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Nedávné recenze uživatele blue

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Zobrazuje se 31–40 z 579 položek
Nikdo dosud neohodnotil tuto recenzi jako užitečnou
3.6 hodin celkem (2.0 hodin v době psaní recenze)
quake 1 is good, quake 2 is -really- funny
Odesláno 20. července.
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1 osoba ohodnotila tuto recenzi jako užitečnou
20.0 hodin celkem (7.5 hodin v době psaní recenze)
oh my god
Odesláno 20. července.
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2.5 hodin celkem
Recenze předběžného přístupu
a decent time overall, but feels like it can snowball for or against you depending on how you fare in terms of building your dice pool. very possible that this is just a big skill issue but the scaling between areas is definitely noticeable and if your output (damage or defense) does not keep up, you are likely to bite the dust.

as it stands though it's not the worst game i've played in the genre and i can see myself revisiting it from time to time
Odesláno 20. července.
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2 osob ohodnotilo tuto recenzi jako užitečnou
0.8 hodin celkem
there are better and more enticing games out there if you are seeking difficult boss fights. this game's fights, and the inevitable runbacks, feel like a drain more than anything else.
Odesláno 19. července.
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0.0 hodin celkem
it is serious sam 2. online is as dead as the first game. buy and play at your leisure for the single player i guess? if i want to be critical, i think the maps are too big. 1 kinda suffered of this, but on a smaller scale. 2 takes it to the next level. i get that it is a horde shooter and space is required, but there's such a thing as a bit *too* much space, which makes backtracking tedious. still an alright time, and decent gunplay.
Odesláno 15. července.
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7.1 hodin celkem
it's serious sam 1. the online is dead but the rest of the game is here, if you want to play that!

I am personally not a fan of it and don't think the series aged well but i guess i can chalk stuff up to personal preference
Odesláno 15. července. Naposledy upraveno 14. srpna.
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23.9 hodin celkem (14.1 hodin v době psaní recenze)
bakeru is fun, straighforward, and unapologeticially japanese.

on a basic level, the game is very much an action-adventure romp. you go through stages, beat up enemies, knock off a couple objectives, maybe do a pit of platforming here and there, and move on. while there's something to be said about the length of the adventure, which could be cut by maybe 10-20%, the pace is relatively brisk and nothing really lingers.

with that said, i don't think i'd recommend 100%ing the game. when i said it is unapologeticially japanese, that translates to a couple things : stages are themed around the region they are set in, but it also extends to the collectibles. which are souvenirs and 5 pieces of trivia per stage. honestly? i do not think they are super worth it. i think it's worth exploring a tiny bit to see the full layout of the stages, but i don't think you should wrack your brain trying to find all the tiny collectibles and pieces of trivia the game has to offer.

arguably, one of the collectibles, the hidden tanukis, serves an actual purpose. namely, upgrading your ship in the second half of the game. with that said, i don't think the game is hard enough to warrant hunting those down, unless you absolutely need to see those achievements pop. similarly, there's achievements for not being hit by bosses, which i think is cool, but once again, not worth losing sleep over.

ultimately i guess that is some nitpicking (other than the length of the game), because what the game does, it does well in troves. stages are fun and diverse - some are shmups, some are races, some are side scrollers, some are boss fights, some are mecha fights, some are fixed angle stages. backing it up is a relatively simple (dodge, parry, attack) but fun combat system : enemies are very common across the stages, and beating them up for coins and power-up gauge feels very satisfying. the game also throws new enemies into the mix once in a while, for some enjoyable diversity.

as a whole, it feels like a tight package, that while it could've been shorter, is definitely at least worth your consideration and probably your time. good-feel makes good games, and i do not think bakeru is an exception to that rule.
Odesláno 14. července. Naposledy upraveno 14. července.
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5.9 hodin celkem (2.4 hodin v době psaní recenze)
i wish i was better at puyo puyo than tetris...
Odesláno 9. července.
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24.9 hodin celkem (22.6 hodin v době psaní recenze)
a neat little game. paced long just enough to not overstay its welcome, with a great presentation (visually and musically) to back it up. don't really have much to say, definitely a more mid-tier game in terms of production that nails everything it goes for. a decent time all around!
Odesláno 9. července.
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0.3 hodin celkem
leaving this as a negative not so much because of the game's quality but because it made me INSANELY nauseous. even with camera shake turned down, i played it and it made me feel *unwell*. i guess this is a heads up for people that can get motion sick relatively easily to watch out for that. i truly tried everything : v-sync, less visual effects, reduced camera shakes, reduced visuals, but i think the way the camera jitters about behind you just kicked my ass. i don't have any advice to offer on this other than a word of warning because i do not even begin to know how i would address this...
Odesláno 7. července.
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Zobrazuje se 31–40 z 579 položek