7
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42
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Recent reviews by Seihoukeh_

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
1 person found this review funny
7,203.4 hrs on record
ok done time to play sequel
Posted August 19.
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No one has rated this review as helpful yet
10.1 hrs on record (7.0 hrs at review time)
- Basically the best game ever made. played since launch-ish, haven't missed a single day. i love defensive-assist-slop. miasma is/was not a bad mechanic, until shiyu rework kinda ruined it for shiyu but is far from unplayable. control skills are cool and fun.

- still 50/50 75/25 at time of review, but pulls are plentyful enough and just signature weapon on main dps is often enough to effortlessly clear endgame content with a decent team. very few characters feel like they need their signatures to function, usually just voidhunters its heavily recommended and a few outliers. some sigs are even quite bad, usually just some old characters like astra now preferring an A rank engine over her own sig, almost all anomaly characters can just use weeping gemini(free and craftable) for free 200 ap, it is never very far behind sigs.

- 3 character teams, instead of swap to specific character with "_" button you just have 2 buttons for swap back or forward, basically if another gacha releases with a swap-parry, or even requires swapping in combat, and its locked to the d-pad/4 buttons, im not playing it. this is just so much insanely better. no quick-swap combat gacha should ever release with d-pad swap input ever again at this point.

- still hoyo so plenty of shill, hp inflation, characters get buffs but they are a little weird about it sometimes, etc.

- controller support : basically everything can be rebound, and overworld/bangboo/combat/etc can all be bound separately. though i use ps5 controller and have encountered 1 event where the annoying painful trigger things are forced enabled and cant be turned off, hopefully a settling to disable it in the future or they just never use it again.
- Steam ver issue : cant switch accounts.
- Controversial : still opens into hoyo launcher, i like it, i want to still see the animated version art.
- Steam OS : my main pc gpu imploded so im stuck on steam deck/phone(miyabi crashes game), the full hoyo launcher doesn't work steam deck anymore but the zzz solo steam ver does for now at least? i just use newest GEproton, idk if works with base proton. sometimes it refuses to boot passed launcher but often works again after a restart.
- Steam deck : barely playable, but it is playable.

it better than wuwa (streamer that plays wuwa once every 4 months and played zzz for 2 weeks on launch said zzz is boring and feet are gross but its good when wuwa show feet and that hurt my feelings so now i say wuwa is bad)

- Hamburger.


wait how do i type a flower emoji in here, seed's getting hungry a-
Posted July 6.
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11 people found this review helpful
3 people found this review funny
1,205.0 hrs on record (1,204.9 hrs at review time)
best combat and boss fights of any game ever, many issues, many cool things. one of my favorite games ever despite the issue.

unfortunately has just posted they will now be making the game into AIslop. so i guess its over. like >2k hours total down the drain and leaving a parryslop + best boss music ever shaped hole in my chest.
Posted May 28.
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33 people found this review helpful
14 people found this review funny
6
2
0.0 hrs on record
haven't confirmed if Vauban rework is still mid before buying but gotta make sure reb gets her white monsters.
Posted February 11.
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No one has rated this review as helpful yet
571.2 hrs on record
alright dlc announcement time to finally do a review, been a few years but the "pain" stuck with me, insane great game until final-final-final boss just kills the ai over and over, is basically unwinnable(?). the game is on ps4 and i played it on steam deck at the time which while ran it pretty poorly the ps4 demo seemed to be even worse so i struggle to blame the final boss issue on frame rate but idk i had all maxed out builds all with the normal layers of survivability but could never make it out of the opening mechanics without the ai eating all the revive bar. hated the game after that etc. i really hope it is just because of hardware but ps4 should be playable so i don't understand. there was also some timed quests and some really really disgusting achievements that seemed similarly impossible or basically friend slop etc.. as much as it pained me at the time i of course cant not recommend the game just for the end being very eh, and seemingly making most of the characters just unplayable in the most difficult content if with the ai, and like the final character just being dodge attack spam for highest damage. like very questionable game design but the bosses are some of the best in any game ive played, i hope to enjoy the dlc and never have to see those original final quests ever again.

also game super grindy but afk-able and updates toned it down to be more reasonable, i think?, probably more with dlc hopefully..
Posted February 7.
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No one has rated this review as helpful yet
147.0 hrs on record (107.0 hrs at review time)
"wow the graphical quality is so high", *squinting through all the fog and grey and more fog*.
Let me exaggerate a bit and say its one of the worst looking games ever made, a huge waste of effort why would they do this? i don't get it.
Requires mods to remove fog/reduce to a playable state, only half joking, i have seen people die to monsters only because the fog was so thick they could not have seen it coming but its not that common and i just really like clarity. optionally can disable color correction and adjust reshade/other mod settings until looks right, if all the grey bothers you. i like going to jin/omega's area 1 to adjust to make sure ice isn't to bright or too dark and then everything else should be good.
Yeah the worst part is ray dau storm and forest actually looks not bad default but with mods can make everything look great, instead of just clear weather forest and some daytime desert areas being decent.
There is a world where i think i would like 0.0005 fog but the mods don't go that low before zero.

ok now heres my barely organized, greatly biased thoughts.

