Sid Meier's Civilization V

Sid Meier's Civilization V

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C15's Iroquois Rework
   
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Dec 28, 2017 @ 4:22pm
Apr 8, 2023 @ 2:24pm
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C15's Iroquois Rework

In 1 collection by Chrisy15
Chrisy15's Civilizations
9 items
Description
It's not exactly an uncommon opinion that the Iroquois aren't the best civ. Although there have been many attempts to improve them in the past, I decided to go for a more... innovative approach.

And so, much Lua, tables, and city research by the ever-reliable Seelingcat later a design making use of the five Iroquois nations (plus their little brother, if you're using Events and Decisions[forums.civfanatics.com]) came to fruition. I hope at the very least this will make your games a little more interesting, as Hiawatha's formiddable AI finally has a design to boot.

Please direct issues to my CFC Thread[forums.civfanatics.com] as it is waaay easier to resolve issues there where we can deal with logs etc.

Direct Download: https://www.dropbox.com/s/mx9dacfdqp03ggm/C15%27s%20Iroquois%20Rework%20%28v%202%29.civ5mod?dl=0

UA: Great Law of Peace
Settling a City assigns it a Nation, granting bonuses, and Units from different Nations receive a Combat bonus when they start Adjacent. Your Forest and Jungle tiles act as Roads, forming City Connections once possible.

UU: Tomahawk Raider
Unique Swordsman replacement for the Iroquois capable of both Melee and Ranged attack. Requires no Iron, ignores Zone of Control, and has the Woodsman Promotion.

UB: Longhouse
Replaces the Workshop. Provides +10% Production in the City, and increases Yields from Forest tiles depending on the City's Nation.
Nation Bonuses:

Onondaga Nation:
This City enters We Love The King Day whenever you adopt a Social Policy. The Longhouse in this City provides +1 Culture on Forest tiles.

Mohawk Nation:
+10 XP to Units trained in this City. Allows the training of the Mohawk Warrior upon discovering Iron Working. The Longhouse in this City provides +1 Production on Forest tiles.

Mohawk Warrior
Standalone Unit for the Iroquois that may only be trained in Mohawk Cities. Recieves a Combat bonus in Forest and Jungle, and begins with the Woodsman Promotion. Requires no Iron.

Oneida Nation
City Faith output contributes towards Defence. The Longhouse in this City provides +1 Faith on Forest tiles.

Cayuga Nation
Each Camp worked by this City increases the Gold you receive from incoming International Trade Routes by 1, and a source of Furs is spawned near this City. The Longhouse in this City provides +1 Gold on Forest tiles.

Seneca Nation
Units receive a 15% Combat bonus within this City's borders, and constructing Defensive Buildings in this City grants Culture. The Longhouse in this City provides +1 Food on Forest tiles.

Tuscarora Nation (obtained through a unqiue Event)
Units trained in this City receive additional Flanking bonuses and may retreat from Combat. The Longhouse in this City takes its effect from the nearest Nation.

Nations are attached to their respective City Names, but the city list is randomised (with the exception of the Capital, which will always be Onondaga); the Nations you receive will as such be subject to the will of the dice.

As a side note, it is also fully possible for you to add your own Nations. I don't know if anyone would want to do such a thing, but the option is open...

Mod Support: Like everything I guess it still uses the Iroquois and Hiawatha sooo...

Credits:
Code, Design: Me
City Names: Seelingcat
UU Icon: RawSasquatch
UU Flag: Darth
41 Comments
FlutterByeBye Apr 21 @ 7:24pm 
Absolutely terrible mod unless you're actually playing as them (to cheat basically). They spawn cities every turn along with military up the wazoo. This is on Prince which I find relaxing but difficult enough, you know, the NORMAL difficulty. I know Hiawatha loves rapid expansion and all but after defending myself from wave and wave of his massive army of units (that he couldn't possibly have in 100 turns), I hit reveal all and he owned 1/3 of the map.:steamthumbsdown:
Lucius, the Heavenly Dragon Apr 9, 2023 @ 10:18am 
Eyyo, nice.
Chrisy15  [author] Apr 8, 2023 @ 2:32pm 
Updated
Chrisy15  [author] Jul 30, 2019 @ 1:31am 
It should be.
Lucius, the Heavenly Dragon Jul 29, 2019 @ 5:44pm 
Would this be compatible with 3,4, and 5 UC?
I'll test it and see post back here, but if this is answered before then that would be good.
Chrisy15  [author] May 8, 2018 @ 10:41am 
Icon in top left of CityView, as shown in screenshots.
Mister Bad Guy May 8, 2018 @ 9:40am 
So how do you tell what nation a city is part of?
Chrisy15  [author] Apr 8, 2018 @ 7:23am 
Probably functions, not designed for or intended for use with however and I have no interest in changing such a fact.
Ryland11PL Apr 8, 2018 @ 7:19am 
Will it work with CBP/VP?
Chrisy15  [author] Apr 6, 2018 @ 8:19am 
Updated to fix issue with Cayuga