Dispenz0r's Fun Server
Dispenz0r's Fun Server
October 13, 2012
ABOUT Dispenz0r's Fun Server

Oldest Fun Server in TF2

Welcome to Dispenz0r's Fun Server, hosting custom content, fun gamemodes and a great community since 2012
Join our Steam group to follow news and updates!

Dispenz0r's Fun Server is a Team Fortress 2 community server featuring a wide range of exclusive content, gamemodes, maps, plugins and more that is sure to show you a fun time and keep you coming back for more!

There's something for everyone at DFS, whether you prefer to mess around in Sandbox mode with buddies, duke it out in TF2's vanilla modes with custom maps or...

Mix things up with our variety of fun custom gamemodes! DFS features:
  • DFS Sandbox
  • Slender Fortress
  • VSH
  • Super Zombie Fortress
  • Deathrun
  • Dodgeball
  • Surf
  • MicroTF2
  • Smash Fortress
  • Stop That Tank
  • PropHunt
  • Randomizer
  • FortWars
  • Glass Attack
  • Class Warfare
  • Fortress Royale
  • SCP Fortress
  • Mann Vs Mann

What's more, we also have an unique economy of custom items, cosmetic effects, pets and a whole host of special plugins that make DFS as fun and wacky as it can be, including some awesome exclusive playermodels, maps, plugins and content that you won't find anywhere else!

Earn Credits, Experience Points and level up as you play to unlock our array of custom items, pets and cosmetic effects, take on quests and challenge our seasonal Campaigns for special rewards!


DFS hosts 2 servers that are online 24/7, with fast downloads allowing you to hop in easily!

You can use the "connect [IP]" command in the console with the server IPs to directly join the server, for example you can type the following command in your console to join the DFS EU server!

Server Name
Dispenz0r's Fun Server [EU] |
EU - Germany
Dispenz0r's Fun Server [EU] #2 |
EU - Germany

More Info

Check out important info, your profile, stats and tons more at!

If you'd like to support us and help us keep the lights on so we can keep delivering even more exclusive content, while getting yourself some exclusive perks and rewards, please check out!

Join our Discord server to hang out with the community at!

Check out our Forums at to make suggestions, report badly behaving players, apply for staff positions and more!

We hope to see you in the DFS servers soon!

DFS Website[]
DFS Forums[]
DFS Discord[]
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DFS: An Update to 2022 and Beyond
  1. Releasing DFS Sandbox 2.0 - Lots of improvements and various new features added over the current DFS Sandbox gamemode including but not limited to
    • Overall much smoother and less clunky gameplay, the "friendly" experience will now be ported into DFS Sandbox instead. Everyone will still be allowed to mess around with their favorite commands but the main gameplay experience will be Sandbox focused.
    • Physics Gun - Everyone's favorite weapon from Garry's Mod but in TF2, allowing you to move, place and rotate your constructions better!
    • Tool Gun - Allows you to customize your prop in several different ways, including allowing/disallowing prop collisions.
    • Addition of more props in general.
  2. Releasing 3.0 - We're aiming to entirely re-design our website, we're aiming to add new features including but not limited to
    • An inventory system where players will be able to see and equip their own items, modules, playermodels and pets.
    • A shop system, similar to the DFS shops but accessible as a website experience! You'll be able to use your credits to purchase items, pets and modules from the shops. We also aim to update these shops with new content as well.
    • An updated profile page where users will be able to see of their DFS stats, badges, item inventory and more.
    • And even more! We'll make sure to keep you updated as our new website is being developed.
  3. Allowance/Friendly will be completely removed from Vanilla (formerly known as Competitive) mode and be only kept for the DFS Sandbox experience. This might upset some, but we think this is for the better, as we've very much realized that friendly is not a fun experience in any gamemode besides in DFS Sandbox.
  4. We'll also soon be posting a DFS 2022 Survey, we're hoping to be able to gather your thoughts and opinions regarding your experience in DFS overall. Your feedback is very important to us and is greatly appreciated, we'll be rewarding each participant with a special prize!
  5. Our third new main map currently in development by NotNihilanth will also be dropping sooner or later! We wouldn't like to spoil the surprise but I'll drop a quick hint and say that it is one of the more popular GMod maps specially reconstructed over to TF2 just for the DFS community.
  6. Implementing an easier to use chat system, we think that our current system is a bit too complex and difficult to get around with and understand, we'll be working on revamping the system to be much easier and simpler to both understand and use overall.
  7. We'll be adding new and unique self-made VSH and SF2 bosses through this year, crafted with love and as always, custom animations and sounds.
    • We might also look into adding newer self-made/ported custom playermodels for players to use, but no promises, as we're very much aware that we have too many playermodels, and do not wish to bloat your downloads too much.
  8. Finally finalizing and implementing the monthly donation reward system, new and unique rewards will be given to our donors each month.
  9. We're also hoping to do more seasonal campaigns and put out unreleased content including new pets and modules.
  10. And even more surprises we wouldn't like to spoil you on, that will hopefully come throughout the year! There is just a lot and lot of work and things going on behind the curtains.

