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And thank you kindly, ZEFNER. Your Matsui is boss as hell, by the by.
And that is my essay answer to a design philosophy question you totally did not ask. Pardon all the words.
Also, Steam’s comment limits really, really suck.
Long answer: Let me get way too wordy for a second. When I started making the Pride collection I thought about the best way to address making characters play smoothly both as themselves and against other characters when it was going to include both ends of the extreme--fighters like Rickson, whose careers were consistent and short, vs fighters like Coleman and Sakuraba, whose careers were not just long but swung dramatically. Would it be better to make a Sakuraba Prime and a Sakuraba (Knees Don't Work) and if so should there also be a Sakuraba (UWFi) to reflect his style at the time, and at that point given that the characters are meant to be played against each other, what would be the best way to balance them together if some of them are reflective of worked fighting or fighters who were too far past their prime to be effective?