37
Products
reviewed
157
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in account

Recent reviews by tell me ur fav calamitymod boss

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Showing 1-10 of 37 entries
3 people found this review helpful
2 people found this review funny
0.2 hrs on record (0.2 hrs at review time)
Early Access Review
100% cpu usage and 12gb (!) of ram in game and loading screen. baldur's gate or bannerlord is less intensive, please optimise your games
Posted March 13. Last edited March 13.
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A developer has responded on Mar 17 @ 2:59am (view response)
1 person found this review helpful
67.3 hrs on record (54.5 hrs at review time)
Despite the charming voxel artstyle Barony is a surprisingly immersive experience - greatly due to how much input and agency the player has during their run. Discovering and utilising deep mechanics for the first time makes you feel like you really are trying to survive in these merciless dungeons, and you can always taste the pride when you prevail against ill fate simply through skillful wit and tactics. Because, curiously, your success and failure always lie in your hands - something you can't say about every roguelike. Bringing a friend or three along only deepens these layers into tales of hardship, determination and betrayal.

But no matter what: you are always one oblivious boulder away from floor one.
Posted January 8.
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No one has rated this review as helpful yet
390.4 hrs on record (92.4 hrs at review time)
This game is pure pleasure. Roboquest combines the best parts of an arcade FPS and a roguelike, giving a game that is both simple to play and yet requires understanding and skill on higher difficulties with depth that is satisfying to master without being too consuming.

The satisfying, dopamine-enriched raw essence of video games.
Posted July 11, 2024. Last edited July 11, 2024.
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This review has been banned by a Steam moderator for violating the Steam Terms of Service. It cannot be modified by the reviewer.
4 people found this review helpful
143.9 hrs on record (141.2 hrs at review time)
(Review text hidden)
Posted February 19, 2024.
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No one has rated this review as helpful yet
14.7 hrs on record (12.3 hrs at review time)
out of the hundreds of times you've played half-life 2, this one is going to feel revolutionary

and you won't pay a single dollar
Posted March 1, 2023. Last edited March 1, 2023.
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1 person found this review helpful
13.8 hrs on record (10.0 hrs at review time)
Another amazing game heavily weighed down by terrible game balance.

Shooting, reloading and dodging to the beat is the leading feature and main game mechanic of BPM, but it doesn't really come into play as much as you'd expect it to. Essentially, the rhythm ties down your firerate, reload speed and ability cooldowns; yes, some enemies attack to the beat too, but you can't rely on that except for a single enemy. Yes, except for only one enemy.

Only the first boss is somewhat enjoyable with really good music and a single attack that requires you to dash to the rhythm. All other bosses have obnoxious, underpowered or simply unclear attacks that are bland to fight against. Which is a shame, admittedly, as this game could excel at longer boss fights (ones that it lacks).

Shouldn't it also excel at the dungeon crawling? Well, perhaps it does with its weapon design and abilities, but they also heavily skew the balance of the game. Some weapons are literally unusable later on, while some abilities can remotely clear entire rooms with just two activations.

Admittedly, you don't need to rely on lucky weapon drops to get through the game - skill is often enough for the first floor or two. That is, until you get to a large room that is filled chock-full with respawning fly enemies that take two rifle shots each to kill, which fire projectiles (that don't synchronize with the beat in any way) and can dash away from your bullets. There is no reason for a fast-paced, rhythmic FPS game to have erratic isaac-esque fly enemies in every room. You want large, imposing enemies that will test your skill, give you a challenge, ones that can only be beaten by mastering the game's core mechanic. But there is none of that. You get flies. Many of them.

It doesn't get better. The later floors have bland music, but that's up to taste; what is not up to taste is the room design. A fairly small room filled with literally fifteen enemies, all with varying attack patterns, some with projectiles, some flying far up, predicting projectiles, invincibility, with multiple lives, and many flies. Let's hope you brought that room-clearing skill, because there is no human way to clear such rooms without getting hit, using just your weapon. Fighting this room comes down to running in circles, hugging the walls (without getting blocked on the pillars) and shooting into the indiscernible blob of enemies until success. There is no rhythm involved in that.

This game needs mods to fix the balancing but from what I've seen there are none. I am very crestfallen to know the reality of this game.
Posted October 8, 2022. Last edited October 8, 2022.
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3 people found this review helpful
9.9 hrs on record (8.9 hrs at review time)
Early Access Review
give it more time
Posted May 21, 2022.
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No one has rated this review as helpful yet
84.1 hrs on record (11.6 hrs at review time)
this game made me realise i have brain issues
Posted February 27, 2022.
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118 people found this review helpful
20 people found this review funny
6.2 hrs on record (6.0 hrs at review time)
the devil is a cat that respects your pronouns and lets gay people go to heaven

what more do you want?
Posted January 4, 2022.
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1 person found this review helpful
327.8 hrs on record (52.8 hrs at review time)
remove leeches
Posted June 7, 2021.
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Showing 1-10 of 37 entries