Space Engineers

Space Engineers

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Graphene Armor Grinder (Addon)
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
701.693 KB
Oct 19, 2017 @ 2:59am
Oct 29, 2019 @ 11:56am
3 Change Notes ( view )

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Graphene Armor Grinder (Addon)

Description
Due to popular request, I have created a graphene armor grinder tool.

Graphene armor is so tough that even with a tier 4 grinder tool, it takes nearly 40 seconds to grind down a single cube. This is frustrating to players who like to build with graphene armor, as a misplace is a time costly mistake.

Because this grinder will work on any cubes, and because it's so powerful, I am making this as an addon for my Graphene Armor [Beta] mod.

This way, players get the choice to include this or not into their games.

Because of this, you need to add this mod after the Graphene Armor mod in your mod list. See photos above.

Ingredients for Assembling
3x Ingots of Carbon
1x Ingot of Platinum
1x Ingot of Cobalt
1x Ingot of Silicon
2x Ingots of Silver
16 Comments
LilithBytes Mar 24 @ 12:06pm 
does this mod still work?
CALiiGeddon Mar 10, 2020 @ 12:26pm 
One thing I would love to see is a graphene hand drill. Still I love what you have done.
The Nameless Feb 9, 2020 @ 6:07am 
Oh cool, I was just about to request this on the graphene mod. As bad as it would be if this was the only mod I use, it isn't, and the nanite mod is just about guaranteed to start repairing blocks WHILE I remove them, meaning a stronger grinder is necessary. And for more than just graphene. Lol
lAimBotl Oct 30, 2019 @ 3:46pm 
glad I could helppp
Delebre  [author] Oct 29, 2019 @ 9:51pm 
Thanks for that. I thought it was something else entirely.
lAimBotl Oct 29, 2019 @ 5:53pm 
That fixed it, whooo
Delebre  [author] Oct 29, 2019 @ 11:57am 
Alright, try that on for size then eh?
lAimBotl Oct 29, 2019 @ 12:32am 
I found the problem
I changed the stuff in BluePrintClasses.sbc to
"
<BlueprintClassEntries>
<Entry BlueprintSubtypeId="AngleGrinder5" Class="Tools"/>
<Entry BlueprintSubtypeId="AngleGrinder5" Class="EliteTools"/>
</BlueprintClassEntries>"
and that fixed it
Delebre  [author] Oct 28, 2019 @ 10:46pm 
I think I know why. I'll have a look at it ~10 hours from now. I'll update it after that.
lAimBotl Oct 28, 2019 @ 8:55pm 
it no longer shows up in the assembler.