103
Products
reviewed
325
Products
in account

Recent reviews by Tref

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Showing 1-10 of 103 entries
1 person found this review helpful
1 person found this review funny
13.6 hrs on record (11.5 hrs at review time)
I can’t describe how surprised I was when I saw a browser game on Steam! I've never even seen browser games being released on Steam!!!! I managed to get acquainted with this game since my school days, when it was still in the browser, having gone through two chapters, and looked at the rest from Kuplinov. And surprisingly for a browser game, it didn't even look bad! I know what I’m saying, because as a person who played a lot of browser games at that time, it was rare to find similar games on the Internet!

This version is essentially no different, and the point is that it contains all the chapters, and as I understand it, a special chapter was made in which the variety of passages is simply amazing, because you build a passage, looking at certain endings of past heads! And in fact, the gameplay has not changed. Choose the right option and move on! And if you haven’t seen this game, then I’ll say right away: “No need to use logic!” Turn off all your logic, it is not needed in this game! Since some correct choice of an item to help pass through has such a crazy meaning that it is better not to think at all, but how, and for what? Although, what am I even talking about, I don’t think anyone will think sensibly when they just see the game.....

Bottom line: The release on Steam was a surprise, and it just hit me in my head, remembering how I tried to beat the game myself (I think it was even on my phone), and I watched Kuplinov! The game has a lot of references to those times and today! It was just a great 6 hours spent, and I didn’t even regret knocking out all the achievements in this game (It was worth it)!

10 Press F to Charly out of 10 (Thanks for this being the only sad ending in the game)
Posted May 26.
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1 person found this review helpful
39.6 hrs on record (8.9 hrs at review time)
Early Access Review
If the 3rd prime is Jesus Christ, then this will be the best game of the last decade.
Posted May 11.
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1 person found this review helpful
13.7 hrs on record (6.4 hrs at review time)
A fun cooperative game.
You play as bloggers who go to creepy locations where they will have to film monsters and post them on their channel to gain views.
👻 It all starts with the hub - a location where you will return every time to buy items, sleep and watch your new masterpiece. Here you will learn about the main task - your team needs to collect a certain number of views, otherwise you will not become popular.
👻 You always have access to a video camera with a limited amount of memory, so you won’t be able to arrange a broadcast and will have to improvise - only film something creepy or just curious.
👻 After the material is filmed, your team must return to the “bell”, which will raise you back. But if you all died, there will be no kin. But there is an exception: if there are a couple of days left until the end of the task, then the camera can be found in the same place where your team was ingloriously defeated.
👻 Monsters are creepy and most of them are deadly. Some can be tricked or temporarily disabled.
👻 But it happens that there are few monsters or you don’t want to mess with dangerous creatures. You can get a few views by filming your comrades - they can show emotions or some tricks. But emotions and entertainment gadgets are not free, you will have to shell out a lot of sponsorship bucks received for the video for them.
👻 The fun begins when you return to the hub. Having digitized the data from the camera, you sit down on a cozy sofa and watch the video. They even added comments, supposedly from real viewers. Good content will get a lot of views, which means your task will be successfully completed. But you won’t be able to relax; next time the plan for likes will be significantly raised. That is, it is impossible to win the game.
👻 Videos can be saved in WEBM format and then sent to social networks or friends.

Funny and scary. Just the thing to while away a couple of evenings.
Posted April 30.
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2 people found this review helpful
31.3 hrs on record
break the R button on the keyboard ✓
break a finger on your left hand ✓
a little gray in the beard ✓
nervous tic is even sexy ✓
complete the game 100% ✓
...
get the achievement "Achievment ♥♥♥♥♥" ✓

wait, what?????
Posted March 30.
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2 people found this review helpful
15.6 hrs on record
Dropkicked my girlfriend
Posted March 30.
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2 people found this review helpful
24.2 hrs on record
Thought the language was made up but it was just finnish
Posted March 30.
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2 people found this review helpful
35.4 hrs on record (24.4 hrs at review time)
literally having a color blind option on a 2009 game is a blessing!
Posted March 30.
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2 people found this review helpful
1 person found this review funny
33.5 hrs on record
Early Access Review
UW Developers!
After your patch v0.1.4.1 (which simply ruined the game), the behavior of the fireballs on the base became inadequate!!!