We've also been communicating most of our news, events and even community giveaway raffles at the DFS Discord[], feel free to join us anytime!

If you're also interested in joining our staff team to help us moderate our servers, or helping out with development, please feel free to make an application anytime on DFS Boards[]!

Thank you so much for still sticking with us, it truly means a lot.
Without further ado, here is a server update we've prepared for you to enjoy while we work on the bigger stuff this year!

  • Updated Slender Fortress 2 Private Version to 1.8.3 and re-enabled the gamemode completely
    • Added a new flashlight system, new flashlight model and sounds
    • A lot of bug fixes
    • More details can be found in the changelog menu whilst playing SF2

  • Added PropHunt Neu, replacing our current Prophunt Redux gamemode
    • Ability to disguise as any prop on the map
      • Including static props, dynamic props and other model-based entities
      • Player health scales with size of selected prop
    • Greatly improved Hunter (BLU) gameplay
      • Dynamically calculated self-damage values depending on used weapon
      • Minimal weapon and class restrictions
    • Functional waiting for players period in arena mode
    • More up-to-date and overall better code implementation & optimization, works with all of our current prophunt maps.

  • Added new maps
    • DFS Sandbox
      • achievement_turbo_rhobv4, replacing achievement_turbov14
      • deltarune_card_castle_v1e
    • Vanilla Mode
      • cp_osiris_b26
      • koth_frostmoon_event_rc2b updated to koth_frostmoon_event_rc4
    • Minigame & Misc Modes
      • af_tf2_party_a14 updated to tfp_tf2party_b1b
      • steamboat_race_v3
    • Deathrun Neu
      • dr_boomershooter_b1
      • dr_chipper_v2 updated to dr_chipper_v3
      • dr_neonoir_impossible_v10x
      • dr_spinner_v1b updated to dr_spinner_v1d
      • dr_stardust_v1b updated to dr_stardust_v1c
      • dr_supermarket_v3 updated to dr_supermarket_v3b
    • Prophunt Neu
      • ph_cargo_b7
      • ph_farm_feud_a10
      • ph_manorgrounds_a3
      • ph_switcheroo_a4
      • ph_trainstation_final
    • Slender Fortress 2
      • slender_lentimas_town_ptb_v1
      • slender_swamp_v4 updated to slender_swamp_v4c
      • slender_the_ward_b2a updated to slender_the_ward_r1a
    • SCP Fortress
      • scp_abandoned_nexus updated to scp_abandoned_nexus2
      • scp_city_theta updated to scp_city_nexus
      • scp_containmentbreach_nexus updated to scp_cb_reforged_a1
      • scp_fortress_halloween_fix2
      • scp_fortress_summer_finale updated to scp_fortress_classic2
    • VSH Rewrite
      • vsh_frogworks_b5
      • vsh_rockslide_2
    • Super Zombie Fortress
      • szf_serioussam_sand_canyon_v2 updated to szf_serioussam_sand_canyon_v3
      • szf_turtle_defense_v3e updated to szf_turtle_defense_v4
      • szf_waterfront_v1a

  • Added new DFS minigame words
  • Heavily optimized server downloads
  • Increased buildcost limits in DFS Sandbox, fixed buildcost limits not being tripled on dfs_sandbox_veryflat_v3
  • Added Jalopy from Half Life 2 EP2 to /vehicles
  • Updated /taunts command to include the latest and all taunts added with recent TF2 updates
  • Updated NPC Framework, this should provide overall better stability for the servers and boss battles on stadium
  • Re-enabled Star Fortress 64 (/arwing) for all Platinum members
  • Reduced minimum amount of required players to rtv to 3
  • Increased the AFK timer in Deathrun

