Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Our elites who rule over us, who decide on all matters affecting us, including AI:
https://www.youtube.com/watch?v=XGMK9tvD2Ps&ab_channel=GuardianNews
that is a very good question.
I believe galciv 4 uses AI to draw new races, right?
then yes, trouble.
I don't. I play War in the Pacific Admiral's Ediiton. Playing with a human, sending each other a turn per day, the game take s about 2-4 years.
With an AI opponent who will give me a challenge (unlike what is called 'AI' now, basically scripting), I could play a whole campaign of WITPAE in a few weeks or at most a few months, at my leisure.
Lol, yea, his thoughts are too deep for this early in the morning for me to even try to comprehend.
Anyway, I don't see why you should get "elven warrior" copyrighted just because you typed it a few days before I did and we both used it in our games. Suing me over this would be ridiculous...
https://www.artnews.com/art-news/news/us-judge-rules-ai-generated-art-is-not-protected-by-copyright-law-1234677410/
it gets better.
Right now, the way picture generating AI's work, is that with the same prompt, you WILL get different pictures EACH TIME YOU DO IT.
We are continuing to learn about AI, the ways it can be used in game development, and how to factor it in to our process for reviewing games submitted for distribution on Steam. Our priority, as always, is to try to ship as many of the titles we receive as we can. The introduction of AI can sometimes make it harder to show a developer has sufficient rights in using AI to create assets, including images, text, and music. In particular, there is some legal uncertainty relating to data used to train AI models. It is the developer’s responsibility to make sure they have the appropriate rights to ship their game.
We know it is a constantly evolving tech, and our goal is not to discourage the use of it on Steam; instead, we’re working through how to integrate it into our already-existing review policies. Stated plainly, our review process is a reflection of current copyright law and policies, not an added layer of our opinion. As these laws and policies evolve over time, so will our process.
We welcome and encourage innovation, and AI technology is bound to create new and exciting experiences in gaming. While developers can use these AI technologies in their work with appropriate commercial licenses, they cannot infringe on existing copyrights.
Lastly, while App-submission credits are usually non-refundable, we’re more than happy to offer them in these cases as we continue to work on our review process.
https://www.polygon.com/ai-artificial-intelligence/23783520/steam-valve-ai-content-policy
For GalCiv IV the image AI was trained using material produced by artists employed by Stardock, so all the rights belong to the company.