10
Products
reviewed
900
Products
in account

Recent reviews by VodkaFrolic

Showing 1-10 of 10 entries
No one has rated this review as helpful yet
0.6 hrs on record (0.5 hrs at review time)
It's honestly kind of a bummer.
Posted February 10, 2022.
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No one has rated this review as helpful yet
37.0 hrs on record (9.9 hrs at review time)
Early Access Review
This is one of the best rougelites I've played in a long time, if only because it's so unassuming. Very simple and straight forward, fun and energetic, with great pulsing music and excellent gunplay. The little comic booky effects, which I thought I would hate, seal the deal. It's a proper shooter with great replayability that makes you feel like a total badass. A must-play for anyone thirsty for a new rougelite.
Posted June 22, 2021.
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3 people found this review helpful
3 people found this review funny
0.4 hrs on record
You don't have to play this for long to know that it's pretty cheap. Jumped off a 6-foot snowy ridge and died.
Posted April 12, 2021.
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6 people found this review helpful
141.5 hrs on record (44.4 hrs at review time)
Early Access Review
Cook, Serve, Delicious! 3?! is the best entry in the series so far. My partner and I play in co-op and obsess over new updates. It has the easy accessibility of a casual game, with the stressful gameplay and mechanics of a typing game. Controllers work great for co-op, using the full range of the controller in creative and challenging ways. The different recipes present unique obstacles and take advantage of various parts of your muscle memory. Where tamales test your ability to repeat the same sequence again and again, chicken sammies test your ability to rapidly read and translate without error.

CSD 3 feels like a more streamlined version of CSD 2, where the combination of Cook-For-Hire missions and running your own restaurant felt incongruous. With the removal of chores and the new ability to quick-serve completed dishes, CSD 3 has the simplest, yet most addicting approach so far. The charming aesthetic, quirky voice-acting, and strangely sci-fi world building tie together the whole experience. Vertigo Gaming are some of the good ones.
Posted April 16, 2020.
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5 people found this review helpful
221.8 hrs on record (128.8 hrs at review time)
This game is ruined by its community and admins. Bigotry runs rampant and is blown off by admins as "free speech," which is the most tired excuse in the book. Devs do nothing aside from provide mute functions. Can't recommend this game to anyone and can no longer justifiably play it.
Posted December 3, 2019.
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10 people found this review helpful
2.7 hrs on record
Early Access Review
My friend and I had a great time trying to break the game in creative mode. It wasn't hard.

I couldn't believe how badly this game functions. Everything about it feels sloppy and poorly built. Those problems run through to the core of the game, alpha or not.
Posted October 14, 2018.
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No one has rated this review as helpful yet
3.2 hrs on record (1.3 hrs at review time)
This game is a brilliant proof of concept.

I can't think of better terms by which to describe it. Event[0] takes chatbot tech that we're all familiar with by now and imposes story, characterization, and motivation on that AI. Does it work perfectly? God no. Sometimes you ask a seemingly straightforward question, only to receive totally unrelated information back. This can often be jarring and pull you out of the experience, yet the game still holds together overall, because the AI is glitchy, outdated software within the setting. The game does a good job of communicating this motif, and it does somewhat, though not completely, massage the issues with the AI.

What Event[0] does brilliantly is take current AI tech and apply it in a totally new and novel way. That tech is not totally solid yet, but it stretches our current capabilities, which is necessary to moving the applications of that tech forward.

Plus, this makes for a VERY sold puzzle game. Not overly complicated or obtuse, but satisfying when solved, and a novel experience to boot. I would not recommend paying full price for event[0], but absolutely catch this game for yourself when it's on sale, and avoid reading spoilers where possible, as the narrative is pretty damn compelling.

For those who don't mind spoilers, check out Rock Paper Shotgun's impressions of this game. I agree with them almost completely on this one.
Posted March 3, 2017.
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No one has rated this review as helpful yet
1.7 hrs on record
Early Access Review
The game desperately lacks depth and variety. Considering its description as a "late beta", I doubt the developers have any plans to flesh out the game to the extent that it really needs. Which is a shame, because the concept is lovely and deserves a good shot beyond the arcadey Recettear. Until then, if this game looks appealing and you haven't played Recettear, play that instead.
Posted September 1, 2015.
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A developer has responded on May 2, 2016 @ 4:58am (view response)
3 people found this review helpful
2.4 hrs on record
In regards to the lag, please note that lag issues are not a constant or a guarantee. While they can be fairly prevalent, I would argue that, based on my own time in the multiplayer (I'm currently rank 30 or some such bollocks), many of the other reviews are overexagerating the lag IF one has a solid internet connection. For example, I was playing over wifi and having plenty of issues with lag. Often playable, sometimes unplayable. But since connecting through an ethernet cord (finally), I haven't felt or noticed any further issues with lag.

The lack of dedicated servers is definitely a problem, but I would also argue that people are exagerating how badly lag affects the game. At its absolute worst, I would call the lag unplayable, simply because models jump too much to make shooting anything possible. However, even on wifi, those moments were pretty rare. Most of the lag is still playable. Sluggish, sometimes frustrating, but I still went positive in some pretty laggy games.

I haven't played or enjoyed a CoD game since the first Modern Warfare. I also owned MW2, but that's where I, and I know many others, realized where the CoD games were headed. This, however, is a solid FPS. Sure, you could also get Titanfall and have a similar experience. I prefer the relative simplicity of AW, but both have their merits, and Titanfall is certainly a more ambitious game. But this is a smaller, tighter, simpler experience, and it's one that's delivered VERY well (lag aside).

And as for the single player, who gives a damn. CoD single player has always sucked, and always will. This one is at least so stupid and over the top that I've had a few chuckles. A funeral QTE is one particularly lovely example.
Posted November 10, 2014.
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3 people found this review helpful
6.4 hrs on record (2.9 hrs at review time)
After hearing TotalBiscuit praise this game and name it "the best game he has ever played it," I was excited to try it out, if only to have another point by which to compare my tastes to TB's, a figure whose opinions I often admire. Now that I've played it, and given a week for my opinions to potentially cool, I can confidently agree with TB in every way. This is the only game that has ever made me cry like a babby, and it is the best game I've ever played.

Tthe controller-requirement is one of its best features. While clumsy, controlling each brother with a separate half of the controller makes this game undeniably groundbreaking, as it is the only example of a game making its physical mechanics part of its thematics and emotional weight.

The setting is also incredible. Screenshots will only show you picturesque, ye-olde villages and like scenes, but don't let them mislead you. Without spoiling anything (and please, let NOTHING in this game be spoiled, or you will regret it) many on the set-pieces in the latter half of this game are beautiful, startling, and horrifying. At least within my breadth of knowledge, there is no other game that has taken such a surreal and bold approach to fantasy world-making. When I wasn't in awe of the beauty in this game, I had my hand over my mouth, terrified.

Obviously, your own experiences with this title could vary. You might find the story not as enticing or convincing. It's entirely possible that it won't grip you like it did me. But if you let this game in, I promise you'll have an experience unlike anything you've had in video games to date.
Posted January 2, 2014.
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Showing 1-10 of 10 entries