  • Updated Duck Piano's default sound to actually work
    • /pianosound is now restricted to staff members

  • Updated a couple of other plugins and gamemodes including:
  • Reduced minimum player requirements for some gamemodes to be active
    • Minigame Gamemodes now requires 3 players minimum (from 5)
    • Misc Modes - Maps now requires 3 players minimum (from 5)
    • Dodgeball Redux now requires 5 players minimum (from 6)
    • Prophunt Neu now requires 7 players minimum (from 10)
    • Deathrun Neu now requires 6 players minimum (from 7)

  • Added a bunch of very super secret event exclusive plugins that are sure to give you a shocker
  • Replaced "Wild Amogus" rocket in Dodgeball with another surprise
  • Updated Sourcemod, MM:S and most of the extensions we currently run
  • Reorganized internal systems, allowing all staff members more freedom and access in general on the servers
  • Fixed missing downloads
  • Removed unused server files
  • Fixed typos on certain chat messages

    We hope you enjoy our latest update, thanks for sticking around with DFS to this day, have fun!

DFS Nine Year Anniversary Update!
DFS Structural Role Rework
This rework aims to make major changes to all roles and permissions on DFS. We're also aiming to give the public more access to some fun commands and features without restricting them to donors only, while introducing big new bonuses to donors to help keep the lights on and the servers going!
  • The following features & commands are receiving important changes!
    • /sandbox_fly (or construct_fly) is now accessible to be used by everyone on DFS Sandbox maps!
    • /bonemerge is now accessible and can be used by everyone!
    • /resizeme, /resizemyhead, /resizemyhands, /resizemytorso and /resizereset are now accessible and can be used by everyone!
    • /vehicle can now be used by everyone in DFS Sandbox mode maps! All vehicles are accessible to be spawned by everyone without any restrictions on any of the vehicles.
    • /arwing is now accessible by Gold members and is no longer restricted to Platinum users!
    • /gimme is now accessible by Gold members and is no longer restricted to Platinum users!
    • /ps is now accessible by Gold members and is no longer restricted to Platinum users!
    • /noclip is now accessible by Gold members and is no longer restricted to Platinum users!
    • /bling is a new command added only accessible to Platinum users, using it grants the user a completely randomly generated loadout each time they spawn! (These cosmetics will only mostly be visible to the user themselves and not so much to the other players).
  • We've also done major internal staff role related changes, we'll be introducing a new staff role called Community Manager to DFS. Staff members with this role will be managing and promoting the community, while hosting events and game nights to keep the community sticking together as much as possible!

Monthly DFS Donation Goals
We've mentioned introducing a new monthly donation goal system in one of our past announcements, now that we're giving the public more access to commands & features and finally getting rid of the limited donation deals per major update, we're now introducing our new monthly donation goal system!
  • Each month a new bonus will be provided to all donors for supporting us with generous donations, those who donate will receive a new bonus each month!
  • The bonuses include but are not limited to: Membership Vouchers (to extend or gift Gold & Platinum), Pets (including limited ones from previous donation deals), Credits, Golden & Community Keyless Crates, Legendary Items or Modules and much more!
  • At the start of each month the bonus reward will be randomly rolled to a different reward
  • The rewards that have appeared in the past might have a chance of appearing again in the future and therefore will not be time-restricted unique rewards.

  • You can get all donation bonuses every month, only one reward can be obtained per month per user. Donating to DFS a minimum of 3€ will make you eligible to earn the donation reward each month!
  • You can view the current monthly donation goal/bonus on the DFS Main Hub when you join any of the servers.
  • Your donations and support are very appreciated and are what helps us keep DFS going as much as possible! Without donations DFS wouldn't be where it is today, if you'd like to get some cool perks for yourself in the servers, please do consider supporting us at !
  • This system will go live by the start of December 1st and the reward will continue refreshing at the start of each month!

