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It's nice to see they're rendering the game using D3D11 now. It was using ANGLE (OpenGL ES emulated using D3D9) for a while and nearly impossible to inject the overlay into.
You should know the game's browser-based and that presents some weird input processing issues. KB/M interaction may not work as expected but I think gamepad will work.
https://steamcommunity.com/sharedfiles/filedetails/?id=1581245616
https://steamcommunity.com/sharedfiles/filedetails/?id=1581283149
and again with your mod loaded
https://steamcommunity.com/sharedfiles/filedetails/?id=1581283104
basically non existent