Arma 3
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LIBERATION on G.O.S N'ziwasogo
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
3.107 MB
Nov 7, 2017 @ 10:13pm
Nov 27, 2017 @ 6:29pm
2 Change Notes ( view )

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LIBERATION on G.O.S N'ziwasogo

Description
Liberation On G.O.S N'ziwasogo by Makhno.

Very good Map as are all the other G.O.Smaps.

Was a pleasure porting this

N'ziwasogo is 20 x 20 km, mostly covered with thick (yet playable) jungle and also features many Towns and settlements.

4 000 000 objects, nearly all of them are green.

Dependencies :
Needs CUP terrains


Now onto the usual stuff!!

Wyqer's Liberation version That I have ported to N'ziwasogo. This is not an official release from Wyqer .

Head over to Wyqer's forum for info on this excellent mission. Original was by zbug with Wyqer continuing it.

https://forums.bistudio.com/forums/topic/202711-mpcti-coop-liberation-continued/


Overview: (from Wyqer)
The area has fallen to the enemy and it is up to you to take it back!

Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all capitals across the region.

Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.

Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.

Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.

Build the FOB of your dreams with an in-game "what you see is what you get" system.

Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.

Combat aggressive and cunning hostile forces who react and adapt to your actions.

Monitor and work alongside, or against, independent guerrilla forces.

Learn that every window is a threat thanks to the custom urban combat AI.

Accomplish meaningful secondary objectives that will benefit your progression.

Never lose your progress with the built-in server-side save system.

You will need all the @RHS, and of course the N'ziwasogo Map
by Makhno.(requires Cups terrain core)

Mission uses a great Killfeed script by [GR]FLOROS G (see credits in mission)
Mission uses A3 wounding system by [TcB]-Psycho- (see credits in mission)
( Dragging. Carrying, And the AI if present, will heal you. And you can shoot and Crawl when wounded)

Original Liberation by Zbug and Carried on and updated by Wyqer from Killah Potatoes.
4 Comments
Blackbird 22 Aug 9, 2018 @ 7:58am 
Thank you.
SaltyFish034 Mar 6, 2018 @ 3:12am 
It's good but why can't I use ACE?
Darkhound  [author] Nov 9, 2017 @ 5:21am 
Added to required items
dvd.brewster Nov 8, 2017 @ 11:49pm 
nice.. If u start w / o cba tho, the lobby is broken.