ARK: Survival Evolved

ARK: Survival Evolved

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Better Crafting Aberration Element
   
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Dec 26, 2017 @ 8:22am
Jan 16, 2018 @ 5:16am
11 Change Notes ( view )

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Better Crafting Aberration Element

Description
IMPORTANT :: Removing the Craftable Power Node from this mode for the time being due to complications with it. will consider readding it at a later date.

FEATURES
  • allows custom settings for all of the following items. (see dicussions for details)
    • ability to change the Charge Per Second Gain
    • ability to change the Charge per Second that goes to the batteries when charging.
    • Ability to adjust the Cooldown before the power node is active again, both after Crafting and after it Turns off due to draining it.
    • Ability to adjust the crafting speed of items crafted in it's inventory.
    • Ability to change the max number of items in it's inventory.
    • Ability to change the number of items recieved when crafting (only for player inventory created element for the time being)
    • Ability to craft element in your inventory. (can be disabled via INI changes)
  • can now craft and place your own Charge Node!! (temp removed till can resolve issues)
  • Stackable as doesn't replace any core items.

HOW TO INSTALL
  • Subscribe to this mod. MOD ID : 1244842009
  • Server admins adjust your INIs as you see fit. Leaving them on default will make the charge nodes act just like they would in the vanilla game.
Popular Discussions View All (5)
4
May 7, 2018 @ 11:33pm
GAME.INI crafting requirement changes
Temil2006
3
Feb 7, 2018 @ 9:43pm
Servers Using This MOD
Locke
0
Jan 14, 2018 @ 2:45pm
How to disable Element Crafting in Player Inventory
Temil2006
91 Comments
BOBCAMO Sep 2, 2019 @ 1:52am 
doesn't work on valguero map + map extention
Jules May 8, 2019 @ 10:07am 
all I want are charge nodes on other maps than Ab. Hope you can resolve the issue with the craftable node :)
TheMystic6 Mar 13, 2019 @ 6:05pm 
Mod barely works for me for some reason, lots of issues, mainly with UI. The config seems to work, but the charge station displays all the wrong things. It says 5min cooldown even tho it restarts at 4:30 (I have 30sec cooldown set) The charge amount in the station is always wrong, it still goes up by 2.5/sec on the UI even tho I have it set to 80/sec. The ini setting you listed to hide the player inventory recipe does not work, copied it exactly. Can't figure out how to make the crafting requirement consume the charge out of batteries instead of the whole battery.
LazyLynx420 Feb 15, 2019 @ 6:52am 
I cannot for the life of me figure out how to disable the battery requirement, I've looked everywhere. Please help, thank you
Draiza Feb 7, 2019 @ 3:40am 
Can't craft element in inventory. Says that I don't have element ore but I have it.
TheMystic6 Feb 2, 2019 @ 8:58am 
Can I use this mod to change the recipe for element in the charge nodes?
DADDY Oct 21, 2018 @ 12:55am 
This being updated or no ?
Margot May 26, 2018 @ 10:50pm 
Here the station operates https://steamcommunity.com/sharedfiles/filedetails/?id=1267677473
I'm still waiting for you to fix your mod to install it. I need only a station without dinosaurs.
Temil2006  [author] Feb 7, 2018 @ 5:16am 
I haven't had time to circle back around to researching this mod and re-adding the modded nodes, so they are removed for now. the standard nodes can be adjusted for speed, etc with this mod. some people have had success, others haven't, again haven't had time to relook at this mod to find out why the variation. mostly what this mod is for at this moment is the adding of craftable element to players inventory. I will (sooner or later) come back to this mod and address items of standard nodes and moded ones, just have to find the time.
SanCHeZZ Feb 7, 2018 @ 1:00am 
Do i see this right, atm all the ini setting are just affecting the moded ChargeNode? (wich is not implemented at the time)? Or ca i Adjust alsow the existing Nodes ?

Thanks in Advance