RimWorld

RimWorld

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Designator Shapes
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.736 MB
Dec 17, 2017 @ 6:30pm
Jul 31 @ 1:48pm
77 Change Notes ( view )

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Designator Shapes

In 1 collection by Merthykins
Merthsoft's Mods
14 items
Description
Adds the following shapes to the default shapes menu:
- Freeform line
- Midpoint circle
- Sun lamp outline and fill
- Orbital trade beacon outline and fill

(Want individual shapes?

Trade Beacon: https://steamcommunity.com/sharedfiles/filedetails/?id=3533891331
Sunlamp: https://steamcommunity.com/sharedfiles/filedetails/?id=3533863758

These will add the functionality to vanilla WITH designator shapes as well :)
Flood Fill: https://steamcommunity.com/sharedfiles/filedetails/?id=3534423645
Midpoint Circles: https://steamcommunity.com/sharedfiles/filedetails/?id=3533973266
Hexagons: https://steamcommunity.com/sharedfiles/filedetails/?id=3538863086

Enjoy!)

Also adds a new shape palette with the following:
- Line (including diagonal and freeform)
- Rectangle
- Ellipse
- Circle
- Pentagon
- Hexagon
Also includes these pre-defined object shapes (both filled and outline):
- Sun lamp
- Orbital trade beacon

See the shape dictionary in the mod settings!

There's also a flood-fill tool, as well as undo/redo functionality when the game is paused.

To use:
- Select the task you want to do (build, mine, zone, etc.)
- Select the shape you want to draw in the shapes menu
-- Shapes with a "+" sign on them enter a sub-menu. Select the shape from within that menu
-- Some sub-menus have additional sub-menus. The "+" sign goes deeper into a sub-menu, the "-" sign goes back out
-- Within the rectangle and ellipse sub-menu are the "size input shapes" menu. From here you can define a width and height in the input menu and it will draw that shape in the given size from the middle.
- Use the rotate keys to rotate the shape
- Use the F key (or the key you have bound to "forbid item") to toggle filling of corners.
- There's a setting to allow you to add a "toggle" button that will collapse the menu and restore vanilla functionality.

There are settings you can adjust for flood-fill, the style of menu navigation, and the size and location of the shape menu. You can also drag the menu to put it wherever is most comfortable for you.

ROTATION:
Some shapes have rotations (such as a diamond for the square). You will need to enable this feature in the mod settings if you want it.

PLEASE READ THIS SECTION IF YOU ARE USING RIMFACTORY OR SOS2!
THERE ARE MOD SETTINGS TO HELP CONFIGURE THE COMPATABILITY, BUT IT'S UP TO YOU!
MOD COMPATABILITY:
This mod is generally compatible with other mods no matter the load order. If you are using this with a mod that has rotatable elements (such as RimFactory's conveyor belts or ship-corner pieces from SOS2), you have three options to preserve RimFactory's rotation instead of Designator Shape's:
1) If you have a shape selected that isn't rotatable (lines, cutouts) then rotation is passed down to the other mod. There's nothing you need to do.
2) If you want the other-mod's rotation to work no matter the shape (e.g. rectangles), there is an option to disable rotation keys in the mod setting.
3) You can rebind the rotation keys to different keys if want both.

Art by Halno. Freeform line tool by Jacbo. Chinese translation by 祂. Lisanhu for space fix.

If you like my work consider buying me a coffee: https://ko-fi.com/merthsoft

Source available: https://github.com/merthsoft/designator-shapes
Popular Discussions View All (18)
4
Jul 23 @ 11:11am
Make it work in space [SOLVED]
Azzkal
3
Jul 17 @ 2:59pm
Flood fill problems
peorthyr
6
Oct 25, 2022 @ 3:07pm
Quarter oval shape,please?
Robob
1,028 Comments
Cleftin Twain Jul 31 @ 7:12pm 
Mod is working for me last time I checked. Thanks for your work!
陈毒秀 Jul 31 @ 3:00pm 
The error’s gone now, it just works. Thanks for your quick response!
Merthykins  [author] Jul 31 @ 2:49pm 
I'm not seeing that--can you try unsubscribing and resubscribing? It might be a version behind (could be similar cause as what turol reported).
陈毒秀 Jul 31 @ 2:41pm 
The recent update seems to have caused an issue—selecting any building from the architect menu now throws a red error.
turol Jul 31 @ 2:34pm 
Confirm fixed.
Merthykins  [author] Jul 31 @ 1:48pm 
Thanks for the report--pushed an update to hopefully fix that. Lmk!
turol Jul 31 @ 12:58pm 
The latest update broke building nutrient paste pipes from Vanilla Nutrient Paste Expanded. On selecting the pipe from architect menu I get these errors in log:
https://pastebin.com/QRdzVLHF
[岗] Señiorita woofers Jul 31 @ 9:57am 
ah ok thx so much.
Merthykins  [author] Jul 31 @ 9:41am 
That's a bug I need to fix. As a workaround, if you switch to the vanilla draw style, select rectangle, and switch back to designator shapes, it should draw both. I will work on fixing it so you don't need to do that.
[岗] Señiorita woofers Jul 31 @ 9:29am 
Any advice on why only one side gets measured and displays the tile number at a time?