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Αναφορά προβλήματος μετάφρασης
Yes, the automated installer basically just downloads that file and extracts it to the game folder, so that the "dinput8.dll" file resides in the same folder as the "NieRAutomata.exe" file.
Is there any way I can disable lightning without using FAR overlay?
Open FAR.ini and set GlobalIlluminationWorkgroups (or whatever the parameter is called) to 0.
Your honesty is admirable, but expecting free support after pirating something is not.
I'd rather be able to boot a marginally functional version of a game than this kind of thing. :shrug:
---
Any way, unless the pirated version becomes the primary version that everyone is running, I cannot support it. I have nearly the same policy for GOG versions of games, if I don't have a certain version then I can't be expected to help anyone with it :P
It uses Steam_Api or some .dll which can't be that hard to find a hash for (One for the original and one for the Yorha version I suspect.) and just enter it into the log file (Steam_Api64.dll version mismatch or anything.) and that would do it.
The very error is that they're not drawing upon some Steam features (Dummied out, removed, improperly implemented, whatever.) and then it crashes so thus the earlier notifications and things SpecialK had.
I see no problem with logging a mismatch error or some such though then again going out of the way to support any non-standard version of the game is a compatibility nightmare and if there's multiple versions the problem is exponentially greater so the existing stuff is probably good enough although I suppose since there's little documentation users also wouldn't quite know what this silent thing even does in the first place but again support for non-standard versions of the game and all that and it's already in the source code pretty thoroughly documented from memory.
(The options bit itself and then a bit in the Steam API source file further explaining on how and why this is a thing and a problem.)
EDIT: Actually isn't there a mismatch error already logged, forgot about that momentarily but yeah there is something like that at least for games with dedicated plugins for them but maybe even Steam API in general assuming the client runs some check or hash itself and it can be applied from there to just about any Steam title. :)
Meanwhile GOG, UPlay, Origin and such well if they for whatever reason ship with steam_api files and unlike say Trails of Cold Steel they try to init these (Same as GOG's Galaxy .dll files for Steam games having these I suppose.) then that would also need to shut off the Steam bit in SpecialK and it could help compatibility for legitimate use as well just to mention it since the Silent=True option isn't some workaround for modified versions but a compatibility heh overkill I guess to completely shut down Steam API hooking if required though sacrificing features that SpecialK can help with assuming the game uses the Steam API so with a trade-off if you do use it with a Steam game for some workaround or another.
EDIT: These probably exist, with how many ways Valve is documenting and providing help for Steam API and implementation it doesn't seem like there's a short supply of ways developers can actively work against or outright break best practices or recommended ways to use or hook this. (Sekiro and achievements just a short while ago for one.) So yeah.
EDIT: Sekiro would break anyway but just as a example of Steam API implementation and problems that can exist with this even with documentation and support and guidelines that Valve even provides to the public with code examples and much more. :)
Also, if i try to open OSD w/ ctrl+shift+O, the game will be shut down immediately without any error messages on screen or in the crash.log.
I'm pretty sure FAR is running though, because when I press ctrl+shift+backspace, my mouse cursor will relocate to up-left corner of the screen, and I won't be able to operate anything with my keyboard until pressing ctrl+shift+backspace again. So my guess is the control panel actually works; it just somehow cannot show up. I've also tried to manually install FAR mod, but the problem remains.
My computer's OS is windows 10, and the GPU is gtx 1050. If anyone can help, that would be greatly appreciated!
Pastebin link for dinput8.log & modules.log (crash.log is empty):
dinput8.log: https://pastebin.com/eHvMtNev
modules.log: https://pastebin.com/cqzEQCqt
Thx in advance!
Also, this is kind of strange:
Also, '??' is a filename written in Chinese characters, which means "Documents" in English. Is this a trouble to FAR mod?
Btw, I tried to use an older version of FAR(0.7.0.8), and it works out fine on my computer. Is this an alternative solution, or maybe this version is out-of-date? Thx in advance!
Here is an updated version of this mod:
https://github.com/Kaldaien/SpecialK/releases/download/debug_sessions/dinput8.dll
It will probably automatically disable CEGUI when this problem happens. If not, edit dinput8.ini and try setting EnableCEGUI=false
Thanks a lot for your assistance again!