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Don't even want to try and guess how big of a joke the entire gaming industry will be in a couple of years.
Terrain generation? Photoshop filters? Is every game using Procedurally generated content like say No Man's Sky, Starfield or every other Roguelike or Hack & Slash ARPG like Torchlight/Diablo that randomly generates maps going to have to disclose "using AI"?
Or is this disclosure just about new kind of "generative AI" creating images, voices, text and similar?
Also existing LLMs all use copyrighted datasets, so according to your own policy you shouldn't allow any game with AI on Steam.
Valve must either embrace AI or risk being left behind by competitors who will undoubtedly seize the advantage, which is a big no-no for them.
As big as Valve is, they don't want to find themselves on the wrong side of history.
they already have an infinite cashflow regardless of quantity of shovelware, i'm just surprised the same company who made half life, wrote portal, conceived left 4 dead and even made team fortress 2, the game to follow when it comes to art in a multiplayer game, would be allowing games that fuel an anti-art and anti-creativity industry, especially considering their company model allows them to float steady without requiring stockholders pushing them to cater to the current tech fad. ai only regurgitates existing content and is currently hindering potential talent from showing off their skills and actually innovate. in this context, it'll widen the amount of garbage allowed on steam and bury great games with no recognition even further.
i think it's also worth adding that most games using AI that aren't garbage feel like tech demos at best. games like "suck up" make for decent proof of concepts but are absolutely not games that someone who wants something genuinely entertaining would be exchanging for money. nobody striving to create a good game will cheap out and resort to AI to write the story or create visual/audio assets, while games that use AI in a way that enhance the gameplay already exist, left 4 dead being a prime example with the AI director.
either way, knowing valve, the predictable long-term outcome of this will force them to tighten even further the ruling to the point that it's not worth using, or just shut down any AI trashfire game coming out. no amount of useful idiots hyping AI up will convince valve to stick to it if it's too much trouble for what it's worth
And you think this "infinite cashflow" came from the successful games they made? No! It came from the Steam business of selling way more games than its competitors could.
-"hindering potential talent from showing off their skills and actually innovate"
And you think the industry can get profits and benefits from these few talents? I laughed out loud at this. You have very little knowledge in business.
-"it'll widen the amount of garbage allowed on Steam and bury great games with no recognition even further."
This is far from the fact. Steam has allowed tons of poor-quality games long ago. But great games are still visible on the platform.
-"no amount of useful idiots hyping AI up will convince valve to stick to it if it's too much trouble for what it's worth."
And these "useful idiots" are the giants like Nvidia, Microsoft, and many others who laugh at an internet warrior like you for saying nonsense stuff and not understanding how the world works.
Scream all you like, just like many others who have screamed desperately in the void before you. You think a little you and a few other internet warriors can stop the advancement of technology? so naive.
Millions of artists and your users just lost a lot of trust for you, and I hope whatever leader thought this was good idea gets fired as endless content of slop is released.
Obviously Nvidia.
I think you need to read more and get a better handle on AI. For example, L4D AI director:
> The director is really just a finite state machine, much like that used for the characters in Half-Life – a topic we will return to in the future – but instead of controlling a specific character, it has two jobs: it spawns in new zombies to chase the player and also decides which specific players to target.
If you can't discern between that kind of "AI" and what we're talking about here, then I don't think you have any authority on the subject and should consider learning more before talking.
You are also making the classic mistake of assuming the tech has suddenly stopped developing. It will, obviously, continue to develop as all other technology continues to.
In short, you haven't seen anything yet. Whether you can conceive of the potential doesn't matter one iota compared to the reality of a tremendous amount of talented devs and studios that will put AI to work in the "right way" (i.e. complementary, not replacement).
I am an artist myself, and I understand why millions of lazy and high-esteem artists will get replaced by AI. They deserve what is coming for them. They are the ones who gave birth to the idea of AI.
Oh so now people developing their skills are responsible for their artwork being stolen.
What a ♥♥♥♥♥♥ tool this guy is.
Working on your skills is now being lazy.
And using AI is what is deserved xD
Maybe go back to reddit and post some more midjourney ♥♥♥♥ Mr. "I am an artist myself".
LOL, if you haven't paid attention, 'stealing' from one another has been happening for thousands of years. Want to argue about the true meaning of 'stealing'? We've always 'stolen.' We just find better reasons to convince ourselves that it's not stealing. Big organizations are even less shameful about 'stealing.'