Conan Exiles

Conan Exiles

2,574 ratings
Fashionist v3.2.1 (DLC compatible)
Roleplaying: Roleplaying
Cosmetic: Cosmetic
File Size
2.244 MB
Oct 5, 2017 @ 2:06pm
Apr 27 @ 9:40am
43 Change Notes ( view )

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Fashionist v3.2.1 (DLC compatible)

In 1 collection by Testerle
Testerles Mods
10 items
Feedback and suggestions are welcome.

Mod-ID: 1159180273

Please submit bug reports in this discussion and provide as much information as possible (see also the first post in the discussion).

Frequently Asked Questions
See this discussion

Admin Settings
See this discussion for the available options and their usage.

Wear the armor that matches your current situation and give it the look you like best.

Copies the appearance (including colors) of any armor parts to your current armor. The values of the equiped armor remains unchanged.

Supports all DLC armors.

Hint: to wear DLC armor or to use it for the style you don't have to own the DLC. It is enough to know someone in the game who can crafte the armor/weapon pieces.

New: separate warpaint style slot for head, torso, arms and a slider to choose the color that fits best to your eyes ;)

Armor Stand (*)
  • Craftable Armor Stands (learnable recipe 'Armor Stand', level 10, 1 point)
  • Use Armor Stands as a template for your best styles.
  • Transfer the style or an Armor Stand to your character.
  1. open the inventory of the Armor Stand
  2. Important: change sorting to CUSTOM
  3. place your items in the inventory in the following order (from left to right)
    • head
    • torso
    • arms
    • legs
    • feet

(*) with friendly permission of Pythagoras

Drag & drop the item from your inventory on the respective style slot to the right of your character's display. With a click on the small icon you can remove the appearance.

Hide a slot with the checkbox in the upper left corner of the style slot.

or watch

My Mods:



This mod contains assets (art, music, code, items, systems and/or designs that are the intellectual property of Funcom Oslo AS or their licensors)
Popular Discussions View All (24)
May 26 @ 3:56am
More suggestions
May 27 @ 1:44pm
PINNED: Servers Running this Mod
8 hours ago
PINNED: Bugreports
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NeoAngel1984 May 28 @ 1:16pm 
Ok, Testerle!

First of all: Thank you for answer so quickly! ^.^

Secondly: It's true. I've no idea of your life (and the time you have for maintenance your own mods). So sorry.

Thirdly: Yeah, I know CAS. But I think Accessory Wardrobe has more options than the other one.

And the last: I only wishes you implemented your code in the other mod (Accessory Wardrobe), so it would have another 5 slots, but these ones work like the slots you use in your mod. but well.. As I said: Your mod, YOUR RULES! ;) (And it was aonly a suggestion, no more)

And as I said yesterday: Have a good day! :D

P.D: I'm happy there is any incompatibility between your mods :steamhappy:
Testerle  [author] May 28 @ 4:20am 

(2/2) by the way, time is another big factor. my time is very limited. working in a team needs coordination, coordination costs time, time is the thing i have the least. so if i have time for modding, i want to use it exactly for that, and not to coordinate with a team. currently i have 6 own mods, help out with 2-3 mods from fellow modders. for a team project i would have to discontinue at least 1-2 of my own mods or cut back the support of the other projects.

of course the new mod increases the pressure and the priority of vanity slots for me. the interest in accessory wardrobe shows me that there is obviously a high demand for it. with CAS ( another mod with a similar feature set has been released in the last days, also with high demand. i have recognized the need, now i just have to find the time to work on my concept of vanity slots.
Testerle  [author] May 28 @ 4:20am 
@NeoAngel1984 thank you for your kind words, I really appreciate it.

(1/2) as far as i can tell the two mods (fashionist and accessory wardrobe) are compatible to each other. so they can be used together.

i think it's rather unlikely that the two mods will be merged. even if the two mods are in a similar topic, the rules are different. in fashionist everything is 100% cosmetic. accessory wardrobe on the other hand gives the stats of all worn items to the player. so the two mods are very different. for fashionist i have had additional vanity slots on my todo list for quite a long time, but unfortunately i haven't found the time to expand and implement this idea.
NeoAngel1984 May 27 @ 8:37pm 
Hello Testerle!

Before everything I'll write, I want to say english is NOT my mother language... So sorry for the mistakes I would make...

I write you, only to say 2 things. The first is my opinion, the second one is a suggestion (read it, but do whatever you wanted [Your mod, YOUR rules! ;) ])

1º- THANK YOU! Really, THANK YOU for making this A-W-E-S-O-M-E mod! Every time I play Conan Exiles, I'm using your mod. ALWAYS! :D

2º- Have you ever watched or used the "Whiskey's" mod (Whiskey is the nickname, not the name of the mod)? I am talking about this one:

Accesory Wardrobe

I think, you SHOULD work (make a team) and merge your mod, (yeah, I mean Fashionist), with his one. The new mod will be MORE than A-W-E-S-O-M-E (MARVELLOUS?)!!
Think about it, ok? :)

And have a good day!
Shaidon May 25 @ 7:21pm 
@Lord Litch, the weapon style slots priority is left to right. So if you set a bow A at the right most slot, and then set bow B left of it. Bow B will be the one being show.
Lord Litch May 25 @ 3:58pm 
@testerle yea i kinda read through discussions after i had wrote that, working like a charm, just curious of the 5 slots at the bottom, does it matter which order the weapon skins go? or is it just any of the types in any of the slots, will then change the same type?
opsedar May 25 @ 9:17am 
Love the visible weapon! Very much appreciate it, funcom should patch this in.
Testerle  [author] May 25 @ 4:49am 
@Wolfkyn @Lord Litch funcom reactivated the ke commands with the last hotfix and the in listed commands work again
Hazzer May 25 @ 1:45am 
Is it possible to change outfit for fighter thrall?