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Senaste recensioner av MicroJava

Visar 1–9 av 9 poster
Ingen har angett att denna recension är hjälpsam ännu
5.1 timmar totalt
Epitome of "short and sweet". The perfect cozy platforming game.
Upplagd 22 juli.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
2.2 timmar totalt
Has a ♥♥♥♥♥♥ timer that you can't turn off, and missing a lot of house rules that help expedite the game meaning it can drag on forever in a neverending loop of mono-colored hell.

If you have sadomasochistic tendencies, a fun way to torture yourself and some soon-to-be former friends.
Upplagd 23 oktober 2024.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
3 personer tyckte att denna recension var hjälpsam
16.0 timmar totalt (10.7 timmar när recensionen skrevs)
Nice, succinct Metroidvania. Definitely feels similar to particularly Order of Ecclesia with the different Orb power ups. Really cool time stopping mechanic that also feels similar to Luna Nights.

Would recommend, short but absolutely made with care.
Upplagd 13 maj 2024.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
17.4 timmar totalt (3.3 timmar när recensionen skrevs)
Touhou Fantasy XIV with rabbit girls
Upplagd 10 maj 2024.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
1 person tyckte att denna recension var rolig
53.8 timmar totalt (36.4 timmar när recensionen skrevs)
10/10

May you find a salmonsnake rune in your nearest trashcan.
Upplagd 12 december 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
22 personer tyckte att denna recension var hjälpsam
52.3 timmar totalt (48.4 timmar när recensionen skrevs)
At the time of writing this, I've beaten the main game as well as all the optional dungeons that you can complete before the final boss, and... where do I even begin.

PROS:
- The sheer amount of optional side content that is on offer is staggering. Tons of extra dungeons, as well as an extra board-game esque area that can be repeated for top-tier loot.

- The Empathy system that the main character uses is awesome. Really heavy FFV Job system vibes, with the added perk of permanent stat gains that always feel like you're working towards a series of progressively greater goals with different abilities and passives.

- The world is very Earthbound/Mother-esque, with great writing. Can be super comedic and fun one moment and eerie and unsettling the next. Not really so much of a twist-heavy game, but there are a few genuine surprises that caught me off guard (namely Mr. Cat's Dungeon )

- The random encounter system is rather forgiving, and thankfully has a mechanic where if you're at a certain level you can just dismiss the battle and continue on. There's also a grea

CONS:
- The game has several difficulty spikes that feel a bit harsh for when they occur in the game. Particularly some of the required story dungeons.

- There are several instances of maps that feel rather annoying to traverse, particularly those where darkness obscures your vision, or a lot of the landmarks feel rather samey and disorienting. Rainbow Park and the Path of Enlightenment particularly come to mind.

- The itemization could definitely have been handled better. Money is rather short early on in the game, and healing items, particularly revives, are really expensive, which can cause some frustration when you don't have a proper healer in the party.

NOTES AND ADVICE:
- Invest in the Flower form. it will help substantially with reducing grinding late game.

- Some of the chests when opened will give small buffs for the next battle. Definitely try to use them on big EXP gain enemies/bosses.

- Your party will change a lot, so be sure to not completely neglect any of your forms so that you always have options available to you. The game is fairly good at not leaving you too screwed at any one moment, but better safe than sorry.

This game was a blast to play through, and the fact that it's only around $15 astounds me. If you can put up with a little JRPG jank here and there, this game is truly a hidden gem that deserves more recognition.
Upplagd 16 april 2023. Senast ändrad 17 april 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
3 personer tyckte att denna recension var hjälpsam
7.0 timmar totalt
Not a bad little game, although I would wait for it to go on sale. The stamina management is honestly quite dreadful, it takes forever to move around and there are cheap deaths aplenty in here. Thankfully, the savestate system is quite forgiving. Most of the items are kind of useless aside from the Salt and the Doll. I do really like the heartbeat mechanic.

Overall, I'd say 6/10.
Upplagd 1 oktober 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
49.0 timmar totalt (48.9 timmar när recensionen skrevs)
A very decent pair of visual novels, with really interesting math and logic-based puzzles. Only complaint is that VLR feels a bit padded and kind of hard to follow at certain points.
Upplagd 2 januari 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
2 personer tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
557.6 timmar totalt (225.5 timmar när recensionen skrevs)
Still waiting on that word from Fenchurch
Upplagd 1 januari 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Visar 1–9 av 9 poster