14
Products
reviewed
578
Products
in account

Recent reviews by MrMystery

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Showing 1-10 of 14 entries
No one has rated this review as helpful yet
13.3 hrs on record (1.2 hrs at review time)
It's like playing an episode of an Epic NPC Man skit, but a long one, that has charming game play. The pixel art and aesthetics are great, there's a nice blend of visuals to compliment the pixel style, which I can appreciate. I typically play games with keyboard and mouse, and the lack of a mouse to click on things, was a bit frustrating, as it makes navigating menus and inventory so much faster than having to select things one at a time. Ultimately, mashing keyboard buttons is a pain as well, so I switched to gamepad, and the game is much more comfortable to play and enjoyable to mash buttons. I would highly recommend you use a controller if you play this game for an extended duration. Love the quirky humor, it's been fun so far, game plays super smooth for me.
Posted May 30, 2025.
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18 people found this review helpful
1 person found this review funny
2
2
5
49.8 hrs on record (5.2 hrs at review time)
Is it anything super fantastic, no, is it enjoyable, yes. I've played a lot of survival games, some surmount to zero story, base building, easy PvE combat, with a heavy focus on PvP for end game. Which for me is meh, I don't have the time to farm, and compete, so survival games with the ability to jump in for 1-2 hours and accomplish a lot is great.

PROS:
Survival Mechanics are enough to make you question things (food/water seem plentiful enough), but medical supplies, treating disease, trauma, and stress from paranormal activities will have you scrambling.

Combat is well done for what the game is, there is stealth, sneak attacks, ducking dodging, sidestepping attacks, and other mid combat surprises that require you to do more than just left click til dead.

Looting is enjoyable, without being entirely necessary all the time, you don't need to hit rocks and trees to make stuff, pretty much all objects you find can be scrapped, and scrap is the universal currency as well as used to repair and build some things.

RPG elements are light, but allow for character customization and growth.

NPCs and story are okay, nothing stellar, but enjoyable, and you can trade/barter, etc.. with most friendlies.

Difficulty, seems appropriate, you can't go exploring very dangerous areas, and some of the horror beasts will startle you, then kill you at low levels.

Quests! The biggest selling point, for last, and the primary reason I bought it. I wanted a goal, things to do, motivation to keep surviving, and maybe even win! Having quests, or an end game in a survival game is a welcome change from the endless grind that is most survival games on the market.

CONS:
MMO style monster range, i.e., if you engage something, you can run outside their agro range and they will just run away, even if they are super close to killing you, makes some accidents too easy to correct, if you tackle something too tough, you can just run 100m and you're ok. (MY buddy and I were playing once, and he had aggro, and was about to die, so he just ran, I was trying to chase after him to help him, the bad guy just turned around and ran back to base, I even took 3 swings into him, almost killing him, but he completely ignored me and continued back to his spawn location).

Graphics look pretty dated, but don't necessarily distract from the game, they are okay, but make the game feel older than it is.

Quest/Inventory management was a bit vague when I first started playing. Things you find for a quest, magically disappear from your inventory, it was slightly confusing until I realized what was happening. You also don't really get to pick which quest an item gets assigned to, so if you have multiple collection quests, it usually auto-disappears an item for the earlier quests first.

I've only played 5 hours at this time, barely scratched the surface, but I am really enjoying it so far.
Posted January 29, 2021. Last edited January 30, 2021.
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No one has rated this review as helpful yet
61.7 hrs on record (38.6 hrs at review time)
Ugh... why can't I just give it a thumbs up! It's a good game, old classic, revisiting it, it's fun to just relax a murder 1,000+ SWAT members. It's pretty hilarious that you get penalized for killing civilians, because of the "clean-up" costs of making a civilian death go away... but let's murder 500 cops a mission and that's okay. Overall the guns are fun, the modifications take a bit to unlock and earn for the better guns, but it's not too bad. Money is pretty easy to come by, and when you get a loot box for some cool skins, you don't have to fork out more $$ to unlock them, in most cases. Overall, good clean fun.
Posted January 24, 2020.
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1 person found this review helpful
2.2 hrs on record (0.2 hrs at review time)
Funny little game, great remaster, playing this game as a younger self, it's awesome to enjoy it re-ignited with my children, funny story, gameplay is relatively smooth and enjoyable.
Posted November 28, 2019.
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No one has rated this review as helpful yet
57.8 hrs on record (53.2 hrs at review time)
Playing this game again after not touching it for a long time is a lot of fun. I've never "beat" the game, but played to like lvl 35/100, then quit. Got into a roguelike kick/survival game, playing this much like that, elite hardcore, you die you start over. Still not doing well ha! but played like 6-7 characters up to like 30-ish before dying, but slowly stashing away gear so the next guy has a better shot.
Posted July 3, 2019.
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1 person found this review helpful
5.9 hrs on record (3.6 hrs at review time)
A decent shot at FPS defense/wave, it's smooth, not really original in any way. But it's fresh and fun, so that's all that really matters. It doesn't quite have the depth of other games in the genre (L4D2, Vermintide, etc...) but it's challenging and fast paced to make it interesting. The new invasion mode is pretty nice, much like l4d2's survival mode.
Posted December 7, 2018.
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No one has rated this review as helpful yet
93.7 hrs on record (36.9 hrs at review time)
A great improvement on the Left4Dead concept. Basically copies it, then adds leveling up, loot, and builds, but basically it's a get from A to B, kill hordes of monsters, survive.
Posted November 21, 2018.
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2 people found this review helpful
128.2 hrs on record (57.7 hrs at review time)
I'm not sure about all the negative reviews, I never experienced any of the bugs, no game breaking bugs, and I pre-ordered and played slowly and at my own pace. I still am likely no where near completing the game, and I pass on all the *criminal* quests (at least for this play through, maybe next time Henry will be a cutthroat). Maybe I didn't rush the storyline quickly enough, or just power through the game like some of the negative reviewers... who knows!

