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915
KSP x Youtooz plushies now available!
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Kim 4 Ever
在「Counter-Strike 2 交易專區」討論區內
0
Accepting Good Offers
176
2
Checking to see if Rgon works for Rep+ yet
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spagetman
在「Stoneshard Discussion」討論區內
1
whats the sabotage skill tree gonna do?
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xenofite
在「Disgaea 6 Complete 交易專區」討論區內
0
I will exchange 3 tf2 keys for 2 Armor Knight Disgaea 6 Complete cards and 4 Witch Disgaea 6 Complete cards
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dokoshima143
1
best games beautiful
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Thunder Bros
2
Update 0.2.0
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Romano
I think updates could be implemented with critical items. There are some things that urgently need to change and be fixed. I’ll list a few critical items, and throughout my journey in the game, here is my full contribution

CRITICAL BUG:

Most of the time, my mouse cursor disappears (it seems to be overlapped by another NUI).

What I do to fix it:
I press alt+tab, see where the cursor is on Windows, then alt+tab back again.

This is so serious that depending on the situation (if it’s a new player, for example), they will be completely lost.

SUGGESTIONS:

TOGGLE SYSTEM FOR INTERFACE KEYS – The keys that open interfaces, such as: C – inventory, K – skills, and all the others that bring up an interface, could be “toggle.” In other words, you open the inventory with the C key and also close it with the same C key. This would be very practical for quick checks.

Example: I need to know if the card I need has already dropped, how many have dropped, check what a skill is doing, or even test the skill.

DESCRIPTION OF DEBUFFS – When I receive a debuff, my only reference is to look at the icon and try to imagine what the designer meant. It would be very interesting to hover the mouse over the debuff and have it describe exactly what it means.

INTERACTIONS WITH NPCS SHOULD DISABLE MAP CLICKING – Every time I go to teleport or deposit my items in the bank, I end up clicking randomly on the map and my character moves away from the NPC. This is very uncomfortable.

Resolution: When I click the teleport, it should no longer respond to map clicks. That way, when I exit the teleport or NPC interface, I won’t be in a completely different place from where I started the interaction.

FRIEND OR PARTY MEMBER INDICATORS – Friends and party members could have different colored dots instead of all being white.
Example: Friend = pink, Party member = green.

TELEPORT CONFIRMATION – When touching a teleport point on the map, it should send a confirmation box asking if the player really wants to move to that map. Many times, while fighting a monster with nowhere else to run, I accidentally touch the teleport and get forced to another map.

F KEY – Showing monster drops on the F key is really annoying. Since this is just information, I believe it would be better to show it with Right-click + SHIFT, so the player only sees this info if they really want it.

Currently, while hunting, I constantly press F to pick up loot, and the info window appears every time. It gets worse because player info overlaps monster info. Sometimes, to close it, I have to press X, or if it’s another player and they left, I need to find another monster just to press F again. This is extremely inconvenient.

SELLING ITEMS – For now, there could be a “SELL ALL” button. Then, the player removes what they don’t want to sell. Or, even better: the “sell all” button could exclude special materials (chunks, enchantment stones), keeping them in a separate category so they would only be sold if the player explicitly chooses.

WHEN DYING – If you die while the drop info screen is open, you can no longer access that information. It would be very useful to still be able to see it, since many times we sacrifice ourselves just to check what drops in that area. Without that, it completely loses its meaning.

MOUSE CURSOR – Often I lose track of the mouse cursor. I saw that a color change was implemented, but I believe it could still be better. There should be an option to pick any cursor color via an RGB panel. Also, to solve the problem completely, there should be a cursor scale/size option, just like with damage numbers. The larger the cursor, the less chance of losing it during a fight.

PLAYER HEALING – I play as a summoner, and when hunting in a party, I often can’t find my knight to heal them. I completely lose access.

My proposal: allow skills to be cast on the party member’s name in the group list.

Example: Instead of targeting the character on screen, I could cast the heal on the player’s name displayed in the top right party panel, and it would heal that player. This would greatly improve life for healers.

TRADE – When buying an item from another player, numbers should have commas/thousands separators for readability. I personally struggle a bit with big numbers, and it’s confusing.

Example:
2kk = 2000000
2kk = 2,000,000.00

ENCHANTED ARTIFACTS – We know artifacts can be enchanted because there’s a tab for it. However, when I enchant, nothing happens. This should be much clearer, or maybe it hasn’t been implemented yet. Either way, players should be informed better about it.

From the bottom of my heart, I really enjoyed the game. I hope these contributions are added and improved so that all of us can have a much better quality of life in the game.

Thank you – signed, Vicon
26
No Money
引用自 fastforward
So in a scenario where player would have somehow lost all his army and inventory and have only 60 denars left and got captured by looters and only thing allowed to do is crime, yes crime is the answer.
But like most people mentioned, butchering animals and selling the meat is an alternative to a life of crime if you are ok getting your hands a little dirty. hogs in car banseth cost less than 20 denars each, can be slaughetered for 1x meat and 1x hides which in total nets you 60+ denars. (car banseth is a 100% safe pick for that.)
So in the first trade you buy 3 pigs slaughter them and get 180 denars. You repeat by buying 9 hogs, now when you sell those you are already up to 540 denars and you havent even left the city. Now take your cash and go to a town where the minigame in the tavern is Mu Torerere, that vlandian one, that one is impossible to lose as long as you pay attention, its a little like tic tac toe, as long as you dont let opponent win you cant lose that one, bet all your money and you are back up to 1k,

Darnit I just accidently deleted all I typed.

You could do that, because you are an experienced player, with a master trade roster of prices and buyers. A new player couldnt hike around naked with 3 animals and survive and wouldnt know the right routes to take. They would just go to the wrong cities until they ate one of their pigs. An experienced player could just win a tournament or do alot of things. But a new player is probably better off just resorting to crime for the weekend.
在「Path of Exile 2 活動與公告」討論區內
147
3
The Third Edict FAQ
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tony
在「The Darkest Files 綜合討論」討論區內
11
Plans for more cases?
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