36
Products
reviewed
191
Products
in account

Recent reviews by Victor_J

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Showing 11-20 of 36 entries
No one has rated this review as helpful yet
38.8 hrs on record (16.6 hrs at review time)
小体量的实验性作品,但依然有XCOM的内核同时有趣,外星人干员的加入,大大提高了干员的丰富程度,破门而入的系统令游戏难度稍微下降,可以第一时间集火杀死最强力的敌人.普通难度下,射击也不像正传那样随便MISS了.敌我安插的战斗顺序使得战场节奏有了很大的不确定性和有趣性..基地的经营略简单,系统并不复杂,很容易入手.总之这是一款很适合新人入坑的游戏,49元定价也有极高的性价比
Posted May 3, 2020.
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33.8 hrs on record (20.9 hrs at review time)
重生还是牛逼,美术一流,场景大气,流程紧凑,星战迷会玩的很爽.唯一缺点就是缝合验证,可探索的星球不多,流程较短了
Posted March 7, 2020.
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75.9 hrs on record (24.3 hrs at review time)
第一次玩光环,虽然全程突突突,但是在后面还是慢慢带入了整个剧情氛围里面,致远星战役很悲壮很伟大,牛逼116丝毫不亏
Posted January 29, 2020.
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26.8 hrs on record (8.1 hrs at review time)
Early Access Review
BUG多如牛毛,游戏缺少打磨很粗糙,剧情演出也很生硬。看得出作者很想要把游戏内容填充的很丰富,但是我却不知道很多系统到底应该怎么用,例如天赋系统
Posted January 26, 2020.
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A developer has responded on Apr 25, 2020 @ 4:32am (view response)
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32.0 hrs on record (0.2 hrs at review time)
更新最新的N卡驅動並全程開啓加速器后終於能進游戲了,筆記本i7 8750H+GTX1060+16G内存的配置,游戲畫面1080P下紋理開最高,其他全程開高,在第一章雪地場景僅能維持在30幀左右浮動,這簡直屎一樣的移植水平,垃圾R星給爺爬
Posted December 6, 2019. Last edited December 6, 2019.
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No one has rated this review as helpful yet
13.9 hrs on record (3.9 hrs at review time)
看起来很鸡儿酷炫,玩起来实际上............嗯,不好玩
Posted July 8, 2019.
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No one has rated this review as helpful yet
0.4 hrs on record
不好玩,战役模式简直是一坨屎中屎,关卡设定和教程引导莫名其妙,UI界面模糊,汉化更是简直一团屎
Posted July 6, 2019.
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No one has rated this review as helpful yet
15.3 hrs on record
玩这游戏只有一个感受,就是舒服,太舒服了

这游戏前期我以为在玩中世纪版<<最后生还者>>,到了中期我以为在玩<<古墓丽影>>,结果后期我又感觉在玩<<影子战术将军之刃>>,做的还真不错.很有意思

游戏体量不大,大约15小时左右的游戏流程,玩下来就好像看了场电影,我找到了当初玩古墓丽影的感觉,就是剧情后期略显有点赶,能有更多的铺垫就更完美了.感觉工作室很有潜力,期待工作室的后续作品
Posted June 1, 2019. Last edited June 1, 2019.
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No one has rated this review as helpful yet
13.1 hrs on record (6.6 hrs at review time)
SEGA牛逼疯了!CA牛逼疯了!
Posted May 23, 2019.
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19.7 hrs on record
这游戏难度不低,前期资源紧缺考验潜行,但是想要潜行必须要消音武器,而往往消音武器攻击力非常低,所以到后期基本没有什么卵用.后期资源多了就能莽起来了,也就好玩起来了.
但是这游戏还有几个致命的缺陷,非常影响游戏体验:
1,BUG繁多,这游戏的BUG数量简直了,非常恼人
2,收集到的武器和配件在商店居然不能卖出,也不能分解成为材料素材,商店只是用来买入的?后期背包往往一堆垃圾的过时武器
3,等级系统几乎没有任何作用,没有任何属性的存在,升级只是有技能点,生命和伤害完全靠装备和技能决定,杀死每个敌人获得的经验数量也没有明细的说明,往往杀死一群敌人后会连升几级...
Posted April 9, 2019. Last edited April 9, 2019.
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Showing 11-20 of 36 entries