ARK: Survival Evolved

ARK: Survival Evolved

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SafeBase
   
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File Size
Posted
Updated
174.699 KB
Dec 17, 2017 @ 2:42pm
Dec 28, 2017 @ 10:45pm
8 Change Notes ( view )

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SafeBase

Description
An easy-to-craft, almost transparent force field to protect your base! Number per tribe configurable!

Source
https://github.com/LaoArchAngel/SafeBase

What It Does
Adds a new engram for a modified Tek Shield that is immune to damage, does not require tek engrams, and does not burn fuel. This is perfect for PvP servers that want to allow tribes to have a small base that is completely protected.

Features
  • Clean and completely stackable.
  • Shield max size is configurable. Default max size is the same as a tek shield.
  • Configurable limit on number of shields per tribe. Default is one.
  • Shield opacity is VERY low. This means it won't look horrible in dark places, like the Aberration map.
  • The shield ignores babies! Baby dinos will no longer be thrust out into oblivion.
  • Does not require access to tek.
  • Does not require fuel.

Configuration
  • ShieldSizeMult
    • Float
    • Multiplies the default tek shield size by this number.
    • Default is 1.0.
  • TribeLimit
    • Integer
    • Number of shields a tribe is allowed to have.
    • Default is 1.
  • MinOpacity
    • Float
    • The minimum opacity players can set their shield. 1 is 100% opacity (fully visible), 0 is 0% (completely invisible).
    • Default is 0.
  • MaxOpacity
    • Float
    • The maximum opacity players can set their shield. 1 is 100% opacity (fully visible), 0 is 0% (completely invisible).
    • Default is 1.
[SafeBase] ShieldSizeMult=1.0 TribeLimit=1 MinOpacity=0.01 MaxOpacity=0.5

Technical Details
Mod ID
1235049753

Item Class
SB_PrimalItemStructure_Shield_C

Engram Class
SB_EngramEntry_Shield_C

Spawn Code
cheat giveitem "Blueprint'/Game/Mods/SafeBase/Items/SB_PrimalItemStructure_Shield.SB_PerimalItemStructure_Shield'" 1 1 0

Engram Override
OverrideNamedEngramEntries=(EngramClassName="SB_EngramEntry_Shield_C",EngramLevelRequirement=0,EngramPointsCost=0,EngramHidden=False,RemoveEngramPreReq=False)

Crafting Cost Override
ConfigOverrideItemCraftingCosts=(ItemClassString="SB_PrimalItemStructure_Shield_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Thatch_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=True)))
Popular Discussions View All (7)
6
Nov 21, 2018 @ 1:31pm
PINNED: SafeBase FAQ
VICE
2
Feb 7, 2021 @ 3:24pm
Safebase broken since a few days ago
stealingfeathers
2
Nov 1, 2019 @ 1:15pm
Servers using this mod
Treeb
131 Comments
Louis Bang Bang Sep 19, 2022 @ 11:34am 
Dragnier Draconai Oct 23, 2021 @ 2:59pm 
This was open sourced and picked up by someone else to update. Check out Safe Base 2.0 for the fixed version.
gwSenpaiAU Aug 29, 2021 @ 8:03pm 
what happened to it?
XiNaaru Jul 23, 2021 @ 7:36am 
bad that the mod doesnt work anymore
DesM8 Jul 15, 2021 @ 6:53pm 
@Lao, any word on a fix for this mod?
Falandir Feb 3, 2021 @ 7:14pm 
Since Structures plus had the same issue with items not being accessible and the problem has been fixed there by a mod update it should be fixable here
Crown Feb 3, 2021 @ 4:39pm 
@Lao
Will there be a fix?
Gray Fullbuster Jan 26, 2021 @ 8:39pm 
you can try safety_dome
Nisi Diamondfire Jan 24, 2021 @ 3:36pm 
Whelp this bites. I've been using this mod forever. Any ETA on when it may be fixed? I get it's a wildcard issue, but I have friends who's bases are now vulnerable as they do not have shields around their homes now. I may let them move in with me to keep them protected for the time being
Wyvern Princess Jan 15, 2021 @ 5:47pm 
Sadly if WC doesn't fix the modded item menus and radical menus with the game and not the dev kit this mod will be dead. It's broken due to the bug with today's "Jan 14" update