X4: Foundations

X4: Foundations

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Additional Capital Weapon VRO [6.0]
   
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Jan 12, 2022 @ 1:42pm
Apr 29, 2023 @ 9:34pm
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Additional Capital Weapon VRO [6.0]

In 1 collection by Prior Micha
Mod-Sammlung (VRO | nonVRO)
18 items
Description
Reference:
https://steamcommunity.com/sharedfiles/filedetails/?id=2684206845 AdCapWeap (nonVRO)


Be aware: I didn't test it, because I do not play VRO. Please report any issues. Thanks!
40 Comments
TeraDragoon Feb 15, 2024 @ 6:45pm 
Kommt da noch ein Update für Terraner Waren oder muss man diese Terraner-Waffen unbedingt mit den normalen Ressourcen herstellen?
Priester Aug 14, 2023 @ 9:27am 
I really love the mods around the Gammabeamraycannon and the idea that the overwhelming power is paid with a lot of credits, resources and nividium. But as the good idea with the nividium for the TER shipyards is not working, it is better to remove the nividium and instead increase the amount of other resources to keep the universe running.

To make them more exclusive, they could be flaggt as heavy turret weapons, so they will not fit into every turret place? To be in line with the story around these "new and experimental weapon systems". And it will not become boring, because all slots are filled out with only these weapons ...

With that in mind main weapon versions of these systems will be very interesting, scaled from the heavy combat drone through S, M, L to XL ships ;)
Indi, Sohn des Ares May 29, 2023 @ 12:12am 
Musste den mod leider heraus nehmen,
Terraner konnten keine schiffe bauen bauten,
den werften aus {LINK REMOVED} haben kein Feststofflager für Nividium
docwho May 27, 2023 @ 1:06pm 
Like the mod. Just need to ask if you could add soild storage to the npc ship yards so they could build ships.
Hiztaar May 23, 2023 @ 2:22pm 
Hello. I realised it only has universal weapon component cost. Could you do a Terran Component version of it ? (Nvidium is not an issue in my opinion tho)
Prior Micha  [author] Apr 29, 2023 @ 9:39pm 
[6.0] done. Please report if it's (not) working.
Prior Micha  [author] Feb 24, 2023 @ 10:25am 
I'm creating a non-Nividium patch atm. Who want can use. When finish I will post the Steam-link here.
DrunkenMonkey Feb 23, 2023 @ 2:01am 
These need Nivdium, but a shipyard can't buy Nividium, so these weapons are useless unless you build them yourself... that is propably also why Terrans dont build destroyers, they cue them but because they can never get the Nividium they will never finish.
Prior Micha  [author] Feb 5, 2023 @ 9:39am 
After I updated my Bayamon mods (there was prio) I can take care of the two Turret mods (M and L) these days.
Odessa Feb 4, 2023 @ 2:13pm 
There's something I have noticed which may be due to the mod. Terrans nearly stopped building destroyers and battleships (I don't have your M turrets mod). I tried with a fresh new game with and without L turrets mod. The game without L turrets mod TER shipyard started producing destroyers and battleships minutes into new game. The game with L turrets mod 48 minutes into the game - shipyard doesn't try to produce destroyers/battleships.