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then go to sfm add the model "farzin_redbear\karikator\2dbendy"
right click on it, add overraide materials, then rightclick again and click show in element wiever
then in element wiever for example r click on bendyhead > add attribute > strings > then insert tgis $basetexture > ok > open bendhead folder > go to the right of $basetexture > paste models\farzin_redbear\karikator\2dbendy\bendyhead2.vtf > press enter and it's done
do this for all the parts you see above