ARK: Survival Evolved

ARK: Survival Evolved

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Wireless_Solar_Panels_V1.2
 
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Jan 25, 2018 @ 10:06am
Feb 16, 2018 @ 9:11am
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Wireless_Solar_Panels_V1.2

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Description
PLEASE NOTE, AT THE MOMENT THESE MODS WILL NOT POWER ANYTHING ON RAFTS OR SADDLE PLATFORMS.

Just a wireless version of my Solar Panel Mod.

At last here it is, after much hair wrenching and not just a few swear words, I have finally come up with a working wireless version of my Solar Panel Mod, so far I have checked this in SP mode and it seems to work just fine with just one exception.......

If the panel is already running and you place a new structure (for instance a lamppost) it will not automatically power up, it will say 'UNPOWERED' but if you go to the panel and change something for example range distance or you power down the panel then power up it will become 'POWERED', but items already placed before you power up the panel will automatically become 'POWERED', I will look into this but it is such a niggly little thing I am not treating it as urgent.

These panels are based upon the Tek Generator but have been tweaked to work as normal (was not as easy as it sounds believe me), I have not yet looked at battery power as I need to work out how to get the panels to power down at dusk and power up at dawn, once I have that sussed I will look at battery power but for now they work 24/7.

The 2 mods...

This one 'Wireless Solar Panels' and the original 'Solar Panel Remake v4' seem to work well together so there is no need to unsubscribe from one to use the other, good eh! I have given the wireless panels thermal cells a different colour from the normal ones so you can distinguish between the 2.

If you find a problem with the mod please inform me (politely) I do not respond to impudent remarks, remember I am not a scripter what I do is based on already made items, I learn as I go along. (take that as you will but it is a fact).

SPAWN CODES ....
http://steamcommunity.com/workshop/filedetails/discussion/1281094173/1692659769946309655/

OVERRIDE CODES....
http://steamcommunity.com/workshop/filedetails/discussion/1281094173/1692659769946373653/

Once I have tested this on my server, I will release it and inform you in the Solar Panel Mod page.

EDIT: Tested on my 'The Center' server and it works fine except for the detail explained above.

Find the original Solar Panel Mod at the following link.....
http://steamcommunity.com/sharedfiles/filedetails/?id=671591278

For those who do not know the SIMPLE way to get the mod ID# it is 1281094173

If your server is running this mod put a link here...

http://steamcommunity.com/workshop/filedetails/discussion/1281094173/1692659769964967119/


IF YOU LIKE THIS MOD PLEASE RATE IT SO OTHERS CAN SEE YOU DO.

PLEASE DO NOT ADVERTISE YOUR SERVER ON THIS PAGE UNLESS YOU USE THIS MOD.

EVEN IF YOU USE THIS MOD PLEASE USE THE LINK BELOW

https://steamcommunity.com/workshop/filedetails/discussion/1281094173/1692659769964967119/

ANY SERVER ADVERTS ON HERE WILL BE DELETED.

I HAVE CREATED A DISCORD CHANNEL FOR ALL MY MODS IF YOU ARE INTERESTED IN JOINING CLICK THE LINK BELOW.

https://discord.gg/SwXGf8K

ANY PROBLEMS WITH THE INVITE GIVE ME A SHOUT
Popular Discussions View All (3)
6
Mar 3 @ 12:00am
PINNED: Servers running this mod.
Bolisaris
6
Nov 15, 2018 @ 12:28pm
PINNED: Override Codes.
Bolisaris
0
Jan 25, 2018 @ 12:28pm
PINNED: Spawn Codes
Bolisaris
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71 Comments
Bolisaris  [author] Jun 29, 2018 @ 12:53am 
New discord site created for all my mods see above for link.
deannielsen2 Jun 28, 2018 @ 2:28am 
Honestly, 5 Star's! I would say good job but that would be insulting to you :steamhappy:
deannielsen2 Jun 28, 2018 @ 2:24am 
Thanks for making it wireless! When you get the chance can you create something for me? Can you create a wireless underwater generator? I have an underwater bunker and it keeps flooding even though I have the Tek generator. I was thinking of something like tri geared propeller assembly to harness the underwater currents for energy, something that sticks onto the the side of the wall of the underwater bunker but can be repaired from inside so to speak.
Bolisaris  [author] Apr 28, 2018 @ 6:09am 
I am in the middle of replacing my computer to a more powerful model as the one I have is too slow for modding now, give me a few days to get the parts and then build up the computer and I will take another look myself.
THUNDER-CDR Apr 24, 2018 @ 1:36pm 
hi! rare yes I test all options...we try again! thanks!
Bolisaris  [author] Apr 24, 2018 @ 12:32pm 
They all work for me, remember you must restart the panel or increase/decrease the range to make items powered
THUNDER-CDR Apr 24, 2018 @ 9:27am 
amazing work! amazing! but i cant make any light or electric thing work (vainilla). thanks!
Bolisaris  [author] Apr 22, 2018 @ 7:40am 
@ Evalution again - And I see you have been dissing this mod on Seven's Forge Kit mod page this is a big NO-NO in the modding world and will earn you zero brownie points, and is definitely frowned upon, ask here yes but don't complain about my mod away from this mod page.
Bolisaris  [author] Apr 22, 2018 @ 7:38am 
@ Evalution - I have just checked the Seven's Forge Kit and it works perfectly with my mod, all three forges fire up okay, you will have to restart the solar panel to get these to work (I did mention this in the descriptions but you are obviously too busy to read these) and I quote .....

If the panel is already running and you place a new structure (for instance a lamppost) it will not automatically power up, it will say 'UNPOWERED' but if you go to the panel and change something for example range distance or you power down the panel then power up it will become 'POWERED', but items already placed before you power up the panel will automatically become 'POWERED', I will look into this but it is such a niggly little thing I am not treating it as urgent.

Please read the descriptions provided by authors before complaining about the mod.
Bolisaris  [author] Apr 12, 2018 @ 11:13am 
Sorry for pause before answering....

I cannot be held responsible because my mod is incompatible with another, because I have not used this mod I cannot comment, but it seems to run almost everything else so maybe it is the other mod at fault and not mine.