Source Filmmaker

Source Filmmaker

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The Evil Within - Laura Reborn
   
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Model
Models: Character
Tags: SFM
File Size
Posted
450.222 KB
Jan 4, 2018 @ 3:34am
1 Change Note ( view )

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The Evil Within - Laura Reborn

Description
IMPORTANT: ONLY USELESS EYE MESH IS INCLUDED IN WORKSHOP DOWNLOAD. TO GET PROPER LINKS PLEASE READ THE DESCRIPTION

This is Laura from The Evil Within series in monster form. She uses original bones and rigging with adjustments necessary to make it compatible with Source. Skin material has fake translucency (backstattering) implemented. Due to non standard amount of limbs optional IK rig is provided. Also we included severed limbs as separate models.

MAIN DOWNLOAD: https://drive.google.com/file/d/1yMAN7RPAIEfQo-O_-kRK00-dnl2KCF4g/view?usp=sharing
RIG SCRIPT: https://drive.google.com/file/d/1GwwjPLOr5kRz848Pr4T-cW4IbGXVgHRQ/view?usp=sharing

The model can function with rig_biped_simple, however back arms will remain FK. To use custom Laura IK rig fully follow these steps:

- Download animation groups file from here: https://drive.google.com/open?id=1LEB1K77aIwfnk508qi7i5zJlOdKaCJYD. Copy it to your SourceFilmmaker/game/platform/cfg folder, overwrite when prompted. If you already modified your sfmdefaultanimationgroups.txt file you can insert "BackArms" and "BackFingers" sections into your customized file. This step is overall optional, but it's required for proper bone sorting on additional limbs. DON'T FORGET TO BACKUP OLD ANIMATIONGROUPS FILE IN CASE SOMETHING GOES WRONG

- Spawn Laura model and attach rig_biped_laurareborn. If everything went correctly you should have subgroups "BackRightArm" and "BackLeftArm" in your "RigArms" section.

If you need IK functionality for severed limbs you can use this script https://steamcommunity.com/sharedfiles/filedetails/?id=823150917


Credits:

-Tango Gameworks - original assets
- DTZxPorter / id-daemon - Wraith extraction tools
- Smug Bastard - file extraction. texture conversion and materials, procedural bones, custom IK
- Red Menace - model conversion, rigging fixes, bodygroups
- Hazard - preview images
16 Comments
ScottyChills Jul 9 @ 2:10am 
um i have laura but she not in game so ...
altair0319 Apr 17 @ 8:09pm 
Hi, is it possible to export Laura as a Unity Asset? I'm a cog sci researcher and I want to use Laura in my vr user studies. I have no knowledge of using source filmmaker, some help would be really appreciated!
Jmar Dec 7, 2020 @ 4:46am 
alright, gotta add you both to add you as contributers.
Smug Bastard  [author] Dec 7, 2020 @ 4:42am 
yes. add Red Menace too
Jmar Dec 7, 2020 @ 3:18am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2311866483 - would you like to be added as a contributer?
Smug Bastard  [author] Dec 6, 2020 @ 5:12pm 
Sure, why not
Jmar Dec 6, 2020 @ 2:48pm 
Hello, do you mind if i port this to gmod (basically just add a physics model to it), will give credit of course.
Weirdo2121 Aug 7, 2020 @ 1:04am 
coooooolljun bavcds vifdn
Fullcaber Jan 26, 2020 @ 4:31pm 
do you think u can port the normal village enemies from t he first game
✞ Medic°Strange ✞ Jun 17, 2019 @ 1:07am 
OmG! Looks so terrific. But That's awesome. Good job!