ARK: Survival Evolved

ARK: Survival Evolved

158 ratings
SafeBase 2.0
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Content Types: Mod, Structures
File Size
Posted
Updated
0.064 MB
Feb 6, 2021 @ 11:11am
Feb 6, 2021 @ 11:17am
2 Change Notes ( view )

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SafeBase 2.0

In 1 collection by Louis Bang Bang
BUKANIER.org
7 items
Description
Adds a new engram for a modified Tek Shield that is immune to damage, does not require tek engrams, and does not burn fuel. This is perfect for PvP servers that want to allow tribes to have a small base that is completely protected.

Information
Please be aware, this is a fork of LaoArchAngel's fantastic SafeBase mod for Ark! I just fixed a newly introduced bug (by ark itself / januar 2021) and I'm not a mod developer!
You have to add the follwing configuration to your own "GameUserSettings.ini" file, without those configs the safebase shield is invisible (and changing ingame is a bit cumbersome)
[SafeBase] ShieldSizeMult=1.0 TribeLimit=1 MinOpacity=0.50 MaxOpacity=0.80

Note: With the ShieldSizeMult=3.0 you can change the radius to 3x. (the player need than ingame to set the radius to max for his safebase). Be aware even if you allow more shields per tribe, you have to place them a bit apart.

Help
  • Please report bugs and other Issues over GitHub[github.com]
  • If you are interested in further developing the mod, contact me over GitHub


License
  • Safebase: No credit or mention is necessary.
  • Safebase 2.0 Logo: initial Image are Designed by upklyak / Freepik
Popular Discussions View All (3)
2
Mar 18 @ 6:26pm
Servers using this mod
Huck
1
Mar 13, 2021 @ 5:59am
Configuration and usage
Louis Bang Bang
< >
81 Comments
Louis Bang Bang  [author] Mar 10 @ 2:42am 
Please post your Server/Cluster links only under discussion (Server using this...). Thx
Louis Bang Bang  [author] Jan 29 @ 4:28am 
A few recommendations and feedbacks.

1. Areal damage
I would not recommend placing animals directly on the edge of the shield. I was told that especially with mods where the animals do oversized damage, it can also hit animals at the shield edge. In addition, a few Turrerts are always recommended inside the shield.

2. User interface opacity
The GUI is indeed to set the opacity is unattractive and difficult to use. In any case I would recommend to integerate the settings published under disscussions in the GUS. A crash I had some time ago also, but since the last patches I could not reproduced this anymore (even not as an admin user).

3. Support is always welcome
A customization of the GUI is currently not possible (not enough experience in Ark Devkit), but if someone would like to improve this, he can use the source code and submit me an patch/update.
Mr.Aleks Jan 28 @ 5:26am 
Additional info : You may crash if you change opacity while you are as admin. if admin is disabled on you all working.
Mr.Aleks Jan 28 @ 4:24am 
When you try change opacity it crashes the game. Otherwise it seems still working. If this mot is not supported, server cofig needs to adjust the default opacity to still see the range and not so distracting for worldwise view.
llllllllllllll Jan 17 @ 6:02pm 
its safe from area damege?
lathriel Jan 14 @ 12:58pm 
IT WORKS !! THANKS A MILLION !!! :steamhappy::steamthumbsup:
Louis Bang Bang  [author] Jan 14 @ 1:11am 
hey @latheriel
just create on the buttom of your GameUserSettings.ini something like this (this will allow a double sized safebase shield, compared to the normal tek shield)

[SafeBase]
ShieldSizeMult=2.00
TribeLimit=1
MinOpacity=0.50
MaxOpacity=0.80
lathriel Jan 6 @ 6:42am 
In which part of "GameUserSettings.ini" file must copy paste needed configuration, since am having issues with game not loading no matter where I have placed it. Top, middle, bottom. Is there any specific section of that "ini" file under which I must place this configuration ?
Louis Bang Bang  [author] Oct 17, 2022 @ 1:45am 
najibes Oct 16, 2022 @ 8:17pm 
Any Idea How To Make It Visible?