ARK: Survival Evolved

ARK: Survival Evolved

134 ratings
File Size
0.365 MB
Aug 28, 2017 @ 12:21pm
Oct 30, 2018 @ 8:35am
7 Change Notes ( view )

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In 1 collection by Grebog
Grebog's Mods
14 items
Item Finder by Grebog
Easily find your lost Items!

This mod is clean and stackable

To use the ITEM FINDER press F3 to open the ITEM FINDER window.
Enter your search phrase in the upper left text entry field.
For an exact search use the "". (example: "spoiled meat")

Use the looking glass to toggle the "Show In World".
Press "Show In World" button to show the storage/dino which holds your items.

optional INI (GameUserSettings.ini) entries:
SearchRadius=10000 (default is 10000, minimum is 3000, maximum is 20000)
AllowPull=true/false (default true - if set to true, you can move the found items to your inventory, if false: the Move button is invisible)

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This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[]
Popular Discussions View All (4)
Nov 1, 2018 @ 1:18am
PINNED: Found any BUGS?
Jan 21, 2018 @ 6:54pm
PINNED: How to change the KEY BINDING (F3 KEY)
Feb 12, 2018 @ 10:41pm
PINNED: SERVER running this mod
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Kicore Mar 23 @ 6:51pm 
So it sounds like you intend to implement the moving of items into remote inventory in the future, which is quite exciting. I look forward to it immensely! In your next update, it would be great if you chose to, even if only temporary, allow for a pulling mechanic by selecting an item/blueprint for crafting and/or repair purposes. The idea of a future where transferring remotely is great, but man I'd love to have a good reliable crafting/repairing solution aside from the vanilla way. Thanks for all you do!
Grebog  [author] Mar 13 @ 1:34am 
@kicore i had a look into the s+ code. One thing i do do not like is, how the remote inventory is accessible. The player needs to first select an item from the remote inventory. If there is no ones, you need to put something in before pulling. The ark dev kit has no other safe way to find out, what the remote inventory is. Because of this issue, i did not implement the "moving of items into remote inventory" feature yet.
Grebog  [author] Mar 13 @ 1:26am 
@zaphod4th are you able to search for items using a search phrase with s+? If yes, does it work with descriptions too? And with other language settings?
The main reason for me to create the Item Finder was a way to search for lost items.
Kicore Mar 12 @ 9:35pm 
S+ is opensource and riddled with problems currently. Orionsun is never returning to modding, makes no sense for anyone to use that mod at this point.
Zaphod4th Mar 12 @ 9:08am 
@Kicore if you're using S+ mod, then you don't need this mod as S+ already have a item finder
Kicore Mar 11 @ 7:38pm 
Is there any chance you could take this already amazing mod and bump it up by adding the pull mechanics of s+ when crafting? Not asking for the guns or tools, just the UI that allows you to pull items from your Dino's and structures and item cache to make or repair things.
Dlucks58 Feb 18 @ 6:43pm 
Dont get me wrong though I do like item finder for its versatility, and it is especially helpful when im playing a low mod game as it doesnt add a bunch of items that I dont need. Pairs well with any server not using S+ or AA
Dlucks58 Feb 18 @ 1:25pm 
Also there is an item transfer tool you can use to transfer an item from anything you own to anything you own, forge, smith, dino, turret, mutator, repli, ect. you can select modded items to transfer too, and the amount, or distribute ammo evenly to all turrets in range, with a close to 100 foundation range i believe
Dlucks58 Feb 18 @ 1:22pm 
@Grebog sry its been a while since ive been in here, yes there is a search bar to search for specific items, S+ may not have all the functionality of specific mods but Ive spent a lot of time mixing and matching mods (most ive ever run at once is 56) and I can tell you the less mods you run the better
Grebog  [author] Jan 7 @ 10:40am 
@Floyd Collins sorry, i do not have access to other mods in the dev kit.