Darkest Dungeon®

Darkest Dungeon®

191 ratings
Increased Rate of Virtues (RTD)
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General: Gameplay Tweaks
Tags: Virtue
File Size
Posted
Updated
913.465 KB
Nov 28, 2017 @ 5:58pm
Jun 28, 2018 @ 10:35am
2 Change Notes ( view )

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Increased Rate of Virtues (RTD)

Description
This is a user requested alternate version to my original mod.
http://steamcommunity.com/sharedfiles/filedetails/?id=1208672537

This version of the mod now makes it to where it's straight up 50/50. Roll the Dice!

Default values (without Mod):
75% chance of Affliction / 25% chance of Virtue.

Mod values (with Mod):
50% chance of Affliction / 50% chance of Virtue.

New game not necessary. Works from the get-go.

This mod will conflict with any other mod that alters the "percentages" of the Affliction/Virtue rates.

Click "Subscribe"...Steam downloads. Start game. "Click" blue Hammer for the list of your subscribed to mods. Check the "Increased Rate of Virtues (RTD)" box. Get to playing.

Current Game Build: 23941
Works with or without DLC
37 Comments
Exquisite May 14 @ 5:42pm 
50%美德概率
[[Number1RatedSalesman1997]] Nov 28, 2023 @ 7:23am 
i have the same question as @CocoNautilus, what will something like the hero's ring do?
Furious Canadian, Vulpine Gaming Aug 28, 2023 @ 9:44pm 
You are appreciated my dude, the default values seem like a complete fucking lie (Not meaning to be like a dick to you to be clear with that) I get afflictions way too often for it to truly be a 75 25 so hopefully this will help with my first run of Crimson court as currently I cant restore stress for shit
:BEheart::BErainbow:
CocoNautilus Feb 9, 2023 @ 6:07am 
do trinkets raise the chance above 50 or is everything capped at 50 regardless?
♥Lesbian Cow Mommy♥ Dec 27, 2022 @ 4:04am 
Hey Elder, just a quick question, does the mod change the base virtue chance to 50% which is then able to be modified by things like trinkets? Or does it make the virtue chance permanently 50% despite any additional external modifiers?
I'm not U P S E T Jul 20, 2020 @ 12:56pm 
This work with other class mod ?
Airu Feb 17, 2019 @ 6:53am 
Since it's not possible to edit posts, i'll be making this a new post; About the mod i suggested, the penalties need to be something that negatively impact any character / party setup so you can't just use characters / setups that wouldn't really be affected by death's door

However, while the penalties have to be harsh (since in vanilla game said penalty is the chance of permanently losing all time and resources put to that character) they should still be fair, something that can be compensated for to some extent with buffs and trinkets but not something that could ever be completely nullified (unless cured at camp or beating / fleeing the mission, of course)

Death's door also shouldn't affect virtue chance and stress damage taken, as those mechanics are challenging enough as is
Airu Feb 16, 2019 @ 11:58am 
Heck, without you i couldn't even play this game in the first place. Im using most of your mods and they make the game actually playable for those like me who can't stand some of the BS the game throws at it's players
ELDERBLIVION  [author] Feb 16, 2019 @ 11:11am 
Hey Flamew1ng, I'll put this on my to-do list to look into. Glad you're still having a fun time.
Airu Feb 16, 2019 @ 10:02am 
Is there a mod that prevents deathblows from ever occurring but also makes it so that the deaths door / deaths door recovery penalties are far, FAR worse (within reason, of course. I don't want a character to be completely useless, just near so until the debuffs cured)?

I don't want to permanently lose a character, but i still want to be punished for letting them drop down to 0 health in the first place

Those things don't need to be in the same mod, so long as those things happen

Why am i asking this here? Because i use most of your mods and if there ever was someone with knowhow related to stuff like this, its you