7
Products
reviewed
1868
Products
in account

Recent reviews by Goat

Showing 1-7 of 7 entries
2 people found this review helpful
41.9 hrs on record (40.0 hrs at review time)
danganronpa v3 is good, actually,
Posted November 23, 2020.
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No one has rated this review as helpful yet
3.3 hrs on record (1.1 hrs at review time)
Early Access Review
Naive as I may be, I'm hopeful for what Neat will cook up after the development pause ends. (yeah, that means either i'll update this review later or i won't and it should be disregarded. anyways)

I don't own a lot of VR games, but Garden of the Sea is the only sandbox-y VR game I've played and thoroughly enjoyed.
- It's in very early access, but the game feels really pretty polished in most interactions - the only noticeable bug I've gotten is a radish growing to three times its size, which honestly probably made the day of the bird I fed it to.
- There's more to do than I thought there would be - it's not a collectathon, but taking time to explore nets you small, nice new things to play with.
- Things you destroy in exploring seem to respawn, which lightened stress on me at least.

That being said...
- There isn't anything to work towards, other than aesthetics and collecting the currently small assortment of recipes and items (there's a store boat, but the shopkeep's sleeping and I think it's just an indicator of a future feature)
- The art style is wonderful, but there's not an immense amount of variation - it's blue skies all around, which seems nice but there's no night or rain
- Speaking of aesthetics, placing non-physics items - like planters and bridges- is really, really awkward, and I don't know if it's a bug or placeholder controls

I got it on sale for three bucks, and (gambling on some minor future updates, at least) I think it's worthwhile. For the full six, I think it might easily still be, depending on your valuation.
Posted October 31, 2019.
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2 people found this review helpful
113.2 hrs on record (60.6 hrs at review time)
The only good 3D platformer I've played on PC.
Tight movement, neat graphics, good music, endearing characters, worthwhile DLC, and nearly infinite (if sometimes dumb) Steam Workshop levels.
I swore I was done when I got all the regular time pieces, but I still find myself spending evenings and weekends on it.
Posted June 28, 2019. Last edited June 28, 2019.
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2 people found this review helpful
108.3 hrs on record (32.8 hrs at review time)
Early Access Review
By itself, Beat Saber is a really fun way to get started with VR or demonstrate it to others. The "flow" of swinging through beats on Expert/Expert+ is satisfying in a way I've never experienced in any other game.

Including community maps? It's the only good rhythm game.

If the reviews are still flooded with complaints about mods when you read this, ignore them - although Beat Games doesn't officially condone mods in any way, the game's never tried to prevent modding. The updates just break them.
Posted April 26, 2019.
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1 person found this review helpful
1 person found this review funny
34.3 hrs on record (18.2 hrs at review time)
The entire Cook, Serve, Delicious! series absolutely nails the ultra-specific feeling of "frantically trying to slow down." CSD!2!! continues this vibe and refines it to a sharp point, piling on massive gameplay and aesthetic improvements.

  • Both the art and soundtrack are infinitely better than the original game (which was already serviceable). The food looks great, and even though the Rush Hour tracks are only a minute long, I could listen to some of them for hours on end.
  • Many foods are more complicated than the first game's, but not unfairly. I would recommend any half-decent typers play with a keyboard - remembering single letter associations was far easier for me than controller button combinations.
  • Holding Stations weren't in CSD! and offer strategic depth - some foods need to be made in a holding station, some can use a holding station to bypass certain steps, and some are "sides" that earn you tips for other fulfilled orders.
  • While you can run your own restaurant just like the original CSD!, what I found more engaging was the dozens upon dozens of curated "shifts" at other restaurants. These are pretty much just preset menus, but that's enough to produce vastly different experiences - a shift at Contrast Coffee is much slower and more methodical than one at Biggs Burger, for example.
  • There is a massive amount of text to read - restaurant histories, alternate-history food origin stories, and naturally emails. While it doesn't mean much for the moment-to-moment gameplay, the atmosphere and world that these documents construct is super unique, and I love reading them between shifts.

Bottom line: CSD!2!! is an incredible game and I love it so much. (Just...don't bother with sides unless you don't have anything else useful to put in a holding station.)
Posted August 3, 2018. Last edited May 19, 2021.
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No one has rated this review as helpful yet
5.1 hrs on record (3.6 hrs at review time)
A point and click walking simulator. Go in with no specific expectations, and it'll be enjoyable. Puzzles aren't that hard, but are there. Music is pretty good, although most is short loops. Visuals are nice and varied for the most part. Expect like one crash or bug in your playthrough - not that it's bad, the game saves constantly and everything gets fixed by restarting (the game executable, not your save).

The only caveat is that I'd really only recommend the game on sale - it's a nice 2 hours, but not entirely worth the asking price unless you're really into the "games as art" thing. It's wonderful, even for someone like myself who enjoys more gameplay-driven stuff, but it's pretty short.
Posted August 3, 2018. Last edited August 3, 2018.
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No one has rated this review as helpful yet
57.3 hrs on record (19.8 hrs at review time)
In my opinion, what Audiosurf SHOULD have been.

The environment still gets a little repetitive and samey, but the track shape actually MATTERS - you get to go flying during a drop, cruise smoothly during a quiet part, and ramp up to a loop during a buildup.

It's not exactly a game you want to play for its smooth gameplay (though the controlling and physics are perfectly fine) - it's more or less another way to experience your music, moreso than just listening to it.

Only cons for me right now are the unchanged environment (not a big problem) and a lack of support for chiptune music whatsoever. Any chiptune music you put in will be mostly flat and easy - not sure if they can fix this, but if they can it'd be great.
Posted November 24, 2016.
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Showing 1-7 of 7 entries