Updated dfs_sandbox_veryflat_v2 to dfs_sandbox_veryflat_v3
  • Now considered the second main map of DFS, after tm_stadium
  • The max buildcost has been tripled for all players on this map
  • dfs_sandbox_veryflat_v3 will now also be picked if no map is voted for, besides tm_stadium
  • Added a day/night cycle accompanied with Terraria music (affected by music volume)
  • Overhauled the skybox entirely, is now also a part of the day/night cycle's workings
  • Map height has been increased consequently with the change above
  • Certain materials have been changed, most notably water, grass and the center slab
  • Map optimizations

DFS Plugin Changes
  • Enabled Seasonal Shop for the Anniversary event!
  • Increased construct building limit/costs for everyone in DFS Sandbox mode!
  • Doubled the EXP drop amount for everyone in the server permanently!
  • Minigames now reward the user with even more EXP if they win
  • Added a lot of new joinsounds
  • Added a lot of new noisemaker sounds
  • Added new minigame words
  • Removed a couple of older joinsounds, noisemaker sounds and minigame words, slightly optimized content download times.

Returning Gamemodes
  • Slender Fortress 2 (Private version) is finally making a return back to DFS!
Updated Gamemodes
  • Updated MicroTF2 to version 5.2.0
  • Updated SCP: Secret Fortress with Parabellum update and more
  • Updated VSH Rewrite to version 1.5.0
  • Updates to Deathrun Neu to version 1.6.1
  • Updated Mann Vs Mann to version 1.3.0
  • Updated Randomizer Update 1.1.2
  • Login sessions no longer expire instantly when you close the browser
  • Fixed badges and oaths not showing up on profiles
  • Banned users no longer show up on leaderboards
  • Updated roles & role colors
  • Other minor updates

Added and Updated maps
  • br_tikal_b2 to br_tikal_b3
  • cp_balloon_race_v11
  • ctf_helltrain_event_v2_rc6 to ctf_helltrain_event_v2_rc6b
  • dr_bog_v2fix2
  • dr_chipper_v2b
  • dr_minigames_b2 to dr_minigames_b5
  • dr_rayman_a2
  • dr_scprun_v2b_1 to dr_scprun_v3
  • dr_spinner_v1b
  • dr_supermarket_v3
  • ice_veilstone_b1
  • koth_glitch_custom
  • koth_nippletwister_a3
  • mannor_of_horrors
  • manor_of_fun_fix
  • manor_of_mischief
  • mg_testing_complex_v2 to mg_testing_complex_v3_1
  • pl_toy_fort_2_v1
  • sb_torii_v1
  • scp_abandoned_lambda to scp_abandoned_nexus
  • scp_boss_epsilon
  • scp_city_gamma to scp_city_theta
  • scp_containmentbreach_numba to scp_containmentbreach_nexus
  • scp_fortress_summer3 to scp_fortress_summer_finale
  • scp_rebake_alpha3
  • surf_autumnal_fix to surf_autumnal_final
  • szf_serioussam_sand_canyon_v1 to szf_serioussam_sand_canyon_v2
  • tfdb_sumotoridreams
  • trade_balloonfarm
  • vsh_foreststation_b10b to vsh_foreststation_b12
  • vsh_moving_in_v4
  • vsh_reiltas_hills_v2
  • vsh_supermarket_v1
  • warioware_redux_v4 to warioware_redux_v5b
Misc Updates/Bug Fixes
  • Taunts plugin has been updated to include the new taunts from the latest TF2 patch!
  • Added a new section called "Minigame Gamemodes" for MicroTF2, mg_testing_complex and warioware_redux_v5
  • Updated gamemode names, and moved certain maps (including: af_bananarama, wacky_races_v2, balloon_race and bestinclass to misc modes/maps section)
  • Lowered the cooldown of Minigame Gamemodes section, increased the cooldown of Misc Modes/Maps section
  • Lowered minimum players required for Smash Fortress to 7 (from 8) and lowered the minimum players required to play Unique Maps to 5 (from 7)

Happy 9th Birthday DFS!

ʢ۩ʡ亗Isoke亗Isoke ʢ۩ʡ May 17 @ 11:32am 
Leonid Apr 23 @ 11:52pm 
Donne Apr 23 @ 7:11pm 
convoy Apr 18 @ 1:04pm 
the big chungus
¡gor Apr 9 @ 10:21am 
Chaotic Neutral Gaming Apr 1 @ 3:49pm 
nice event, had lots of fun
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October 13, 2012