XCOM 2
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Grimy's Loot Mod WOTC
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6.477 MB
Sep 22, 2017 @ 5:51pm
Dec 23, 2017 @ 3:54pm
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Grimy's Loot Mod WOTC

Description
This mod, as many of you have noticed, has been developmentally abandoned. I've finally got enough of the Highlander conversion done that I put it up on Github. You can follow its development here[github.com]. Feel free to post issues with the current mod on that Github page, and I'll do what I can to make sure they're fixed for the Highlander version.

I decided to change the name to G's Loot Mod, given that, by the time the mod is finished, I will have rewritten almost the entirety of Grimy's mod twice over. I feel like, at this point, it's my mod. However, all the inspiration and original work, including most of the upgrades and their abilities, did come from Grimy, which is why I left it as a simple initial - it can refer to both of us.

Also, the real reason I changed the name was because "GrimyLootModWOTCHL" just looked silly.

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This mod adds Diablo Style Loot to the game.

Lockboxes are opened with research.
Lockboxes contain items already filled with randomized upgrades.
Higher tier lockboxes won't appear until later into the game.

Includes
96 new upgrades for primary weapons
81 new upgrades for armors
45 new upgrades for pistols
45 new upgrades for swords
87 new upgrades for gremlins
45 new upgrades for psi amps
45 new upgrades for grenade launchers
Controller support for the loot box item selection screen

Expansion Packs
Alien Rulers Expansion
PCS Expansion

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Balance Thoughts:

Supply/Intel rewards are not as relevant in the lategame. This mod helps offset that

Epic and Legendary Tier upgrades don't drop until the mid and late game, but are intentionally very powerful. Legendary tier upgrades are around as powerful as colonel level perks.

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Compatibility:

By overwhelming request, this mod is fully compatible with Loot Pinatas.

Known incompatibilities:
Configure Upgrade Slots- only one of the mods’ UIArmory_WeaponUpgrade classes will fire, so either you have your configured slot count or the number that this mod sets for individual items. Can’t have both.

Source Overrides:
X2Item_DefaultSchematics
UIArmory_WeaponUpgrade
UIArmory_LoadoutItemTooltip
UIBlackMarket_Sell

Includes MCM Support

Drop table Overrides:
BlackMarketLoot_01, BlackMarketLoot_02, BlackMarketLoot_03
BasicWeaponUpgrades, AdvancedWeaponUpgrades, SuperiorWeaponUpgrades
ADVENTEarlyTimedLoot, ADVENTMidTimedLoot, ADVENTLateTimedLoot
EarlyAlienWeaponUpgrades, MidAlienWeaponUpgrades, LateAlienWeaponUpgrades

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Console Commands
GiveItemNickname(string SoldierName, string Nickname, string HexColor, int SlotNum)
Use to give an item a colored nickname
Soldier Name - "Firstname Lastname", capitalization matters!
Nickname - New nickname for your item
Hexcolor - New color for item name
SlotNum - 1 = armor, 2 = primary, 3 = secondary, 4 = heavy, 5 = utility, 9 = grenade, 10 = sim, 11 = ammo

UpgradeItemsForSchematic(string SchematicName)
You can use this to force any items to upgrade.
Example: UpgradeItemsForSchematic AssaultRifle_BM_Schematic

GrimyLootUpdateResearch
Use in case you can't see your research

GrimyLootBuildLootStoreFromHistory
Adds Update 20 features to gear obtained from loot boxes before Update 20. Fixes the "Obtain Continent Bonus To Unlock" issue keeping you from accessing all of your gear attachments/upgrades.

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FAQ:
Q - Do I need to start a new campaign, or can I use it with my existing campaign?
A - It's up to you. If you use it with your existing campaign, you'll need to use the GrimyLootUpdateResearch console command after you pick up your first lockbox.

Q - How do I add weapons/armors from other mods to the lockbox drops?
A - Please give this link to the author of the other mod if that mod doesn't already add their items to my loot mod automatically.
You can also edit the INI yourself to add new items to lockbox drops as well.

Q - How do I attach upgrades to sidearms and armor?
A - You will need all the required mods, listed in the required mods section

Q - How do I get randomized appearances for sidearms?
A - You need a highlander mod that supports it. I don't know if WOTCCommunityHighlander supports it, as I do not use that mod. You can try it.

Q - I'm not getting any drops!
A - Try deleting your config folder:
\Documents\My Games\XCOM2 War of the Chosen\XComGame\Config

Q - I'm still not getting any drops!
A - You have another mod that is modifying the loot drop tables and is being loaded before this one. Delete your Config folder again and also uninstall any mods that modify the loot tables.

