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DrDred Mar 20, 2020 @ 3:58am
hi, why reserving space takes so long? is it on purpose?
hi, why reserving space takes so long? no other games store do this so slowly!
???
STEAM PLEASE ANSWER
i looks like you done it on purpose, against best interest of your consumers.

In my opinion some government bodies should look at that! Its anti consumer!
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Showing 1-15 of 30 comments
Nx Machina Mar 20, 2020 @ 4:10am 
Games over time have gotten larger and in turn the time it takes to allocate space but depends on the actual game been downloaded.

Allocating reserves the space to install the game to.

If a game is 30gb when installed you need 60gb space available to allow it to download, unpack files etc.

Defragging your hdd can help.

As for government intervention you are way off the mark. An install process cannot even be defined as anti consumer because it it a process needing to happen for you to play the game.
Last edited by Nx Machina; Mar 20, 2020 @ 4:11am
Nx Machina Mar 20, 2020 @ 9:22am 
It is how Steam works.

I do not have allocation problems and all my games are installed on hdd.
Start_Running Mar 20, 2020 @ 6:09pm 
Its not supposed to take very long. A common culprit is the AV/Firewall Apps.
Mat3usz Mar 22, 2020 @ 4:50am 
-
sssss Mar 23, 2020 @ 11:03am 
fgf
Momoi Mar 23, 2020 @ 11:46am 
nice
Tharon Mar 25, 2020 @ 4:15am 
2
Wrong implementation.

Reserve space on the hard drive is instantaneous, you can try it by yourself using this command :

fsutil file createnew testsize 10000000000

It will create a zeroed file of 10 gb in a fraction of a second. Why then Steam takes so long then ? Because instead of let Windows reserve the space, Steam build the files itself, writing zeroes in the disk. And this will take a great amount of time.

Start_Running Mar 26, 2020 @ 11:29am 
Originally posted by Tharon:
Wrong implementation.

Reserve space on the hard drive is instantaneous, you can try it by yourself using this command :

fsutil file createnew testsize 10000000000

It will create a zeroed file of 10 gb in a fraction of a second. Why then Steam takes so long then ? Because instead of let Windows reserve the space, Steam build the files itself, writing zeroes in the disk. And this will take a great amount of time.
Exceopt that under most circumstances STeams method works in the same time scale....
Tharon Mar 26, 2020 @ 11:41am 
Originally posted by Start_Running:
Originally posted by Tharon:
Wrong implementation.

Reserve space on the hard drive is instantaneous, you can try it by yourself using this command :

fsutil file createnew testsize 10000000000

It will create a zeroed file of 10 gb in a fraction of a second. Why then Steam takes so long then ? Because instead of let Windows reserve the space, Steam build the files itself, writing zeroes in the disk. And this will take a great amount of time.
Exceopt that under most circumstances STeams method works in the same time scale....

On a Tardis maybe.
Start_Running Mar 26, 2020 @ 3:16pm 
Originally posted by Tharon:
Originally posted by Start_Running:
Exceopt that under most circumstances STeams method works in the same time scale....

On a Tardis maybe.
Well. I dunno bout a tardis but my 12 year old desktop doesn't even have a noticable preallocation on anything below 10 gigs and for above that its just long enough for you to read the word preallocating in the dialog.
Tharon Mar 26, 2020 @ 4:14pm 
It's widely inconsistent. Some games preallocate quick, other take ages. Just tried with a bunch of games.
Start_Running Mar 26, 2020 @ 5:03pm 
Originally posted by Tharon:
It's widely inconsistent. Some games preallocate quick, other take ages. Just tried with a bunch of games.
It may be boiling down to how the installers are setuup by the devs....
This is why its a tricky problem for Valve to solve.
Kaldaien Mar 31, 2020 @ 12:34am 
No other game stores do this, and as a result other game stores suffer from fragmentation issues :-\
Tharon Mar 31, 2020 @ 3:20am 
Steam suffer from fragmentation issues too.
Kaldaien Mar 31, 2020 @ 8:00am 
Not on a base game install, this is the entire purpose of pre-allocating the storage and then moving the downloaded data into the place of the pre-allocation later. Reserving the disk space would lead to fragmentation, actually allocating and filling the disk space solves that problem.
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All Discussions > Beta Feedback > Topic Details
Date Posted: Mar 20, 2020 @ 3:58am
Posts: 30