RimWorld
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[KV] Impassable Map Maker
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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25 października 2017 o 13:34
11 kwietnia 2024 o 19:13
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[KV] Impassable Map Maker

Opis
Allows settlements on Impassable tiles.

Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile.

Impassable maps will have one open area somewhere in the mountain (it will be hidden initially). This is intended to add something a little different.

There are also ruins and ancient dangers buried deep within the impassable mountains.

World pathing will still avoid Impassable tiles but telling a caravan to travel to an Impassable tile will force them to go there. It takes a long time to get to an impassable tile by foot.


Settings:
-World Map Movement Difficulty - How long it takes to cross an impassable tile on the world map
-Mountain Shape - Whether the impassable mountain is Square or Round
--Outer Radius (Round only) - The radius of the impassable mountain
-Scattered Rocks - Whether there are rocks scattered around the perimeter of the impassable mountain
-Has Middle Area - Whether there is an open area in the middle of the impassable mountain
--Middle Area Shape (Middle Area only) - The shape of the open area in the middle of the impassable mountain
--Open-Area Width/Height or Radius - The size of the open area in the middle of the impassable mountain
--Open-Area Max Offset From Middle (Middle Area only) - The possible max distance from the center that the center of the open-area can be at map generation
--Middle Area Wall Smoothness (Middle Area only) - Whether the walls of the middle area are smooth or rough
-Edge Buffer - In the case that the impassable map's outer walls go past the map's edge, should there be a buffer along the edge of the map to allow passage around the impassable map.
NOTE: There will always be a small opening on the four corners of the map
-Include Quarry - Specifically for Quarry mod
-True Random - Every time an impassable map is generated it will be unique. This is unlike base-game behaviour in which the map will be the same if the same world-name and location are used.


Incompatible Mods:
- Map ReRoll - appears to cause issues if the map is rerolled


Ludeon Studios: https://ludeon.com/forums/index.php?topic=31379.0

GitHub: https://github.com/KiameV/rimworld-impassablemapmaker/

Direct Download:
https://github.com/KiameV/rimworld-impassablemapmaker/releases/download/1.3/ImpassableMapMaker.zip


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Komentarzy: 401
ArcWolf713 30 lipca o 16:08 
This mod was such a necessary staple mod for me, makes me sad it won't be maintained.

That said, thanks so much KiameV for a great mod that was so vital to my game. It was amazing.

o7
Vra4 22 lipca o 9:50 
Press "F" to o7
Xane Tempest 16 lipca o 14:14 
Well this is a bummer... I can't find any alternatives and it's just not working... Still, thank you KiameV for making this in the first place. I'll either git gud or hope someone else takes it up...
KiameV  [autor] 25 czerwca o 9:10 
Seeing how much likely changes for maps, I'm not looking to update this and it's been more than a year since I've looked at any of this code.

If anyone wants to take this over, please do.
Andreas 25 czerwca o 5:58 
Any chance for a 1.6 update?
Mahoraga 10 czerwca o 3:20 
Been looking for this for HOURS.
Citizen Q 8 czerwca o 6:11 
Indeed this mod does sadly seem to break the map generation for the Geological Landforms maps that spawn in impassible tiles. Quite sad, since those are the only reason I was using this. Anyone know of a fix?
KiameV  [autor] 3 czerwca o 15:40 
(copied from previous page)
Updated to 1.5 after some testing showed it was working.

I am not going to be actively supporting this. If anyone wants to pick this mod up, by all means do and let me know.
horseyzero 3 czerwca o 12:10 
It would be nice to know if there's any intention of making this compatable with SoS2. I have no idea if this mod is still maintained but it would suck to lose it, I like making mountain bases on the impassable tiles. Would make a patch myself but I'm not a coder in the slightest
Лайд 9 marca o 10:57 
Have some problems with Geological Landforms