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But that's largely down to Steam allowing the ability for anyone to put out a game here, for good or ill.
It's obvious, but it's important to remember this when you consider questions like the OP asks.
And if they didn't make enough to find it viable to make another game, they may stop after that one.
There are many reasons why an Indi developer may only make a single game. This is just one reason.
i actually did not know both games were made by the same team. very interesting.
devs pitch a new game to publisher, publisher said the game looks awesome, funds it, devs start developing the new game, game is released, devs have another game with their name on it
OR
devs pitch a new game to publisher, publisher said the game is trash, doesn't fund it, devs don't developed the new game because no funds
there that's it. money money money
From what I heard those games earned them money but they wanted some % over "something" to be worth continuing. I also remember enjoying Dead Space 3 a great deal in co op, not a single other game had/have done that *spoilers* thingy what I know! :P
Why does everything I like not earn enough money? >: /
They had to earn really stupid levels of money because of their budget bloat or obscene marketing budgets.
Taking money? Yes, of course they did. They SOLD that many copies, but it cost MORE than that.
It's obscene that marketing and advertising budgets are often MORE tahn the total development budget. But that's part of the problem.
Yeah, all that money... The same money that could have made another game in itself :(
Couldn't find the figures, only that it sold more than any other game in the USA at that time. I could have sworn I read somewhere a long time ago that they got their money but they didn't get X% over some figure that I couldn't understand at the time. Heh, ohh well, times be gone anyways.
Well, to be fair, I could have been clearer, so there's that.
What I meant was that they had projection of their income and that almost always tends to be the sweet spot of what comes in in the first week or so.
They utterly failed, but I think you may be right that one (or more) may well have broke even eventually. I mean I bought RE6 after it was on GamePass once as I found it bloody hilarious. Maybe deep sales helped it go that bit further.