Sid Meier's Civilization V

Sid Meier's Civilization V

909 voti
Beyond the future
   
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Mostra gli oggetti etichettati con tutti i termini selezionati: Other, Fictional, Art, Resources, Buildings, GodsAndKings, Units, Wonders, Technologies, Improvements, BraveNewWorld, GreatWorks
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4.321 MB
18 gen 2013, ore 11:14
11 mar 2014, ore 7:17
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Beyond the future

Descrizione
IMPORTANT: thanks to everyone for the support and the help. Unfortunately this mod became old with the pass of the time and I can't keep updating it. Check out the "Future Worlds" mod, is quite nice and you are going to enjoy it.

In this mod the players will be able to experiment into a larger 'Future Era' with new technologies, buildings, resources, wonders and units. Requires Gods and Kings and/or Brave New World expansion packs.

New features:
- Buildings
· Steel Foundry (consume 3 iron a give more production and food)
· Oil Refinery (consume 1 oil and give more production)
· Biofuel Refinery (consume food and provide Oil)
· High-Tech Store (give more happiness)
- National Wonders
· Apollo Program now is a National Wonder, give more science
· Moon Base, require the Apollo Program to be build. Increase the science and give 5 Uranium.
· Supercomputing Centre, increase the science in the city where is built.
- Wonders
· International Linear Collider, more science and a free Research lab in the city.
- Projects
· Mars Mission, the same as the old Apollo Program, necessary to reach the Scientific Victory.
- Resources
· Titanium
- Units
· Orbital Ballistic Missile (Nuke)
· Advanced Mechanized Infantry (Req. Titanium)
· Unmanned Air Vehicle (Req. Titanium) - Unit made by Ekmek
· Railgun Destroyer
· Railgun Armor (Req. Titanium)
- New techs
· Miniaturization
· Orbital Flight
· Grid Computing
· Space Mining
· Artificial Intelligence
· Nanomaterials
· High Tem. Superconductivity
· Intelligen Machines

To do: HELP Required!!: (I'm not so good with 'artistic' things)
- The new future units, I'm really bad with the 3D modelling so I need someone who can do and adapt it for Civ V (Advanced Mechanized Infantry , Railgun Destroyer and Railgun Armor)


Alternative source: http://forums.civfanatics.com/downloads.php?do=file&id=20788

Special mention:
- New Bonus Resources (CCTP Teaser) guys for the Titanium graphics
- framedarchitecture for Resources Expanded, used to add Titanium
- UAV by Ekmek -
http://forums.civfanatics.com/downloads.php?do=file&id=21124
- Vader266 for the ingame texts and their revision and great improvement.
449 commenti
Trigger (ceo of ralsei) 1 apr 2022, ore 16:26 
dead mod
Inventions 13 set 2020, ore 2:28 
Is this compatible with FW?
Hebrux 5 lug 2019, ore 8:26 
@MaximusFire
Read the description. He barely has enough time to update this one, you think he has enough time to make a whole new one for the vanilla version?

@EveryoneElse
I was playing a very fun game when my instance of Civ 5 crashed right when the Zulu were taking plotting their move. Does this mod cause crashes?
Drunk Demoman 6 feb 2019, ore 18:10 
Hey, just a question. The orbital ballistic missile instantly destroys a city with just one nuke, regardless of whether it has a shelter or not. Is there a way to alter this so a city can at least survive two shots so that a non-capitol city that has wonders isn't just wiped off the map?
MaxiMeow 13 giu 2018, ore 7:03 
Can you please make one for the vanilla version?????????????!!!!!!!!!!
HoHhoch 25 mar 2018, ore 8:09 
@The Entire Country of Russia
Because a lot of mods require game code that is only made available through the expansions.
PROUDCRABOWNER 3 mar 2018, ore 9:50 
WHY DOES EVERY GOOD MOD REQUIRE GODS AND KINGS OR BRAVE NEW WORLD
Legoras 28 gen 2018, ore 1:01 
Because you use other mods.
Bob977 29 nov 2017, ore 10:53 
This mod brakes my game. Unable to click on city production or purchase.