Sid Meier's Civilization VI

Sid Meier's Civilization VI

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CIVITAS Seleucid
   
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File Size
Posted
Updated
32.386 MB
Dec 8, 2017 @ 8:47pm
Apr 22, 2023 @ 8:38am
18 Change Notes ( view )

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CIVITAS Seleucid

In 1 collection by chimp
CIVITAS Seleucid
3 items
Description


SELEUCID

Ability: Katoikia
Receive +35% Production towards districts and buildings if they already exist in the Capital.

Unit: Argyraspides
An anti-cavalry unit unique to Seleucid. Available earlier than the Pikeman it replaces, and does not suffer combat penalties against Melee units. Provides adjacent Cavalry units additional Combat Strength when attacking, and adjacent Anti-Cavalry units additional Combat Strength when defending.

Infrastructure: Agora
A Commercial Hub replacement unique to Seleucid. Receives +1 Gold from adjacent Farms and Pastures. Provides +1 Food for each building constructed within it on domestic Trade Routes to this city, and +1 Production on international Trade Routes from this city.

ADDITIONAL ITEMS
This mod is for the Civilization only, and as such will require additional leaders to play. Please click on the image links below for additional leaders and other options.



MOD SUPPORT
This mod currently includes support for the following items:
JFD's Rule with Faith

VERSIONS
The current version of CIVITAS Seleucid is v3.03. Current and previous versions will be available to download here[github.com].

Please refer to the change notes for a full list of changes.

CREDITS
Concept & Design ChimpanG
Code ChimpanG
Artwork ChimpanG
In-Game Assets ChimpanG
Mod Support SeelingCat
Research ChimpanG, SeelingCat
Testing ChimpanG, Sailor Cat

BUG REPORTS
This mod has been bug-tested but if you do experience any serious bugs, please provide detailed information in the pinned conversation below.

MAC USERS
This mod may not be compatible with Mac. If the databases do not match (due to a delayed update from Aspyr for example), any issues will likely be caused by the fact that we might be referencing a game_effect in this mod that doesn't exist yet on Mac databases.

LINUX USERS
You may experience bugs, crashes, and other weird and wonderful things that come with trying to use Linux for gaming. If you find that this is the case, unfortunately, this mod will be incompatible with your Linux system.

YOUR SUPPORT
We've been getting a few questions lately about how you generous people can support us. While the kind offers for donations are both humbling and immensely appreciated, I'd ask if you may consider redirecting your donation to a charity of your choice instead? They need the support more than we do, and are certainly more deserving of it.

If you're stuck for ideas, then a charity that has helped me personally is Mind, a mental health charity. So if you'd like to support me, please consider supporting them instead <3

// Chimp

[www.mind.org.uk]
Popular Discussions View All (1)
27
Jan 29, 2020 @ 1:19pm
PINNED: Bug Reports
chimp
101 Comments
fascist-commieguy Nov 22, 2023 @ 4:14pm 
has anyone had crash problems when using seleucus
Sailor Cat  [author] Apr 23, 2023 @ 11:46am 
Oh. Can't fix that one.
JohnLeGreat Apr 23, 2023 @ 9:55am 
Ah, the issue is with the graphics not registering properly for the modded buildings (Emporium, Mint) etc ... but otherwise, buildings can be built fine :)
Sailor Cat  [author] Apr 22, 2023 @ 8:37am 
I've increased the load order of several files, and as far as I can tell, the buildings can be built properly.
Sailor Cat  [author] Apr 17, 2023 @ 8:43am 
Might be load order if anything, since this mod selects any non-unique comm hub buildings. I'll look closer if I find the time, but I don't use the district expansions, so not a top priority for me.
JohnLeGreat Apr 17, 2023 @ 7:25am 
It doesn't work with JNR's Commercial Hub expansions, I believe
Gleb Cornery Mar 6, 2022 @ 1:47pm 
@sailor cat, i would like you to make icons for my mod. How can I contact you and discuss the price?
Gleb Cornery Mar 5, 2022 @ 10:28am 
cailor cat, i would like you to make icons for my mod. How can I contact you and discuss the price?
Sailor Cat  [author] Jul 10, 2021 @ 3:16pm 
Mod conflict or an issue with a different mod*.
Sailor Cat  [author] Jul 10, 2021 @ 3:15pm 
NM.

1. It's working fine with the latest version.
2. I can train the Argyraspides fine with only the civic.
3. The Agora is giving GGP. I'm not sure if it's unintended, since it is in the in-game description of the district.
4. The bank is appearing fine for me in all districts.

Given the above, the only potential issue I see is the Agora GGP, and I'm just going to leave that as is. If anyone is having these issues, then it's more likely a mod conflict.