ARK: Survival Evolved

ARK: Survival Evolved

2,161 ratings
TCs Auto Rewards v1.12.16
File Size
2.229 MB
Jan 7, 2018 @ 1:02am
Jun 19, 2021 @ 5:08pm
47 Change Notes ( view )

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TCs Auto Rewards v1.12.16

In 4 collections by TimmyCarbine
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Carbinite Patreon S5
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Brutal Evolved Patreon Season 2
20 items
Brutal Ark Let's Play Mod List
15 items
MOD ID: 1260983937
Clean & Stackable

TCs Auto Rewards
This mod allows server admins to configure “Packs” to be purchased by their players using a currency which can be either distributed by admins in-game or automatically using realtime cycles. I have been told this mod can be used as a replacement for the kits plugin if you happen to be using a linux server.

Why Create This Mod?
I had originally created this mod solely for my server but it turned out so well that I thought I’d open it for any admin to use.
We have various events all the time on my server and I wanted an easier way to reward the winners than having to spawn in a bunch of items each time. With TCs Auto Rewards I can just open the admin menu and give the winner some points which they can spend on any of the rewards which I’ve configured.

Please Note:
There are no default packs in this mod, you will need to configure your own in game.
Check out the Config Settings Page for more information on the settings available.

Quick Facts
  • Multiple packs can be configured and each can contain any number of items.
  • The stats of the items are customisable; (Change the quantity, armour rating, damage, durability, insulation, etc)
  • Items can be vanilla or modded.
  • Include resources, consumables, armour, saddles.
  • Have themes for your packs; (i.e Taming Pack which contains a crossbow and some tranq arrows)
  • Lock Packs behind certain Tags (i.e Level requirement, Admin Only, Custom Tag)

Each player uses ARc (Auto Reward Credits) to purchase reward packs. A players ARc balance attached to their SteamID, this ensures if they create a new character their points will still be assigned to them. Admins can Update players details including their ARc balance via the admin menu. Please keep in mind that ARc balances are specific to each server. If you join another server that has TCsAR installed, your balance will not transfer over unless both servers are linked using the TCsAR API.

Income Systems
  • Time Based Income (Real Time; Distributed to everyone as long as at least one person logs on each day)
    7 Timeframes for Income
    • Daily
    • Weekly
    • Fortnighly (Every 2 Weeks)
    • Monthly
    • Quarterly (Every 3 Months)
    • Semiannually (Every 6 Months)
    • Annually (Every Year)

  • Played Time Bonus (Real Time; Distributed to each player as they play on the server only for the time they play)
More info in Config Settings Page

Reward Vault
Both the Admin Menu & the Reward Menu are accessed via the Reward Vault which can be learned at lvl 5 for 0 engram points. It can be crafted in your inventory using 20 Raw Metal, 30 Stone, 50 Wood & 25 Hide. It is a wall mountable metal vault with reduced health (1000hp) and 300 slots (INI Configurable). It does not yield very much xp per craft but may be a little overpowered in terms of having a cheap metal storage box accessible at level 5. If you feel it is too overpowered, you can enable a setting in the INI file to disable the ability for people to place items inside the Reward Vault.

Future Features
While I love suggestions, please remember I reserve the right to create the mod how I see fit.
Follow the link to the trello page to keep up to date with development and see all planned future features:
TCs Auto Rewards Trello Page[]

My Youtube Channel
My Patreon[] where you can support me
Community Discord[] where we can chat about the mod, Ark building or Ark in general... or even gaming in general.

Looking for Ark Server Hosting?[]
TCs Auto Rewards will work in a Non-Dedicated environment, however, it is designed for a Dedicated Server environment. If you need a server host, I'd like to suggest giving a look. They easily have the best custom service I have experienced. They also host other games, for example they can offer Rust Server Hosting[] as well.

Special Thanks
Glog - for helping me think of better ways to do things and generally troubleshoot bugs (I can't thank this guy enough) He is the author of the amazing Zoology mod, check out his workshop
Ghazlawl - Creator of Upgrade Station and many other brilliant mods for helping me understand how items work in Ark
Ark Modding Discord - for just being a great community

This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[]
Popular Discussions View All (172)
Nov 18, 2021 @ 4:02pm
PINNED: Bugs & Support
May 8 @ 9:47pm
Purchase crashes game
Willy Pete
May 15 @ 12:01pm
PINNED: Servers Running This Mod
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atekido Apr 25 @ 6:01pm 
IM on a server with this mod and i purchased a tek plot but nothing came to my inventory. are there some items that you must type command to claim it?
Vas Apr 23 @ 11:40am 
Ah, perhaps something for consideration at some point? In either this or the new version? Sort of like having an RCON timed event that at a random interval can give online players some free ARc for being online at the right time.
TimmyCarbine  [author] Apr 23 @ 10:53am 
It will set the value on all profiles regardless of whether they are online or not. There isn't an options for online only
Vas Apr 23 @ 7:01am 
Question, does [cheat ScriptCommand TCsAR SetArcIncome <SteamID> <Amount>] "all" only work for currently online or every account?

Also, if it works for all accounts, is there a possibility of "online" as an option?
Vas Apr 22 @ 1:50am 
I'm sure Covid didn't help any with things, causing grief to everyone, and now the war adding more stress right after the previous event starts to end. Real life kinda sucks these days.
老张-业途灵 Apr 21 @ 9:58pm 
I am very sorry that I can only communicate with you with a poor English translation. I would like to ask whether it is possible that in future updates, I can customize the buttons of these function options, even a few of them, because my players do not use English
TimmyCarbine  [author] Apr 21 @ 5:14pm 
Correct, the only method I have to save data externally is the .sav files that UE4 uses and unfortunately they aren't human readable.
ARv2 will be much easier to setup and maintain including the ability to edit data using a website. This is a really big project though so I'm not expecting it to ready anytime soon. I've had a few set backs with real life stuff getting in the way, but if I was to give you a really rough estimate I'd say it would at least 6 months away from any sort of public release
Vas Apr 21 @ 9:35am 
Rather, AR2, sorry. x3 Was typing fast cause I needed to get up real quick.
Vas Apr 21 @ 9:15am 
Ah, so you have no method of exporting the files to readable data and then re-encoding them? Alright then.

I notice you seem to be working on a TC2, any idea of a potential rough guestimate of when this might be ready? I'm pretty excited to see what it will hold for us. Especially if it'll be easier for me to do the pack updates and everything.
TimmyCarbine  [author] Apr 21 @ 4:27am 
The .sav files are created by unreal engine. You could technically write a program to read / edit the file, but I wouldn't recommend it unless you are competent in some type of programming language. Other than that, there isn't a way to edit the file externally without corrupting it.