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Een vertaalprobleem melden
One Session:
❖ Pink Tank: 100+ Kills
❖ You: Zero,.Nada. Ziltch. No-nothing.
Play Single Player games and don't utilize immersion breaking customization. Simple.
Valve made monetized customization popular through their integrated economy system which also spawned 3rd party markets. And in their own system millions of transactions happen daily, just in csgo ... and they earn at least 2 cents on each. But that system also spawns a lot of other issues, so it is mostly avoided.
As a pub/dev it would be dumb not to dip your toes into these practices and try to find the right cash cow for your new game ... and it may even be legally not questionable in the future.
Reality is, a major audience accepts such practices, especially when the game has a marketing budget that could buy a small country.
And EA will put this into every single one of their games. They make more money with this than with actually selling the games ... even if it causes legal problems.
It doesn't cost them much to put it in. If they add it and no one spends money, they don't lose much. But if they add it and people fork over cash, its a win.
Don't drink anything while reading this.
The other argument is that focusing Battlefied games as games with historical accuracy and lack of inmersion breaking features is at best a weak one.
But on the other hand, if they are going to go this far out from historical accuracy, might as well drop the pretense and just make it a Wolfenstein-type of WW2 were anything goes, if you aren't gonna give players a realistic setting, might as well go loco with it and have some fun.
With all this said, Battlefield 1 and V are still the most immersive multiplayer experiences I've ever had, even with the artistic liberties DICE took. The sound design is just fantastic and the visuals are stunning.
I'd argue that Overwatch's art direction is one of the best things about it and it will look better in 10 years than the more mature looking games of it's time will.
If that's considered mainstream, then it's one of the good things about being mainstream.
I'll be gladly rocking my Top-Gun Pharah skin in the meantime.
1- I don't say that games like Overwatch should not exist, nor others; make your choice, play what you want.
2- I say that this customizations are out of control and are being put in all games recently.
3- Customizations are not the problem, the problem is that everything goes out of control and you start seeing out-of-place things, like "super cool badass dudes" or "weird dressed characters" or "weird paint jobs on weapons and vehicles" and "match ending poses". Something a little more realistic would be better in this type of games where they take some historic licenses (like paintings made by soldiers on tanks or headgear for example which where a true thing back in those days).
4- This applies to battlefield and more games mainstream or not.
5- I don't care about "mainstream" or not. I sense a negative from everybody here when talking about a AAA mainstream titles; it seems that everybody are spitting over Battlefield series because they are mainstream. I don't care if you think I play mainstream games. I do, I like some of them.
6- I'm against these practices that ruin games. I know that EA won't be changing things. I fear that there are less and less games being made that stay in a "grey area" between "realism" and "arcade". That is the whole point here.
7- Simulators are on other league.
8- Most people are answering the typical forum answers: "don't play it if you don't like it" and that is just trying to be here to say something. Some of them are just telling the truth which we all already know: Companies want money, and they make money with this. I KNOW THAT, THANKS. The debate is about if this is good. Some of you like to play a WW2 game with napoleon riding a multicolor ponie and golden shotguns that shoot stars and rainbows. Weird taste but it seems you like the way gaming industry goes.
9- Please don't use the "spotting is unrealistic" argument because luckily for all of us, spotting CAN BE DISABLED per server rules. Find a HC server. For people that don't like voice chat, it's not a bad mechanic in a NON-simulation game.
I'm not the only one.
https://www.reddit.com/r/pcgaming/comments/aad3gc/am_i_the_only_one_who_doesnt_enjoy_custom_skins/
I've came up with this stupidly simple idea:
A killswitch to remove all customizations "client side" in the options. Players who want to ride a pony can still do it, and will see a Jeep instead of the colorful little horse.
It ruins it for you. But millions of players do enjoy them.
At a certain point one has to realise things change and you can adapt or be left behind. Gaming has changed, the people who game have changed and one can evolve with the times or be stuck with whatever is tossed at your kind.
For me multiplayer games not featuring bots ""ruined"" gaming. But that's the way things roll now. I try to put my money on games that do still feature them, but I don't close my doors to games that don't.
This was a request in Team Fortress 2 ever since they added hats to the game. It has never been implemented. Going back to the first point, the purpose of customization is to stand out against the crowd. If your customizations are not going to be seen by others, what's the point in buying/playing for them?
That's why games don't usually feature such killswitch, just like I can't unsee in real life a modded car painted yellow and pink blasting bad music all around.
Well now lets be honest. That clown hat that player A payed for is also being used by player B,C,D.. .. . .Z. So, there is no such thing as customization to stand out really because everybody has the same possibilities to have it. But I understand what you say. I think it´s people that are not thinking very well here.
You seem to favor this changes, saying that "one can evolve with the times or be stuck with whatever is tossed at your kind ". If that's evolving for you, we have clearly opposed thinking paradigms.
I would gladly buy a "Battlefield version 2.0 - no customization" call it as you want. The problem is nobody is doing it. That is the point here.
The thing is this is not real life and I could do that (if they implemented that) but again I understand your point, as said by myself in other post, we have a lot of "eternal teens" who need to stand out. Going to the first point too, there is no such thing as "standing out against the crowd" really since all of the "customizations" are acquirable by any players so you end up with clones and such. Such "clones" would be less impacting (or wouldn't impact immersion at all) if they at least where normal soldiers in a WW2 game rather than Tom Cruises riding pink tanks. It is really simple.