65 people found this review helpful
3
2
Recommended
0.0 hrs last two weeks / 10.7 hrs on record (0.1 hrs at review time)
Posted: Oct 27, 2021 @ 8:54pm
Updated: Nov 19, 2021 @ 12:45pm

Early Access Review
At-a-Glance
Adult Content?
(FxM) sexual content
Censorship?
No. Woot! Woot!
Hours of Gameplay
One hour.
Modding Support?
No.
Patch Available?
No, not necessary.

Elewder is a lewd roguelike about a fallen warlock that must escape the Prison of Lust to defeat the Succubus once and for all!

Note: this article is a FRACTION of the full review. To read the whole article (including commentary and ratings), be sure pay my site a visit.

Gameplay
To claim your freedom, you must climb fifteen randomly generated floors. There are a variety of rooms that may spawn; they offer a combination of traps, chests and enemies. On every floor there is a shop with randomly generated wares. If you’re fortunate, you’ll find new spells; as the name suggests, the starting “Weak Simple Shot” is a paltry weapon, unsuitable for what lies ahead. A boss divides every three floors, marking a change of scenery and increased difficulty. If you die, you must restart on the first floor — and nearly all of your progress is reset. It’s important to ration your life-points, and not to take any unnecessary risks. Considering the penalty of death, damage is seldom “worth it”.

Sexual Content
The sexual animations need to be completely overhauled. I’m unsure how many there are, but Elewder is clear case of quantity versus quality. The models are a little uncanny sometimes, but they are the least of this game’s problems. I can’t help but feel that Kinky Fridays used “magic” as a cop-out to skimp on animation. Despite the main protagonist and his foes constantly levitating, their movement never takes advantage of “zero G” sex. Sex-positions are not only more suitable for the ground, they act like they’re on the ground. It’s not uncommon for the main protagonist to lie completely still (while his partner does all of the floaty-stuff). It’s clear as day Kinky Fridays is simply trying to pass cutting corners as “features”. Then again, considering the stiff animation and rampant clipping, good animation may be outside of Kinky Fridays‘ pay grade. There are so many stretched body parts, the sex-scenes are borderline unwatchable. My god, the faces — I can’t believe Kinky Fridays released and sold a game with what I saw.

Verdict
I can see why Critical Bliss didn’t bother to send me this game! They almost never send me games, but they assured me, “when the time comes” they would send “Early Access keys”. The only thing that kept me going was respect for the publisher and developers; if it were anyone else, I would have probably wiped my hands (and hard drive) of this tedious game. It’s a failed roguelike with half-assed, three-second sex-scenes. My biggest feel-bad moment was when I reached the final boss room; my playthrough was cut short because an ending wasn’t programed yet. I worked so hard to accumulate a wealth of extra hit points and useful items, only to be forced to “retire” and reset my progress. I understand that Elewder is a “roguelike”, and rebuilding your character is supposed to be part of the fun. But when every playthrough feels the same as the last, I’d rather stop playing than retrace my steps. If Kinky Fridays wants to maintain linear progression and samey gameplay, a proper save system needs to be implemented. Elewder has long way to go before it’s worth a purchase. I recommend revisiting this title late next year to check on development. If Kinky Fridays can’t get their act together by then, maybe they ought to stick to something they’re good at — puzzle games.


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