Arma 3
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JSRS SOUNDMOD - RHS USAF Mod Pack Sound Support
   
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Data Type: Mod
Mod Type: Sound
File Size
Posted
Updated
0.053 MB
Oct 25, 2017 @ 10:09am
Apr 19, 2020 @ 2:49am
20 Change Notes ( view )

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JSRS SOUNDMOD - RHS USAF Mod Pack Sound Support

Description
JSRS Studios presents:
JSRS SOUNDMOD - RHS USAF Mod Support



A sound mod for RHS USAF Mod. My personal creation of a new audiovisual direction. With more than a few thousand new sound effects JSRS SOUNDMOD provides a powerful and new sound experience, from all weapons, vehicles, effects, maps and what not!



My JSRS compat files for other mods:

RHS Sound Supports for AFRF, GREF and SAF:
RHS AFRF SUPPORT Sounds
RHS GREF SUPPORT Sounds
RHS SAF SUPPORT Sounds

Specialist Military Arms Sound Support:
SMA Support Sounds

CUP Weapons Sound Support:
CUP Weapons Support Sounds

CUP Vehicles Sound Support:
CUP Weapons Support Sounds

For those having problems with mod dependency: Whenever you load a saved game or want to edit a mission that was saved with an older version of JSRS and you end up with messages like "Missing Addon JSRS_SOUNDMOD_GLOCK17" or similar, now you can use this:
JSRS Soundmod Dependency Fixes

This is a CFG Bundle of JSRS Patches that were used in the past that are not available any longer. Download it, use it as a mod, load your mission/edited mission and save them again and the dependency is gone.

Here is a short Sound Example for JSRS Soundmod[soundcloud.com]?



Making sounds in high quality that is requested these days, you have to invest money into libraries and equipment. This money is not given by companies or customers, it's a self-made investment. Any sort of support or donation is required to keep this product running with recent updates and further developments. So feel free to support this project on Patreon[www.patreon.com] and be sure that your support is very welcome and appreciated! This money goes directly back into JSRS by getting new sound libraries, better quality material, hardware and equipment, and beer of course! :)

Copyright © 2019 by LordJarhead.
JSRS Soundmod and JSRS Soundmod Beta (this modification) by Dennis Kahl (LordJarhead) are licensed under ARMA PUBLIC LICENSE NO DERIVATIVES (APL-ND)
Read More under https://www.bohemia.net/community/licenses/arma-public-license-nd and beta



This work is copyrighted. This modification may not be distributed, edited, reproduced or used commercially. This modification is for private use only. If recordings and recordings of this modification are published, the mod must be mentioned and listed by name. This modification may not be re-uploaded by third parties to the Steam Workshop. All reuploads, whether individual components or the complete modification, in the Steam Workshop are explicitly prohibited and violate the Steam Subscription Agreement Section 6D! Reuploads will get deleted by DMCA warning and lead to penalties of uploaders!
Popular Discussions View All (4)
3
Nov 10, 2017 @ 9:50pm
Gun sounds missing/broken
Red Scorpion
1
Mar 24, 2019 @ 5:43pm
Gun Sounds "Broken" in Multiplayer?
FOG Raven
0
Sep 10, 2020 @ 7:21am
Issues with RHS
Eurobertics
< >
118 Comments
maksimshep Jun 5 @ 4:20am 
BRO please update your mod. We need it like air.
minhduc-dev Apr 19 @ 5:22pm 
I love you
Max Feb 21 @ 3:23pm 
Update inbound? The M3 MAAWS sounds like a wet fart lol!
Death Diamond Feb 12 @ 12:59am 
The sound for the suppressed M14 EBR is way to quiet. It sounds like it does in a Hollywood movie.
Mashoos Feb 7 @ 4:12am 
not change m4 sound
Antidisestablishmentarianism Nov 1, 2020 @ 8:21pm 
RHS Mk14 class inheritance has changed so using this mod will change the Mk14 into the Mk18 ABR: https://steamuserimages-a.akamaihd.net/ugc/1670233483301391463/CEC6904A5F4E1ECE1D288E9E9086B50F5949416E/
CrimzonEmpire Jul 28, 2020 @ 5:40pm 
Doesn't work with RHS
Harry Nov 13, 2019 @ 1:54pm 
[h1]Mix could use some tweaking[/h1]
I'm finding the secondary sounds are a bit too quiet i.e echos and distant reverbs are almost non existent unless you turn up the volume really high.
Pistols in forest have a better mix for example, more even. The sound just needs to sell the power of the weapon a bit more and I think secondary sounds (echo, bullet travel etc) are holding it back.
Rookie Sep 27, 2019 @ 6:49pm 
Hey, I don't know if this has already been asked but do you know if this is compatible with the dev branch version of RHS USAF?
Harms Sep 16, 2019 @ 9:05pm 
The M3 MAAWS is very quiet compared to the other RHS launchers, might be vanilla RHS sound, only it feels somehow quieter than even that.