOS welder
use WASD and mouse to control and weld projector's blueprint

Drill script
if you landing on frozen lake, you can fully refill hydrogen with automatic drill. Just press "start" on 2 floor (drill control)

Rotor elevator
very reliable without bugs and errors fully vanilla elevator, no buttons, sensor's automatic link

Piston elevator
3 floors simply elevator

Hangar scripts
chose your connector heght to connect or use landing gear to lock rover. When connector is lock u can unlock it by pressing "P" I think it's more safety

Escape pod
best way to escape if your ship occupied by aliens (save before test)) just seat in control seat and escape pod automatically take off

watch short video preview to better understanding

Thanks to:
MMaster for Automatic LCDs 2
Timotei~ for Mechanical Arm Operating System
Whiplash141 for Whip's Automatic Drop Pod Script and image converter
p3st|cIdEr for Gravity Aligner
big thanks Pennywise for script lectures
and Postwar Vandalr for cocpit concept

voxel art
79 Comments
NotTildaSwinton Jul 16, 2022 @ 8:10pm 
I'm unable to load this... are you willing to try and update?
Daredevil Apr 7, 2021 @ 3:45pm 
so cool and easy to use. i do enjoy how specious it is
Emperor Elk Jul 20, 2019 @ 6:40am 
Such a cool design!
krimwand  [author] Oct 17, 2018 @ 2:34pm 
@ATdeltA, I m little broken my brain but parashut still isn't work, terminal says it's opened at 700 and closed at 160 that is planned, but nothing really happend, maybe need wait some SE updates? or maybe it's my bad... I will try to fix it tomorrow again. Anyway thx for your attention to my work.
ATdeltA Oct 17, 2018 @ 4:56am 
hey krim, thanks for updating and fixing the planet excape script, but now the parashute doesn't work? any idea?

the frozen lake crash always on the planet, the parashut dont open.

greetings
deltA
Derp & Junk Sep 30, 2018 @ 5:00pm 
Thank you!
krimwand  [author] Sep 29, 2018 @ 12:30am 
@Entil'Zha LoL, ok good idea
Derp & Junk Sep 28, 2018 @ 11:33pm 
Slight issue that needs fixing, your sensor triggered ramp just opened to fast in space and killed me. Fix please?
Derp & Junk Sep 28, 2018 @ 9:48pm 
Your escape pod is very well designed for a hardcore survival on a planet, I tore down all non-essential systems and parts, just enough material for putting in a refinery and medical room with something left for a recon/mining vehicle. Is the escape pod how you want it to be or will it be getting some fine tuning?
krimwand  [author] Sep 28, 2018 @ 12:26pm 
thanks to you )
little update landing script, now it check parashute status