Sid Meier's Civilization V

Sid Meier's Civilization V

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Beyond the future
   
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4.321 MB
Jan 18, 2013 @ 11:14am
Mar 11, 2014 @ 7:17am
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Beyond the future

Description
IMPORTANT: thanks to everyone for the support and the help. Unfortunately this mod became old with the pass of the time and I can't keep updating it. Check out the "Future Worlds" mod, is quite nice and you are going to enjoy it.

In this mod the players will be able to experiment into a larger 'Future Era' with new technologies, buildings, resources, wonders and units. Requires Gods and Kings and/or Brave New World expansion packs.

New features:
- Buildings
· Steel Foundry (consume 3 iron a give more production and food)
· Oil Refinery (consume 1 oil and give more production)
· Biofuel Refinery (consume food and provide Oil)
· High-Tech Store (give more happiness)
- National Wonders
· Apollo Program now is a National Wonder, give more science
· Moon Base, require the Apollo Program to be build. Increase the science and give 5 Uranium.
· Supercomputing Centre, increase the science in the city where is built.
- Wonders
· International Linear Collider, more science and a free Research lab in the city.
- Projects
· Mars Mission, the same as the old Apollo Program, necessary to reach the Scientific Victory.
- Resources
· Titanium
- Units
· Orbital Ballistic Missile (Nuke)
· Advanced Mechanized Infantry (Req. Titanium)
· Unmanned Air Vehicle (Req. Titanium) - Unit made by Ekmek
· Railgun Destroyer
· Railgun Armor (Req. Titanium)
- New techs
· Miniaturization
· Orbital Flight
· Grid Computing
· Space Mining
· Artificial Intelligence
· Nanomaterials
· High Tem. Superconductivity
· Intelligen Machines

To do: HELP Required!!: (I'm not so good with 'artistic' things)
- The new future units, I'm really bad with the 3D modelling so I need someone who can do and adapt it for Civ V (Advanced Mechanized Infantry , Railgun Destroyer and Railgun Armor)


Alternative source: http://forums.civfanatics.com/downloads.php?do=file&id=20788

Special mention:
- New Bonus Resources (CCTP Teaser) guys for the Titanium graphics
- framedarchitecture for Resources Expanded, used to add Titanium
- UAV by Ekmek -
http://forums.civfanatics.com/downloads.php?do=file&id=21124
- Vader266 for the ingame texts and their revision and great improvement.
449 Comments
Trigger (ceo of ralsei) Apr 1, 2022 @ 4:26pm 
dead mod
Inventions Sep 13, 2020 @ 2:28am 
Is this compatible with FW?
Hebrux Jul 5, 2019 @ 8:26am 
@MaximusFire
Read the description. He barely has enough time to update this one, you think he has enough time to make a whole new one for the vanilla version?

@EveryoneElse
I was playing a very fun game when my instance of Civ 5 crashed right when the Zulu were taking plotting their move. Does this mod cause crashes?
Drunk Demoman Feb 6, 2019 @ 6:10pm 
Hey, just a question. The orbital ballistic missile instantly destroys a city with just one nuke, regardless of whether it has a shelter or not. Is there a way to alter this so a city can at least survive two shots so that a non-capitol city that has wonders isn't just wiped off the map?
MaxiMeow Jun 13, 2018 @ 7:03am 
Can you please make one for the vanilla version?????????????!!!!!!!!!!
HoHhoch Mar 25, 2018 @ 8:09am 
@The Entire Country of Russia
Because a lot of mods require game code that is only made available through the expansions.
PROUDCRABOWNER Mar 3, 2018 @ 9:50am 
WHY DOES EVERY GOOD MOD REQUIRE GODS AND KINGS OR BRAVE NEW WORLD
Legoras Jan 28, 2018 @ 1:01am 
Because you use other mods.
Bob977 Nov 29, 2017 @ 10:53am 
This mod brakes my game. Unable to click on city production or purchase.