As of writing this, they have patched 2-3 times, correcting apparently 300+ quest bugs/problems. I'm assuming some of them were just consistency issues, which I have run into, like, talking to people and having conversations opened up that I have not done yet, telling me congratulations on stopping someone or another whom I have yet to go after, or thanking me for converting a bad guy to an ally, when in actuality I killed the guy... but meh, they havn't stopped any quest progress, and it didn't really ruin my experiences yet.

As far as game play, I felt combat was a little... hard, at first, but then again, Henry was a peasant blacksmith who had never weilded a sword, going up against trained soldiers, is a death sentence, good job Warhorse. 55 hours in, I don't mind fighting 3-4 bandits or soldiers at a time, sometimes more, and I'm left a little bleeding, so I'd say it's fun. I've since upgraded to using Tobii Eye Tracker, which helps a bunch in combat and target acquisition/switching.

Story portions are good and engaging, a lot of games, like Skyrim, and some other more recent RPGs, I've always found myself skipping dialogs blah blah blah, but still (other than haggling conversations and innkeeper room rentals), I don't skip conversations at all, mostly because every conversation from a lowly villager to a king is voice acted, and you're enver left with quests/dialogs you're forced to just read because they didn't want to voice act the whole thing...

The world, doesn't feel static yet, there's always something going on, people living their lives, random encounters, bandits raiding merchants, guards engaging, combat happening on the roads, etc... people in towns have conversations, and actually do jobs/work wander around, instead of just standing there with an icon above their heads.

Basically every mission from the smallest to grandest can be solved however you want, theft, murder, persuasion, guile, threats, standing, reputation, whatever you feel like specializing in. It's pretty nice knowing you can actually do quests multiple ways, and or/wrong, completely wrong, and fail them, but you might fail a quest you started over an hour+ ago, and just live with the consequences, which is a refreshing change from the... hrmm SAVE before fight, SAVE before lockpicking, SAVE before conversation, and LOAD everytime you *** up. I'm glad I don't have that option, instead I just play and Henry wins some and loses some, or half asses it, and gets away with it as best he can.

The game is very rewarding if you play it for what it is, a medieval simulator and not a game. I still try to avoid "fast travelling" because, I like riding from town to town, stopping and helping bandage wounded refugees on the road, or spotting an ambush with my own eyes, instead of the game pop up of "ambush SCOUT or AVOID" options. The game has so much to offer you can lose yourself in the mundane. I've passed up so many quests that went against my current Henry's morale code, and I still feel like I have so much to do without having to advance the main storyline.

There's a lot in this game, it's a true living and breathing world, people have lives, routines, and you can and do get to affect a lot of their lives, you can wipe out entire villages (on purpose, on accident, or by being negligent), or you can be their hero... or you can profit from their downfall, and save them all the same. It truly is a magnificent game if you let it sweep you away in it.
Posted March 11, 2018.
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No one has rated this review as helpful yet
21.4 hrs on record (13.0 hrs at review time)
A great return to a classic game style. The First-Person Shooter, Hexen style, with magic, powerful weapons, and swarms of monsters. Now, combine this with a traditional procedurally generated rogue-like, one life, one death, new dungeon to explore everytime, tough boss fights, limited health and mana and some variations of loot. Now toss in a small mix of RPG, letting you level up, choose perks and buffs and different character paths as you go.

Win. Win. Win.
Posted November 22, 2017.
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Showing 1-10 of 14 entries