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Сообщить о проблеме с переводом
Over all for now i my self turn to the Dev site, and look what it says, many of them, have, or add later on, some area to tell users if there ok or not with these
Some ask you to turn to them to ask for it
I have a few i message and got a Greenlight and some that did not agree for it
But i do think that allowing that in the search, maybe also adding the area that says if you allowed or not, on the store page, may be better for all users so they be easyer to find these games
And for the Devs to not have to answer support tickets abut it, as it will give a stranded locasin for it
For now these may help:
http://letsplaylist.wikia.com/wiki/%22Let%27s_Play%22-friendly_developers_Wiki
if you earn money with other people created work you ask the creator for a written legal permission, period.
let's plays are everything else then freedom of the press or a review or anything under fair use act. you show of a big portion of the game, in case of telltale you basically showing an interactive movie-esque game, that makes it redundant for some people to buy the game because they already "played it". it is very generous of them to generally allow unmonetized videos but they just do it that way because otherwise it would create a poopstorm.
even effin nintendo gave up with their takedowns of videos.
The discussion here is not whether or not developers and publishers should allow Youtubers to monetize off their videos. I was merely suggesting that there be a tag or description on the Store pages that would allow developers and publishers who DO want to make their policies clear to do so. That way there's not confusion, and Youtube content creators don't get their videos flagged when they thought that it would be OK to post Let's Plays or what-have-you.
adds are fine, embded add after emded add with false news stories that loop untill your machine dies (Yahoo) not ok.
Its not that difficult to identify. Simple because if you plan to make money off of it, you better have contacted them and have written consent for it on your email. Its incredibly foolish and silly to rely on a 3rd or even 4th party to 'give consent'.
A tag at a gamestore or even a sentence in their FAQ is not enough to cover your arse and can be changed on a whim by the developer or publisher. And then they can simply send out a bunch of copy right strikes and you have NOTHING to oppose it, because they removed the evidence.
So do yourself a favor, if you want to make money with it, actually act like a responsible person and get yourself written consent. Its the only thing covering your behind.
I agree with you, and in a perfect world it would work this way. But I have sent hundreds of emails to game publishers requesting YouTube copyright monetization consent, to have no answer. They must trashcan these type of emails immediately.
Having a page on the publisher's website giving copyright monetization consent is the next best thing. And you are right. They can change it at any time. YouTube and game publishers, treat YouTube game content providers like lepers. I pour my heart out into my YouTube gaming website because it's what I love to do. I wish YouTube and the game publishers would stop treating us like something they need to scrape off their shoe.
Which is why you put in a bit of effort and build relations to someone inside that company personally and not just send it to their business address.
The thing is... its your business, and you shouldn't rely on their website or even worse a third party website like Steam to protect you from possible legal reprecussions.
If you want to put a lot of effort into your video gaming channel, then you need to make sure it cannot be taken away from you with copy right strikes. And the only way to do that is to have written permission.
If necessary, send them a formal request via Snailmail. Maybe add a fruit basket to the snailmail if its really important. People are sure to remember you and you might get a business contact out of it.. maybe even get some review copies.
Begone, you vile Necromancer!
Fair Use exists