Space Engineers

Space Engineers

44 ratings
VCZ Airtight Connector Autodoor Script
   
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Type: Mod
Mod category: Script
File Size
Posted
Updated
226.493 KB
Nov 11, 2017 @ 6:40pm
Dec 22, 2018 @ 9:36am
5 Change Notes ( view )

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VCZ Airtight Connector Autodoor Script

Description
A script only useful for my VCZ Airtight Connector mod.

The Door will automatically close and lock if the Connector is not connected.
If you want to disable this function on any door type "OverrideDoorLock" in the Custom Data of the Door.
22 Comments
Nirahiel Jun 7, 2020 @ 2:01pm 
I can't turn the door on and override does nothing. I'm on my friend's game. It works when docked but I can't open it otherwise :/
Peekofwar Mar 13, 2019 @ 6:41pm 
Oh. For some reason, the door defaulted to an offline state. I was able to open the door.
Peekofwar Mar 13, 2019 @ 6:37pm 
I clicked "Override", but the door refuses to open. The door is powered.
Caphrus Feb 3, 2019 @ 7:49am 
Oh, ok Thank you so much for clearing that up for me.
Vicizlat  [author] Feb 2, 2019 @ 8:25pm 
It's not a PB script. Just an addition that runs along with my Airtight Connector mod. If you have that it will work automatically.
Caphrus Feb 2, 2019 @ 6:12pm 
For some reason the script not showing up in my programmable block. Not sure what I am doing wrong. Any help would go along way. Thank you for your time.
Vicizlat  [author] Dec 22, 2018 @ 9:38am 
Update:
- Fixed Override checkbox not working.
Vicizlat  [author] Dec 18, 2018 @ 1:16pm 
Update:
- Fixed a bug where all non-advanced doors (basically all vanilla doors) had hidden Open/Close buttons in terminal controls.
- Fixed multiple Override controls showing in terminal control.
Vicizlat  [author] Dec 9, 2018 @ 5:19pm 
Update:
- Some code cleanup.
- Added a switch for Override On/Off in the Door's terminal control. It will still keep it's state in Custom Data and will read from there on load so any doors you have manually put the Override command will remain overridden.
reaperlowe Dec 10, 2017 @ 7:21am 
@Vicizlat, Thanks