(Working regime is the most gentle!!!)
1. Constantly hungry. They run to eat every 1.5 minutes (feeders are full! Any kind of food.)
2. PADS are not fixed at the place of work.
3. They constantly leave their place of work and get stuck in an empty place on the border of the base! We have to build walls BEFORE the perimeter of the border.
4. They don't sleep in beds. They lie directly on the ground, on the street.
5. They constantly get stuck in textures. That is, they don’t walk on stairs or paths, but try to go through walls and containers.
6. In the buildings, the second floor has become completely non-functional. They don’t go there to eat, sleep or work.
7. When the HUNGRY fell, he, they, follow you on your heels, (although the feeders are in front of your nose and filled with food) until you feed them by hand.

I don’t know how the behavior of the fells has changed outside the borders of the base, because I don’t have time to go hunting, but I don’t think that they have become more adequate. And if so, then I feel sorry for dragging them to the base, because they will also become infected with madness!
In general - I am indignant!

At the moment I can recommend the game for review.
The impression is more positive than negative. But it’s not yet possible to play it fully! There are a lot of bugs.
Dislike.
I'll correct it with a like if they work on the mistakes.
Posted March 16.
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1 person found this review helpful
60.3 hrs on record (13.4 hrs at review time)
I absolutely loved the original Overwatch, and for me it eclipsed Team Fortress 2 as a team shooter. I spent 1000 hours in it mostly as a Reinhardt Mainer (2016-2019).

The second part + updates from the first... controversial for me personally. The shields have been nerfed, so you can’t fill up more meat with everyone. There is only one tank now. Very recently we healed all the heroes. But it’s cool that the tag system was stolen from Apex Legends.

But in general I understand why such changes were made, now OW2 is really different in balance from the first game. Perhaps this justifies a two, perhaps not.

We expected an emphasis on well-developed cooperative missions, which did not happen here. In terms of the engine, this is the same game as in 2016, only with a different balance. In addition, new heroes have been closed, for the sake of which you now have to grind levels in the battle pass. Fritoupplay has an effect. Not fun at all!

I think OW2 is a great team shooter, but I've already played enough of the first part in ~7 years. I believe that the developers are trying very hard, and yet I still don’t fully understand the two in the title. This is Overwatch 1.5.
Posted March 9. Last edited March 16.
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2 people found this review helpful
85.4 hrs on record (32.1 hrs at review time)
“I built the house for 10 years, 10 months and 10 days, and then Calvin came and hit it with the tree he was sawing.”

On Steam, unfortunately, there is no way to rate a product as “average”, so I am guided by the emotions that the game evoked more often. I can’t call the game a bad one, but despite the content, it seemed EMPTY, simple and uninteresting to me. I received incomplete gaming experience, because I played from the day it was released until now, everything that happens AFTER no longer interests me, since I have no desire to play it. Someone tell me why the game is called forest if 80% of the time we play caveman? Well, I’ll tell you why I didn’t like the game:

1. Arsenal. Pistols, shotguns, rifles, grenades and 1000 more and one way to kill freaks with clubs. For complete happiness, a tank is not enough. Such a number of weapons completely discourages “fear” of the enemy, because it is not you who are abandoned on an island with psychopaths, but they are with you.
2. Plot. Complete nonsense, at the end Kirill the Hand-Bazooka will come out and save the world, what the hell?
3. Items. In my opinion, it's too much. One hundred types of food, berries and other items that you will have in your inventory, but you never use them.
4. Bots. The most stupid creatures, especially a girl who needs to be groomed for months and danced with a tambourine so that she can walk with you on three legs and do nothing. Shell-shocked is useful because he saws logs, but the chance that what he saws them for will be destroyed by him is 99%.

Perhaps because I really love the first forest and expected the same from the second, I was disappointed, maybe it’s because it’s an unfinished fresh film, but it didn’t catch my attention. To kill time with friends, but after the first playthrough you want to immediately go out and go play something new, I don’t know what else you can do there other than building a Chinese wall.
Posted March 4. Last edited March 4.
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Showing 1-10 of 103 entries