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Win a copy of BF6 by leaving a comment on this post.
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Eazyf
36
Big Update - When is it happening?
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DTMUniversal
Messaggio originale di DuDu:
Messaggio originale di DTMUniversal:

Dude. We know. We are fans too. We bought the game on Day 1 too. It's not like your $20 spent is somehow more worthy than our $20 spent.

This is EA. Which means they should listen to fan feedback. We want the game to be BETTER and live up to our hopes and expectations. That's the whole point of EA. IF we were happy with an EA product then it would mean it's ready for a 1.0 release or something isn't adding up.


Then what's up with all the hate and frustration? You and some of the previous commenters sounded like crybabies about fricking 20 bucks is all I'm saying. And I've read many of the negative reviews as well... People either don't understand how early access works, want every game to be as they imagined or pre-determined, they want it now and when game doesn't meet their expectations in any of the said aspect then DEVs are guilty, faulty and lazy. Like what are we, 5 yo kids? -I don't want to play with you because it's not by MY rules mentality. xd It's ridiculous at best and counter-productive at worst. We can support a game or DEV team like we do with, for example, streamers or Youtubers. Leave a positive, warm, re-embracing comment here and there, have faith in them or try to understand from their POV. Or like, you know, buy their product and not complain about it after couple of months for nothing... That is what it means to be a "fan", not saying ♥♥♥♥ like "This game is turning out to be a big disappointment." It's always far more easier to hate on things and people than to encourage ya know...

And then, you ask (and I quote): "Have they fixed the broken research trees yet, added custom names, and made it less repetitive?" What do you meeeaaan? Did you even play the game, or you played for like 30 hours and you think you got the full feel for it? :D

-Because research trees are not broken at all, they never were, they are just incomplete (some of them will be revamped/reworked, as they announced, in the "What dreams are made of" big incoming update)
-Custom names already exist as part of specific game mechanics (and I personally think it's kinda cool and neat), but you would know this if you actually dedicated more time into trying different things up
-Made it less repetitive? Really? Like really, really? Even Roblox, PUBG and Fortnite are repetative af. Football Manager is repetitive. Counter Strike is repetitive... Hell, even I don't know Euro Truck Simulator is repetitive. But are they fun to play or mega popular? Ofc they are! Are they fully developed? -Nooo, not even close. Are they playable? -What do YOU think? :)

After ~500 hours (demo included) on this game, I still haven't finished it not even once fully as in got to Act 1 ending, I did finish 5 or 6 runs in demo tho... There are still soooo many things to discover and test, learn, min/max, combine it's not even funny. People rushing thru the game, finishing 1 playthrough and then be "I want more content" when game is out in E.A. for not even 6 months is beyond my mind. But I guess to each their own.

Have fun :)

Your first few paragraphs made you sound like the 5 year old.

You can reply with well thought out comments and not have to rant like a crybaby.

Yes we spent $20 for EA and we are providing our feedback. Do you understand what feedback means?

Maybe you’re part of the Dev team that thinks the game is already amazing. It’s not, it’s very broken and incomplete.

EA? Yes it’s EA. Accept it and deal with it. EA means it needs massive improvement. Do you understand what EA means?
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Sign up for SpeedRunners 2 Public Playtest!
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Sanchez
Nel forum "Steam Discussions"
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Steam Going Banktupt?
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Haruspex
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Perfect Morning Crashes
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MP Question
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Dodon
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Blackbird Interactive Acquires Full Ownership of Hardspace: Shipbreaker!
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It's out!
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trashlord
Nel forum "Suggestions / Ideas"
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Let Steam users invest in the creation of a Steam Bank
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Open Beta Weekend 2 Live Now
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Kev
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