Q - Some of my weapons' upgrades are locked. Something about 'Obtain Continent Bonus To Unlock'?
A - Read the mod description. Oh, wait, this IS the mod description. Use the console command GrimyLootBuildLootStoreFromHistory

Q - How do I change drop rates and other settings?
A - You can find the relevant ini files in the following directory:
\steamapps\workshop\content\268500\1142377029

Q - Why are my swords showing +20/100 aim?
A - Not caused by this mod, probably caused by balanced ranger swords or something else in your load order.

Q - I'm getting so much more / so much less loot now, please fix!
A - This mod doesn't alter drop rates of vanilla items. Either another mod is doing that or it's just RNG.

Q - I can't open my loot crates!
A - Use the GrimyLootUpdateResearch console command.
No it doesn't disable your achievements.

Q - Your translations for the WotC items are terrible!
A - I only speak English and bad Spanish. If you would like to translate them better, I would love for you to do so. Also, if you play in languages other than the ones so far translated (Russian, Korean, French) I would love for you to do translations.

Q - I'm crashing at mission end!
A - Not anymore, you're not! (Actually, if you still are, please tell me. Those should've been fixed completely.)

Q - I'm crashing somewhere else other than mission end!
A - Excellent! Or, rather, not so excellent. Please post details in the comment section, and I'll reply when I'm able.

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Special Thanks to:
GrimyBunyip - The original creator and therefore the creator of most of this mod
RealityMachina - Answerer of dumb questions, extraordinaire
robojumper - master of UI Kung Fu and patient teacher
Musashi - For the idea on how to implement the Update 20 changes safely, without crashes
PopeUrban, Haddox - Art Assets
sebkulu - French Translations
Thunderbeast, karavolt - Korean Translations
Вожбан-Литрус Вопурт-Тритьюдар, tr0ll - Russian Translations
Wraxil - Implementation for continent bonuses
bithir - Providing the integral "crashing save file" that helped fix the end-of-mission crashes
Popular Discussions View All (21)
57
Mar 19, 2022 @ 8:17pm
Adding support for Grimy Loot Boxes to your mod
Ginger
7
Apr 5, 2021 @ 5:30am
Alien Rulers weapons/items for Grimy's WOTC
TyrantLyzardKyng
7
Oct 10, 2023 @ 5:38am
List of mods here!
endersblade
1,534 Comments
ELDEPREDADOR55 Apr 17 @ 9:47pm 
Soldiers advent are the only ones who give you loot boxes because at the beginning I killed a sectoid and it only gave me an elerium core and nothing else.
Sir Pegglesworth III Feb 11 @ 2:55pm 
for some reason the loot boxes just aren't being dropped by enemies
khumak Feb 7 @ 5:24pm 
This does work with LWOTC, but it has a few quirks as of the last time I used it. It was not designed to work with the Laser and Coil tier of weapons so there are only conventional, mag, and plasma loot box rewards. So if you open loot boxes when your best weapon tier is laser, you'll get conventional. If your best is coil, you'll get mag. So I find it best to stockpile loot boxes and open them when I discover mag, then save them til I discover plasma.

It also seems to check your inventory when determining which weapon/armor tech level to use rather than your research tree. So if you have plasma weapons but all of them are equipped, it won't realize you have plasma. You have to have at least 1 of each item NOT equipped by anyone for it to recognize your weapon/armor tiers properly. Not a huge deal, just remember to unequip some stuff before you go opening a bunch of loot boxes.
DD44 Dec 24, 2024 @ 12:51pm 
So this is (supposedly) enabled. And when I load in, the old loot that I have unlocked IS there. But I get no drops, have no research, the old loot I already have has no abilities AND neither "GrimyLootBuildLootStoreFromHistory" nor "GrimyLootUpdateResearch" is being recognized by my console commands.

Bit of help, please?
Narushian Oct 5, 2024 @ 10:25am 
Any suggestions to alleviate that???

The Lag or the massive FPS that is
Narushian Oct 5, 2024 @ 6:13am 
love the mod, hate the massive lag that comes with it.
Van Solt Sep 11, 2024 @ 3:46pm 
I find conflict wit "[WOTC] Black Market Expanded Information" this Now 75 fps)
Van Solt Sep 11, 2024 @ 3:11pm 
i dont know why But without this mod i have 75 fps And with this mod 30.... Somebody know how to fix it?
00Verdandi00 Sep 4, 2024 @ 5:28am 
@Wrath I'm using RPGO & LWOTC, this mod still works
Wrath Jul 30, 2024 @ 1:52pm 
On the paper this looks sick... definitely want to try it
Ayone can confirm it works / doesnt work with RPGO , LWOTC and InstantLoot ?
Thanks for your work author