~60% of the flaws returning from monster hunter world + random good and "bad" parts of Monster Hunter Rise, along with new problems and new improvements, is still a good game.

very few bad monsters/monster attacks, only really AT uth duna has randomly really bad hitboxes on its super going underwater and invisible wave and slam attack, and sometimes slam is bigger than it looks, but super wave is never encountered if play well and slam hitbox depends on weapon and solo vs multiplayer, solo hammer i barely noticed. omega looks really rough but its only actually bad attack is the exploding directional tantrum that can just jump on you and guaranteed hit you if it decides to unless you run deceptively far away. but also i don't know much about blocking and clips seem to imply if you block anything in protraktorcathetor mode you just die to guaranteed chip damage stun lock? seems a bit unfair to lance.. besides that its the normal early monsters randomly got some weird attacks but don't really matter. (bruh what i am not doing 9star5star blangonga, though maybe his moveset is secretly good if you fight him more than twice).

Was worried omega was just going to be behemoth friendslop again but it was greatly improved and even though its intended to be in multiplayer, support hunters are good enough and don't need friends to clear savage.

im am fortunate enough to have gotten a pc (2080/i7-9700) from my neighbor for free so i have ran into basically zero performance issues but have not had any issues with frame gen, its just actually quite good? no ghosting and i don't think ill ever feel a frame of input lag at ~80fps, but the game should definitely just run better than it does. i have a bigger problem deciding which AA to use, i normal avoid them but the game is just so "staticy" in many spots i haven't decided if i prefer dlss on or off.

I hope Monster Hunter Rise 3 has even ""worse"" graphics than Rise so it runs on switch 1 in 1080p 60/switch 2 4k 120 and is full PSO2NGS level "counter-slop".
I love counter-slop so much. people complained rise had too much(but wilds is ok?) but it was not even close enough, give me a dodge counter with i-frames on the follow up/end lag so i can stand in omega's mustard bomb and spam it, let me use off sets on projectiles and take no damage.

they should add rampages into wilds, i also really like tower defense.

also we're back to clip damage game, x5 with offsets, where life steal augment :( ? though i appreciate no monsters just dealing damage to you by existing and greatly reduced use of wind pressure and tremor, though maybe more than just omega should do tremor and im not sure if wind is even in the game, i can kinda get people wanting more than like zero of it but also its only just annoying to deal with so i don't care.
Posted October 9, 2025.
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1 person found this review helpful
234.4 hrs on record
(+~500hrs on ps4)
Don't worry im not going to bruise the back of my throat with the hard drive its installed on like many others

Definitely the game before rise / 10
Pros :
Good amount of monsters are peak boss fight design
Endgame is pretty good after all the updates
Hammer is in the game

Cons :
Hand full of the worst fights ever made.
Base game AT monsters existing
Just hack in all the jewels, its not worth it.
One of the coolest fights in the game is only available for 2 weeks and then gone for 2 weeks for basically no reason post last patch that did things like making almost all event quests no longer rotate and always available. And is super insanely long outside of multiplayer, though it is possible solo with multiple hours of free time and no server disconnect. (updates have made its gear very skippable in progression but still)

Controversial? :
Alatreon did nothing wrong and is actually the best fight in the game
AT Velkhana is actually quite good, though is extremely brutal, i prefer it as the true final boss
Clutch claw was actually integrated into hammers moveset so i don't have a negative opinion on it but i can see how many weapons hate it
Monsters added in updates are anywhere on the scale from peak to overtuned
There is a very cool monster in base game that is heavily intended to have 3 friends to fight it properly, even solo with MR gear it still feels like ass because of its tornado mechanic and aggro if your weapon can't effectively deal with it, and then there is a harder version that is just ♥♥♥♥♥♥♥♥ and even more tornadoes. was probably a pretty interesting challenge with 3 friends to play with at the time of release
Posted March 5, 2025.
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Showing 1-7 of 7 entries