14
Products
reviewed
0
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in account

Recent reviews by Plutonia Enjoyer

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Showing 1-10 of 14 entries
2 people found this review helpful
357.5 hrs on record (161.9 hrs at review time)
能否比肩BG2+TOB就看最终版本的完成度了
Posted October 9, 2021.
Was this review helpful? Yes No Funny Award
35 people found this review helpful
16 people found this review funny
3.0 hrs on record (2.7 hrs at review time)
Early Access Review
1、综合感觉比dusk感觉更好
2、双管不论是手感还是伤害都令人满意,尤其令人满意的是备弹量
3、玩家是康米一员,敌人目测也是康米,康米杀康米,说明kotolout这人行,能处
Posted February 14, 2021.
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No one has rated this review as helpful yet
2,027.7 hrs on record (378.9 hrs at review time)
优点:比oldrim更强大的稳定性
缺点:它仍然是上古卷轴5,这意味着你仍然需要各种MOD来补充杯赛未完成的部分
Posted March 17, 2019.
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6 people found this review helpful
1 person found this review funny
6.8 hrs on record
本作的战斗节奏和关卡设计比起新秩序进步明显,甚至比老血更好,所以,单从FPS的核心角度来说,本作相当好了。
然而最终BOSS战是QTE掉一个老巫婆这点简直就是系列的耻辱,从3D里开着机甲的希特勒到老血里的奥托大帝的怪物,德军系列的最终BOSS战无一不是BJ面对着强于自己数倍的大家伙,结果到这作居然成这样,我特么想要的不是COD。
再就是剧情,BJ斩首后重获新生,OK,我没意见,这是科幻,纳粹都能到金星建基地了,断首移植不会是什么大问题,然而本作的意识形态真是浓浓的政治正确味道,不愧是瑞典人做的游戏。
屠杀纳粹,没问题,然而反抗团队和反抗之路真是。。。
Posted November 24, 2017.
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9 people found this review helpful
2 people found this review funny
0.5 hrs on record (0.2 hrs at review time)
世界上最好的FPS游戏
Posted September 14, 2017.
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11 people found this review helpful
2 people found this review funny
0.1 hrs on record
世界上第二好的FPS游戏
Posted September 14, 2017.
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7 people found this review helpful
1 person found this review funny
144.5 hrs on record (72.5 hrs at review time)
如果你一直并且打算继续把辐射系列当成一个RPG系列,那么本作可以说是2代以来最好的一作,因为本作至少还是RPG,而前作和续作,怎么说呢,杯赛从晨风之后或许就不在乎什么是RPG了。
(请不要用RPG三元老的游戏风格给杯赛洗地,不然我可以无限比烂下去)
Posted March 1, 2017.
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4 people found this review helpful
4 people found this review funny
22.1 hrs on record (1.8 hrs at review time)
囧尼”你们要沙发,你们都要沙发!“
Posted November 24, 2016.
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3 people found this review helpful
0.5 hrs on record
中规中矩吧,实话说还是挺失望的,其他几个中文评测似乎完全没提到这游戏的前身————DOOM2的一个WAD(相当于新战役),这个WAD在2010年的doomworld社区是拿了奖的http://www.doomworld.com/17years/best2.php,得奖原因当然是出色的单人战役设计,但是这点在本作却完全没体现出来。
Posted October 6, 2016.
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7 people found this review helpful
22.3 hrs on record (21.7 hrs at review time)
除了画面感觉没啥地方能超越Classic DOOM,不过这不是现在的id实力不济而是当年卡马克、罗梅洛那些老人做的太完美了,但是话说回来,时隔那么多年在一个市场环境和20年前完全不同的情况下,id决定推翻原来那个cod式的随大流作品回归最原始的风格,而且给出了一个还算满意的答卷,这对于DOOM社区的大多数玩家的多年等待就足够了。

关于多人模式,作为DM模式的开创者,DOOM总体来说和Quake是一脉相承的,本作的多人模式相比单人部分批评声不少基本上就是因为没有继承太多的Q3的精髓,至于为什么会这样,我觉得今年的quakecon上id已经给出答案了,好东西都要留到Quake新作里,所以要购买DLC的玩家请三思,尤其是本作因为国情原因在连接服务器上有先天残疾的情况下。
Posted August 13, 2016.
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Showing 1-10 of 14 entries